Player Matchup

Vulcan
Vulcan
FuryRedCrayon
Vulcan
Level 156
God Stats
2W - 0L
1,582 SR
Queue Stats
140W - 106L
1,624 Elo+
Solo
Thor
Thor
GizmoCats
Thor
Level 98
God Stats
10W - 1L
1,848 SR
Queue Stats
525W - 440L
1,571 Elo+
Solo
Ah Puch
Ah Puch
Ipodnum3
Ah Puch
Level 160
God Stats
2W - 0L
1,677 SR
Queue Stats
50W - 59L
1,459 Elo+
Solo
Hera
Hera
RyanLF920
Hera
Level 129
God Stats
8W - 6L
1,658 SR
Queue Stats
395W - 394L
1,622 Elo+
Solo
Achilles
Achilles
Tacamahac
Achilles
Level 160
God Stats
2W - 1L
1,685 SR
Queue Stats
167W - 154L
1,570 Elo+
Solo
Team Averages
Level 141
1,690 SR
1,569 Elo+

VS

Team Averages
Level 147
1,628 SR
1,562 Elo+
Bacchus
Bacchus
Justinhorcrux
Bacchus
Level 153
God Stats
0W - 1L
1,471 SR
Queue Stats
108W - 84L
1,551 Elo+
Solo
Ravana
Ravana
LikableFrog
Ravana
Level 123
God Stats
1W - 1L
1,815 SR
Queue Stats
180W - 172L
1,572 Elo+
Solo
Cliodhna
Cliodhna
SnikerFeF
Cliodhna
Level 143
God Stats
0W - 1L
1,279 SR
Queue Stats
203W - 194L
1,571 Elo+
Solo
He Bo
He Bo
cclleemmmmeerr
He Bo
Level 155
God Stats
4W - 2L
1,864 SR
Queue Stats
332W - 238L
1,596 Elo+
Solo
Artemis
Artemis
fabricio-03-02
Artemis
Level 160
God Stats
15W - 11L
1,713 SR
Queue Stats
766W - 751L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 16
9,500
792
12,556
9,814
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
19
12 / 3 / 10
11,665
972
13,138
15,335
7,447
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Ipodnum3
Ah Puch
17
3 / 1 / 19
9,827
819
12,315
9,150
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hera
15
3 / 4 / 11
9,447
787
7,641
9,211
3,956
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
Tacamahac
Achilles
18
6 / 2 / 16
11,268
939
10,316
20,822
32,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 4 / 4
8,385
699
7,072
13,521
20,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
14
4 / 6 / 3
8,663
722
6,204
13,956
6,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SnikerFeF
Cliodhna
13
1 / 8 / 3
8,060
672
9,406
11,879
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 5 / 5
8,513
709
12,217
10,986
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 5
8,672
723
16,274
10,016
4,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
26
Kills
11
12
Deaths
26
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
W
Thor
12
3
10
5.67
W
Ah Puch
Ipodnum3
Ah Puch
3
1
19
12.5
L
Bacchus
1
4
4
0.75
L
Ravana
4
6
3
0.92
W
Hera
3
4
11
2.13
L
Cliodhna
SnikerFeF
Cliodhna
1
8
3
0.31
W
Achilles
Tacamahac
Achilles
6
2
16
7
L
2
5
5
0.9
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,966
Damage
51,173
64,332
Taken
60,358
53,269
Mitigated
47,051
26,528
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,556
2,583
2,242
2,449
9,814
4,530
1,682
3,215
6,428
33,878
0
W
Thor
13,138
1,721
531
494
15,335
7,447
1,135
5,089
9,930
0
22,384
W
Ah Puch
Ipodnum3
Ah Puch
12,315
137
2,618
2,925
9,150
4,681
650
1,896
7,214
28,746
0
L
Bacchus
7,072
586
1,778
2,235
13,521
20,197
0
7,930
5,591
11,496
0
L
Ravana
6,204
149
576
3,431
13,956
6,661
0
6,979
6,977
0
15,223
W
Hera
7,641
2,336
2,902
1,044
9,211
3,956
462
2,126
7,045
17,038
0
L
Cliodhna
SnikerFeF
Cliodhna
9,406
244
653
628
11,879
4,926
0
6,929
4,950
0
22,922
W
Achilles
Tacamahac
Achilles
10,316
1,009
3,443
7,880
20,822
32,655
713
5,766
14,426
0
16,437
L
12,217
221
1,949
2,256
10,986
10,778
0
5,802
5,184
23,765
0
L
16,274
1,381
0
1,762
10,016
4,489
0
4,872
5,144
0
38,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,707
Gold Earned
42,293
136
Minions Killed
140
0
Camps Cleared
0
1,269,663
Distance Traveled
1,184,052
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,500
792
47
4
0
279,436
1
W
Thor
11,665
972
22
2
0
236,475
0
W
Ah Puch
9,827
819
34
3
0
248,628
4
L
Bacchus
8,385
699
17
1
0
233,411
3
L
Ravana
8,663
722
16
1
0
248,985
1
W
Hera
9,447
787
32
3
0
232,434
5
L
Cliodhna
8,060
672
29
2
0
240,986
1
W
Achilles
11,268
939
1
0
0
272,690
0
L
He Bo
8,513
709
30
3
0
219,200
0
L
Artemis
8,672
723
48
4
0
241,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role