Player Matchup

Nemesis
Nemesis
Il__iNFiNiTy____
Nemesis
Level 16
God Stats
1W - 1L
1,412 SR
Queue Stats
4W - 14L
1,294 Elo+
Solo
Yemoja
Yemoja
LittleProfane
Yemoja
Level 8
God Stats
2W - 1L
1,771 SR
Queue Stats
14W - 14L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
danrafa147
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
raskz
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Bellona
Bellona
tiopreis
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Team Averages
Level 7
1,537 SR
1,384 Elo+

VS

Team Averages
Level 20
1,564 SR
1,459 Elo+
Jing Wei
Jing Wei
ARC_Luckythrone
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 130L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
NinoShuttsox
Cthulhu
Level 29
God Stats
3W - 2L
1,440 SR
Queue Stats
122W - 146L
1,365 Elo+
Solo
Nemesis
Nemesis
Sente_O_Machado
Nemesis
Level 13
God Stats
4W - 4L
1,750 SR
Queue Stats
17W - 19L
1,458 Elo+
Party 1
Ymir
Ymir
federos2121
Ymir
Level 26
God Stats
5W - 3L
1,628 SR
Queue Stats
58W - 58L
1,442 Elo+
Solo
Ra
Ra
lordTkratos
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,681
473
3,714
7,339
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 5 / 3
5,333
444
1,446
7,977
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
danrafa147
Baron Samedi
9
3 / 7 / 2
6,114
510
3,097
7,393
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cupid
raskz
Cupid
8
2 / 5 / 2
5,717
476
2,770
6,227
1,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
tiopreis
Bellona
10
4 / 3 / 1
6,490
541
4,480
6,768
5,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
2 / 1 / 7
6,394
533
3,268
3,875
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NinoShuttsox
Cthulhu
10
2 / 2 / 1
6,020
502
3,089
7,527
3,582
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
9 / 0 / 6
8,099
675
8,624
7,569
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 1 / 6
7,455
621
8,055
4,829
2,826
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 8 / 5
6,306
526
3,219
7,446
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
12
Kills
21
22
Deaths
12
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
1
7
5.5
L
1
2
3
1.25
L
2
5
3
0.7
W
Cthulhu
NinoShuttsox
Cthulhu
2
2
1
1.25
W
9
0
6
12
L
Baron Samedi
danrafa147
Baron Samedi
3
7
2
0.57
W
7
1
6
10
W
1
8
5
0.44
L
Cupid
raskz
Cupid
2
5
2
0.6
L
Bellona
tiopreis
Bellona
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,507
Damage
26,255
35,704
Taken
31,246
16,252
Mitigated
13,105
5,516
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,268
1,725
0
244
3,875
1,104
337
857
3,018
0
21,933
L
3,714
1,403
0
2,208
7,339
2,148
0
2,319
5,012
0
25,006
L
1,446
361
690
330
7,977
4,610
0
4,315
3,662
8,006
0
W
Cthulhu
NinoShuttsox
Cthulhu
3,089
155
0
1,676
7,527
3,582
0
1,123
6,404
24,592
0
W
8,624
4,605
0
2,157
7,569
3,536
47
985
6,584
0
49,483
L
Baron Samedi
danrafa147
Baron Samedi
3,097
853
221
417
7,393
2,987
98
3,587
3,642
14,251
0
W
8,055
2,009
0
1,191
4,829
2,826
672
1,479
3,350
29,500
0
W
3,219
752
0
1,039
7,446
2,057
1,152
1,787
5,659
22,423
0
L
Cupid
raskz
Cupid
2,770
2,245
0
1,200
6,227
1,346
443
766
5,421
0
24,476
L
Bellona
tiopreis
Bellona
4,480
352
0
450
6,768
5,161
0
3,084
3,604
3,361
11,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
34,274
174
Minions Killed
262
0
Camps Cleared
0
1,083,612
Distance Traveled
1,157,191
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,394
533
50
4
0
252,200
1
L
Nemesis
5,681
473
61
5
0
297,435
1
L
Yemoja
5,333
444
9
1
0
193,355
1
W
Cthulhu
6,020
502
38
3
0
198,621
1
W
Nemesis
8,099
675
77
6
0
293,536
2
L
Baron Samedi
6,114
510
29
2
0
211,384
1
W
Ymir
7,455
621
58
5
0
207,215
0
W
Ra
6,306
526
39
3
0
205,619
1
L
Cupid
5,717
476
47
4
0
162,181
0
L
Bellona
6,490
541
28
2
0
219,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role