Player Matchup

Cthulhu
Cthulhu
Fatucão
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Kaaguyaa
Bakasura
Level 6
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 4L
1,452 Elo+
Party 2
Chernobog
Chernobog
MastZaNoge
Chernobog
Level 17
God Stats
0W - 2L
1,436 SR
Queue Stats
4W - 2L
1,837 Elo+
Party 3
Osiris
Osiris
Vesely00
Osiris
Level 16
God Stats
0W - 1L
1,758 SR
Queue Stats
11W - 9L
1,535 Elo+
Party 3
Thor
Thor
anibalpires
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,490 SR
1,565 Elo+

VS

Team Averages
Level 23
1,533 SR
1,571 Elo+
Ra
Ra
LtYerMum
Ra
Level 23
God Stats
11W - 5L
1,438 SR
Queue Stats
26W - 13L
1,539 Elo+
Party 1
Set
Set
M7mdShaRK
Set
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 103L
1,518 Elo+
Solo
Artio
Artio
PeterTheLad
Artio
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,578 Elo+
Party 1
Osiris
Osiris
RegalGib
Osiris
Level 28
God Stats
1W - 0L
1,729 SR
Queue Stats
35W - 27L
1,574 Elo+
Solo
Izanami
Izanami
theepicturtle69
Izanami
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 9L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fatucão
Cthulhu
8
0 / 8 / 0
4,795
369
4,100
10,197
6,033
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Kaaguyaa
Bakasura
8
0 / 8 / 1
5,325
410
1,516
9,958
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
MastZaNoge
Chernobog
8
0 / 6 / 1
5,225
402
2,497
7,938
1,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Vesely00
Osiris
11
0 / 3 / 0
6,433
495
6,646
7,944
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 7 / 0
4,850
373
3,041
8,019
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 2
8,900
685
7,731
4,011
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 7
7,820
602
4,877
8,453
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 17
7,645
588
3,841
7,320
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
RegalGib
Osiris
12
4 / 0 / 2
6,806
524
5,923
5,969
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
9 / 0 / 8
8,030
618
9,518
5,856
1,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
1
Kills
31
32
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fatucão
Cthulhu
0
8
0
0
L
Bakasura
Kaaguyaa
Bakasura
0
8
1
0.06
W
12
0
2
13
W
3
0
7
6.5
L
Chernobog
MastZaNoge
Chernobog
0
6
1
0.08
W
3
1
17
11.5
W
Osiris
RegalGib
Osiris
4
0
2
5
L
Osiris
Vesely00
Osiris
0
3
0
0
L
1
7
0
0.14
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,800
Damage
31,890
44,056
Taken
31,609
19,512
Mitigated
17,658
4,333
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fatucão
Cthulhu
4,100
407
0
521
10,197
6,033
78
4,166
5,887
15,049
0
L
Bakasura
Kaaguyaa
Bakasura
1,516
931
0
1,473
9,958
3,435
0
1,974
7,897
0
22,654
W
7,731
779
253
1,866
4,011
1,376
419
577
3,434
53,878
0
W
4,877
2,024
0
4,049
8,453
3,188
0
595
7,858
0
58,166
L
Chernobog
MastZaNoge
Chernobog
2,497
1,027
0
1,717
7,938
1,973
243
1,854
5,835
0
26,844
W
3,841
660
481
2,464
7,320
6,102
58
1,568
5,727
11,650
0
W
Osiris
RegalGib
Osiris
5,923
1,200
0
1,668
5,969
5,219
270
0
5,960
3,112
16,999
L
Osiris
Vesely00
Osiris
6,646
2,397
0
552
7,944
5,679
316
1,462
5,826
0
37,267
L
3,041
930
0
70
8,019
2,392
0
2,546
5,150
0
9,065
W
9,518
7,230
0
2,154
5,856
1,773
1,219
1,360
4,412
0
62,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
39,201
235
Minions Killed
402
0
Camps Cleared
0
1,187,155
Distance Traveled
1,292,113
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,795
369
11
1
0
248,673
4
L
Bakasura
5,325
410
60
5
0
227,803
1
W
Ra
8,900
685
106
8
0
276,242
1
W
Set
7,820
602
110
8
0
270,853
1
L
Chernobog
5,225
402
61
5
0
237,652
5
W
Artio
7,645
588
8
1
0
244,553
0
W
Osiris
6,806
524
49
4
0
250,281
0
L
Osiris
6,433
495
81
6
0
235,617
0
L
Thor
4,850
373
22
2
0
237,410
3
W
Izanami
8,030
618
129
10
0
250,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role