Player Matchup

Cthulhu
Cthulhu
Dumbuldumb
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,610 Elo+
Party 1
Poseidon
Poseidon
emileo
Poseidon
Level 24
God Stats
1W - 1L
1,669 SR
Queue Stats
24W - 30L
1,351 Elo+
Party 1
Osiris
Osiris
marcus-QC
Osiris
Level 20
God Stats
7W - 3L
1,708 SR
Queue Stats
51W - 57L
1,390 Elo+
Party 1
Team Averages
Level 17
1,626 SR
1,450 Elo+

VS

Team Averages
Level 72
1,608 SR
1,598 Elo+
Anhur
Anhur
Bindels
Anhur
Level 128
God Stats
3W - 7L
1,622 SR
Queue Stats
122W - 61L
1,645 Elo+
Party 2
Hercules
Hercules
Diabeteism
Hercules
Level 25
God Stats
6W - 2L
1,722 SR
Queue Stats
126W - 45L
1,750 Elo+
Party 2
Zeus
Zeus
ThePaganR0OstEr
Zeus
Level 62
God Stats
12W - 18L
1,478 SR
Queue Stats
273W - 414L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dumbuldumb
Cthulhu
10
1 / 5 / 4
7,273
606
4,772
12,761
9,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
emileo
Poseidon
11
0 / 9 / 4
7,142
595
6,674
8,356
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
marcus-QC
Osiris
11
5 / 5 / 1
8,171
681
7,046
14,080
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bindels
Anhur
14
9 / 2 / 10
10,086
841
12,998
9,158
2,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hercules
Diabeteism
Hercules
13
7 / 1 / 10
9,542
795
11,200
14,009
8,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

12
3 / 3 / 12
8,639
720
6,863
4,324
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
19
19
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bindels
Anhur
9
2
10
7
W
Hercules
Diabeteism
Hercules
7
1
10
12
L
Cthulhu
Dumbuldumb
Cthulhu
1
5
4
0.6
W
3
3
12
3
L
Poseidon
emileo
Poseidon
0
9
4
0.22
L
Osiris
marcus-QC
Osiris
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
31,061
35,197
Taken
27,491
24,091
Mitigated
13,243
3,524
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bindels
Anhur
12,998
5,589
0
2,479
9,158
2,984
1,506
4,514
4,135
0
41,178
W
Hercules
Diabeteism
Hercules
11,200
2,704
0
2,818
14,009
8,859
348
5,872
7,365
5,300
23,207
L
Cthulhu
Dumbuldumb
Cthulhu
4,772
525
0
337
12,761
9,459
0
2,931
9,830
10,247
0
W
6,863
1,122
483
311
4,324
1,400
0
2,637
1,404
22,466
0
L
Poseidon
emileo
Poseidon
6,674
780
0
0
8,356
2,438
0
1,685
6,671
29,995
0
L
Osiris
marcus-QC
Osiris
7,046
1,586
293
2,894
14,080
12,194
0
4,218
9,814
3,236
7,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,586
Gold Earned
28,267
92
Minions Killed
122
3
Camps Cleared
5
572,404
Distance Traveled
644,817
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,086
841
56
5
2
214,757
3
W
Hercules
9,542
795
33
3
0
237,636
1
L
Cthulhu
7,273
606
6
1
0
197,194
1
W
Zeus
8,639
720
33
3
3
192,424
0
L
Poseidon
7,142
595
80
7
3
175,223
4
L
Osiris
8,171
681
6
1
0
199,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role