Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kastradroc
Baron Samedi
Level 121
God Stats
20W - 17L
1,576 SR
Queue Stats
689W - 533L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Mikimauze
Cthulhu
Level 27
God Stats
6W - 1L
1,870 SR
Queue Stats
166W - 111L
1,522 Elo+
Party 1
Team Averages
Level 89
1,649 SR
1,543 Elo+

VS

Team Averages
Level 37
1,445 SR
1,400 Elo+
Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
FazeDonley
Osiris
Level 43
God Stats
4W - 6L
1,553 SR
Queue Stats
167W - 177L
1,502 Elo+
Party 2
Merlin
Merlin
ISTBazant
Merlin
Level 6
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 5L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 0 / 9
7,961
796
7,449
6,642
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Kastradroc
Baron Samedi
12
8 / 2 / 7
8,272
827
10,435
7,005
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mikimauze
Cthulhu
11
1 / 1 / 15
7,097
710
3,056
7,324
6,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 1 / 0
7,189
719
2,602
5,214
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
FazeDonley
Osiris
9
0 / 5 / 2
5,856
586
4,856
9,858
9,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
ISTBazant
Merlin
8
0 / 11 / 2
5,853
585
3,621
9,211
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
9
12.5
L
Thanatos
 
Thanatos
3
1
0
3
L
Osiris
FazeDonley
Osiris
0
5
2
0.2
L
Merlin
ISTBazant
Merlin
0
11
2
0.09
W
Baron Samedi
Kastradroc
Baron Samedi
8
2
7
5.75
W
Cthulhu
Mikimauze
Cthulhu
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
11,079
20,971
Taken
24,283
15,154
Mitigated
14,137
7,623
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,449
1,935
0
1,739
6,642
5,519
451
1,998
4,644
0
13,770
L
Thanatos
 
Thanatos
2,602
93
0
3,687
5,214
1,796
0
3,886
1,285
0
13,244
L
Osiris
FazeDonley
Osiris
4,856
927
0
1,339
9,858
9,297
0
5,533
3,952
0
11,456
L
Merlin
ISTBazant
Merlin
3,621
481
0
0
9,211
3,044
0
4,147
4,763
12,685
0
W
Baron Samedi
Kastradroc
Baron Samedi
10,435
559
1,434
3,594
7,005
3,333
520
950
6,055
30,168
0
W
Cthulhu
Mikimauze
Cthulhu
3,056
332
302
554
7,324
6,302
485
1,020
6,304
12,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,330
Gold Earned
18,898
87
Minions Killed
67
6
Camps Cleared
1
571,034
Distance Traveled
468,562
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,961
796
16
2
2
205,328
3
L
Thanatos
7,189
719
31
3
0
183,022
3
L
Osiris
5,856
586
19
2
1
164,649
3
L
Merlin
5,853
585
17
2
0
120,891
0
W
Baron Samedi
8,272
827
51
5
3
168,203
1
W
Cthulhu
7,097
710
20
2
1
197,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role