Player Matchup

Anubis
Anubis
GVNS N R0SES656
Anubis
Level 111
God Stats
11W - 10L
1,574 SR
Queue Stats
293W - 295L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Your_thumbs_slow
Gilgamesh
Level 157
God Stats
10W - 6L
1,412 SR
Queue Stats
102W - 95L
1,478 Elo+
Party 1
Nike
Nike
l____20____l
Nike
Level 82
God Stats
23W - 22L
1,480 SR
Queue Stats
108W - 147L
1,361 Elo+
Party 1
Team Averages
Level 117
1,488 SR
1,438 Elo+

VS

Team Averages
Level 58
1,443 SR
1,392 Elo+
Sun Wukong
Sun Wukong
AvoidedApollo97
Sun Wukong
Level 17
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 6L
1,289 Elo+
Party 2
Thor
Thor
ChaoticWetNoodle
Thor
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 82L
1,512 Elo+
Solo
Ra
Ra
FortunateSTG
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
10,008
667
4,297
10,343
4,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
14
10 / 3 / 9
10,916
728
16,853
13,832
7,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 0 / 14
10,981
732
8,220
10,704
10,023
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvoidedApollo97
Sun Wukong
11
1 / 5 / 1
8,756
584
5,481
12,268
8,166
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 10 / 2
7,993
533
5,119
13,151
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 5 / 1
8,234
549
5,851
10,028
2,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
2
4
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AvoidedApollo97
Sun Wukong
1
5
1
0.3
L
0
10
2
0.1
L
1
5
1
0.3
W
5
1
5
7.5
W
Gilgamesh
10
3
9
4.83
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
16,451
34,879
Taken
35,447
22,116
Mitigated
15,512
7,684
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AvoidedApollo97
Sun Wukong
5,481
908
0
897
12,268
8,166
0
2,222
10,046
0
20,260
L
5,119
1,808
34
788
13,151
4,923
0
2,036
11,115
0
17,038
L
5,851
358
510
1,930
10,028
2,423
0
624
9,404
24,348
0
W
4,297
219
0
4,792
10,343
4,624
618
2,157
7,983
43,117
0
W
Gilgamesh
16,853
6,136
0
1,857
13,832
7,469
2,065
2,642
10,861
0
39,991
W
8,220
483
0
1,035
10,704
10,023
259
1,772
8,639
0
36,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
24,983
164
Minions Killed
95
10
Camps Cleared
4
757,606
Distance Traveled
602,278
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,756
584
34
2
0
227,475
1
L
Thor
7,993
533
22
1
1
173,700
0
L
Ra
8,234
549
39
3
3
201,103
3
W
Anubis
10,008
667
53
4
7
231,777
6
W
Gilgamesh
10,916
728
35
2
1
238,097
0
W
Nike
10,981
732
76
5
2
287,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role