Player Matchup

Bacchus
Bacchus
FallenHero1703
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,631 Elo+
Solo
Fenrir
Fenrir
GuardianMaki
Fenrir
Level 18
God Stats
17W - 21L
1,549 SR
Queue Stats
156W - 163L
1,524 Elo+
Party 1
Scylla
Scylla
LilSeaHorror
Scylla
Level 24
God Stats
72W - 72L
1,597 SR
Queue Stats
93W - 91L
1,600 Elo+
Party 1
Thanatos
Thanatos
My boi u hi
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,765 Elo+
Solo
Apollo
Apollo
RealElromi
Apollo
Level 13
God Stats
3W - 12L
1,399 SR
Queue Stats
91W - 69L
1,629 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,630 Elo+

VS

Team Averages
Level 16
1,556 SR
1,592 Elo+
Tyr
Tyr
 
Tyr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HuntingShadoWolf
Cthulhu
Level 29
God Stats
0W - 2L
1,578 SR
Queue Stats
121W - 111L
1,578 Elo+
Solo
Kukulkan
Kukulkan
HypedTakiaa
Kukulkan
Level 13
God Stats
2W - 1L
1,661 SR
Queue Stats
31W - 41L
1,507 Elo+
Solo
Serqet
Serqet
Kenzie_Mell13
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,828 Elo+
Solo
Jing Wei
Jing Wei
sczk2824
Jing Wei
Level 17
God Stats
4W - 5L
1,542 SR
Queue Stats
60W - 47L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 9
8,253
459
5,865
12,827
13,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
5 / 2 / 7
8,708
484
8,051
13,452
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
17
4 / 0 / 6
10,169
565
10,533
6,042
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
My boi u hi
Thanatos
17
3 / 2 / 3
9,579
532
8,420
13,453
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
RealElromi
Apollo
16
8 / 4 / 6
10,252
570
11,637
13,994
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 2 / 0
9,302
517
8,438
13,534
8,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 4
8,185
455
8,972
13,450
12,453
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
HypedTakiaa
Kukulkan
14
1 / 4 / 2
8,149
453
2,413
7,631
3,139
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 5 / 5
7,765
431
7,423
13,701
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
sczk2824
Jing Wei
13
3 / 5 / 4
8,343
464
9,606
12,278
3,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
23
Kills
11
11
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
0
1.5
W
3
3
9
2.5
W
Fenrir
5
2
7
4.25
L
3
7
4
0.71
L
Kukulkan
HypedTakiaa
Kukulkan
1
4
2
0.5
L
1
5
5
0.7
W
Scylla
4
0
6
7
W
Thanatos
My boi u hi
Thanatos
3
2
3
2.25
W
Apollo
RealElromi
Apollo
8
4
6
2.75
L
Jing Wei
sczk2824
Jing Wei
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,506
Damage
36,852
59,768
Taken
60,594
31,181
Mitigated
31,968
26,858
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,438
1,631
0
4,831
13,534
8,241
0
2,335
11,199
0
59,678
W
5,865
839
330
1,565
12,827
13,581
0
2,610
10,217
22,733
0
W
Fenrir
8,051
1,120
0
3,870
13,452
4,636
0
2,353
10,508
0
51,015
L
8,972
559
426
1,235
13,450
12,453
0
5,114
8,336
37,638
0
L
Kukulkan
HypedTakiaa
Kukulkan
2,413
79
24
1,189
7,631
3,139
0
2,112
5,519
47,392
0
L
7,423
2,138
0
3,219
13,701
4,536
0
3,127
10,574
0
40,660
W
Scylla
10,533
836
0
783
6,042
1,829
0
2,634
3,408
87,788
0
W
Thanatos
My boi u hi
Thanatos
8,420
1,567
0
15,193
13,453
6,532
0
1,727
11,726
0
73,606
W
Apollo
RealElromi
Apollo
11,637
6,098
0
5,117
13,994
4,603
1,060
2,061
11,601
0
65,760
L
Jing Wei
sczk2824
Jing Wei
9,606
7,100
0
1,614
12,278
3,599
470
3,710
8,568
0
42,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,961
Gold Earned
41,744
523
Minions Killed
423
0
Camps Cleared
0
1,810,375
Distance Traveled
1,771,050
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,302
517
127
7
0
388,547
1
W
Bacchus
8,253
459
35
2
0
323,908
6
W
Fenrir
8,708
484
77
4
0
401,360
3
L
Cthulhu
8,185
455
63
4
0
338,322
3
L
Kukulkan
8,149
453
99
6
0
318,229
3
L
Serqet
7,765
431
61
3
0
368,043
3
W
Scylla
10,169
565
169
9
0
366,120
6
W
Thanatos
9,579
532
128
7
0
366,142
10
W
Apollo
10,252
570
114
6
0
352,845
0
L
Jing Wei
8,343
464
73
4
0
357,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role