Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AssasainheX
Nike
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
300W - 335L
1,444 Elo+
Party 1
Ra
Ra
CreakyCargo
Ra
Level 102
God Stats
5W - 5L
1,754 SR
Queue Stats
130W - 140L
1,441 Elo+
Party 1
Cabrakan
Cabrakan
MadeInSaratow
Cabrakan
Level 122
God Stats
4W - 1L
1,485 SR
Queue Stats
118W - 136L
1,428 Elo+
Solo
Mercury
Mercury
Neizoo67
Mercury
Level 85
God Stats
13W - 9L
1,509 SR
Queue Stats
299W - 362L
1,383 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,439 Elo+

VS

Team Averages
Level 98
1,450 SR
1,423 Elo+
Fafnir
Fafnir
Cold35130
Fafnir
Level 117
God Stats
1W - 4L
1,342 SR
Queue Stats
52W - 46L
1,451 Elo+
Solo
Persephone
Persephone
Geduld
Persephone
Level 80
God Stats
0W - 2L
1,267 SR
Queue Stats
187W - 233L
1,376 Elo+
Solo
Thanatos
Thanatos
Korbon
Thanatos
Level 153
God Stats
20W - 19L
1,607 SR
Queue Stats
189W - 222L
1,359 Elo+
Solo
Izanami
Izanami
ObamaX
Izanami
Level 79
God Stats
12W - 10L
1,436 SR
Queue Stats
387W - 413L
1,516 Elo+
Solo
Charybdis
Charybdis
Retr000
Charybdis
Level 60
God Stats
20W - 14L
1,598 SR
Queue Stats
54W - 68L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
7 / 0 / 1
9,419
554
7,448
5,633
1,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 2 / 0
9,934
584
11,753
11,204
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 5 / 8
9,624
566
9,717
14,473
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
MadeInSaratow
Cabrakan
13
0 / 3 / 8
8,164
480
4,741
11,706
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Neizoo67
Mercury
14
4 / 5 / 3
8,698
512
3,561
11,725
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cold35130
Fafnir
11
1 / 1 / 7
7,972
469
4,874
10,608
10,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Geduld
Persephone
15
5 / 7 / 2
9,892
582
9,124
10,858
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Korbon
Thanatos
13
3 / 8 / 7
8,490
499
7,258
12,555
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ObamaX
Izanami
16
3 / 6 / 3
9,993
588
6,013
12,742
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Retr000
Charybdis
13
3 / 2 / 1
8,079
475
7,628
6,972
1,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
24
Kills
15
15
Deaths
24
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
1
7.5
W
8
2
0
4
L
Fafnir
Cold35130
Fafnir
1
1
7
4.5
W
5
5
8
1.8
L
Persephone
Geduld
Persephone
5
7
2
0.86
L
Thanatos
Korbon
Thanatos
3
8
7
0.81
W
Cabrakan
MadeInSaratow
Cabrakan
0
3
8
1.33
W
Mercury
Neizoo67
Mercury
4
5
3
1.1
L
Izanami
ObamaX
Izanami
3
6
3
0.75
L
Charybdis
Retr000
Charybdis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
34,897
54,741
Taken
53,735
29,116
Mitigated
23,056
20,020
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,448
4,043
0
2,348
5,633
1,852
2,030
1,405
4,214
0
43,861
W
11,753
2,931
0
2,272
11,204
6,136
842
1,736
9,444
0
63,393
L
Fafnir
Cold35130
Fafnir
4,874
1,080
0
4,175
10,608
10,161
305
3,581
6,890
18,557
0
W
9,717
1,619
1,739
7,600
14,473
5,134
1,774
6,130
8,094
57,994
0
L
Persephone
Geduld
Persephone
9,124
1,327
0
2,166
10,858
3,180
0
5,014
5,612
51,782
0
L
Thanatos
Korbon
Thanatos
7,258
2,150
0
5,351
12,555
4,600
806
2,886
9,512
0
35,148
W
Cabrakan
MadeInSaratow
Cabrakan
4,741
673
480
2,001
11,706
12,399
407
2,186
9,434
32,066
0
W
Mercury
Neizoo67
Mercury
3,561
1,287
0
3,580
11,725
3,595
0
2,052
9,557
0
48,596
L
Izanami
ObamaX
Izanami
6,013
3,620
0
3,245
12,742
3,127
1,575
1,580
11,069
0
67,022
L
Charybdis
Retr000
Charybdis
7,628
3,594
0
2,538
6,972
1,988
0
1,186
5,786
0
52,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,839
Gold Earned
44,426
417
Minions Killed
429
0
Camps Cleared
0
1,596,025
Distance Traveled
1,470,872
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,419
554
75
4
0
329,799
9
W
Nike
9,934
584
114
7
0
336,640
2
L
Fafnir
7,972
469
24
1
0
316,738
8
W
Ra
9,624
566
100
6
0
294,794
6
L
Persephone
9,892
582
109
6
0
281,497
2
L
Thanatos
8,490
499
62
4
0
306,126
1
W
Cabrakan
8,164
480
49
3
0
280,854
1
W
Mercury
8,698
512
79
5
0
353,938
1
L
Izanami
9,993
588
144
8
0
266,087
2
L
Charybdis
8,079
475
90
5
0
300,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role