Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
buzzmaster
Baron Samedi
Level 89
God Stats
12W - 7L
1,600 SR
Queue Stats
286W - 369L
1,478 Elo+
Party 1
Bakasura
Bakasura
wallytiteuf
Bakasura
Level 84
God Stats
6W - 9L
1,461 SR
Queue Stats
300W - 378L
1,427 Elo+
Party 1
Team Averages
Level 101
1,520 SR
1,468 Elo+

VS

Team Averages
Level 124
1,636 SR
1,466 Elo+
Cliodhna
Cliodhna
Carnage991
Cliodhna
Level 143
God Stats
0W - 3L
1,869 SR
Queue Stats
22W - 30L
1,460 Elo+
Party 2
The Morrigan
The Morrigan
Devílek
The Morrigan
Level 124
God Stats
0W - 1L
1,540 SR
Queue Stats
32W - 48L
1,448 Elo+
Solo
King Arthur
King Arthur
ZakarPL
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
5 / 3 / 17
10,015
770
7,849
18,201
10,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
buzzmaster
Baron Samedi
15
14 / 0 / 13
11,462
882
24,588
11,812
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
wallytiteuf
Bakasura
15
8 / 2 / 16
10,589
815
8,414
14,259
7,270
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Carnage991
Cliodhna
12
3 / 7 / 1
9,204
708
14,411
13,214
6,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Devílek
The Morrigan
11
0 / 11 / 5
8,178
629
10,138
9,768
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ZakarPL
King Arthur
10
1 / 9 / 2
7,617
586
4,167
23,079
17,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
27
Kills
4
5
Deaths
27
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
17
4.5
L
Cliodhna
Carnage991
Cliodhna
3
7
1
0.5
L
The Morrigan
Devílek
The Morrigan
0
11
5
0.23
L
King Arthur
ZakarPL
King Arthur
1
9
2
0.22
W
Baron Samedi
buzzmaster
Baron Samedi
14
0
13
20.5
W
Bakasura
wallytiteuf
Bakasura
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,851
Damage
28,716
44,272
Taken
46,061
23,112
Mitigated
27,767
22,896
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,849
1,398
0
4,773
18,201
10,270
229
2,258
15,632
0
31,499
L
Cliodhna
Carnage991
Cliodhna
14,411
1,261
0
1,893
13,214
6,826
0
6,616
6,108
0
36,485
L
The Morrigan
Devílek
The Morrigan
10,138
871
0
950
9,768
3,388
329
3,844
5,569
20,262
4,673
L
King Arthur
ZakarPL
King Arthur
4,167
1,288
263
2,532
23,079
17,553
0
14,329
7,917
0
9,402
W
Baron Samedi
buzzmaster
Baron Samedi
24,588
3,987
4,557
8,055
11,812
5,572
608
2,280
9,322
60,987
0
W
Bakasura
wallytiteuf
Bakasura
8,414
5,897
801
4,710
14,259
7,270
1,373
2,353
11,734
0
26,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
24,999
174
Minions Killed
111
10
Camps Cleared
1
826,645
Distance Traveled
633,934
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,015
770
46
4
2
269,202
0
L
Cliodhna
9,204
708
64
5
0
237,176
5
L
The Morrigan
8,178
629
43
3
1
206,336
6
L
King Arthur
7,617
586
4
0
0
190,422
0
W
Baron Samedi
11,462
882
64
5
0
255,885
5
W
Bakasura
10,589
815
64
5
8
301,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role