Player Matchup

Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Bulotovitch
Nike
Level 136
God Stats
2W - 2L
1,533 SR
Queue Stats
192W - 172L
1,502 Elo+
Solo
Cabrakan
Cabrakan
Juvania
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,549 Elo+
Solo
Skadi
Skadi
THCadictive
Skadi
Level 143
God Stats
25W - 15L
1,613 SR
Queue Stats
1,194W - 1,166L
1,477 Elo+
Party 3
Hel
Hel
mata_faliyos
Hel
Level 98
God Stats
3W - 7L
1,565 SR
Queue Stats
631W - 617L
1,498 Elo+
Party 3
Team Averages
Level 121
1,542 SR
1,505 Elo+

VS

Team Averages
Level 98
1,482 SR
1,518 Elo+
Hel
Hel
DoggyPete
Hel
Level 124
God Stats
2W - 4L
1,346 SR
Queue Stats
217W - 204L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
Imustdance
Erlang Shen
Level 108
God Stats
4W - 7L
1,369 SR
Queue Stats
488W - 461L
1,508 Elo+
Party 1
Janus
Janus
TheJewishWookie
Janus
Level 103
God Stats
2W - 1L
1,526 SR
Queue Stats
110W - 86L
1,540 Elo+
Solo
Medusa
Medusa
kandesamar
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,502 Elo+
Party 2
Chernobog
Chernobog
pricessslillifee
Chernobog
Level 89
God Stats
11W - 7L
1,668 SR
Queue Stats
393W - 357L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 5 / 6
10,568
661
13,079
18,696
9,380
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 6
9,717
607
16,664
24,531
28,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Juvania
Cabrakan
18
3 / 5 / 12
10,920
683
11,576
28,081
34,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 7 / 8
11,287
705
25,566
21,017
10,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 3 / 11
10,180
636
12,409
18,176
13,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 13
11,214
701
11,841
15,727
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Imustdance
Erlang Shen
18
2 / 5 / 18
11,555
722
13,310
28,009
30,085
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 3 / 13
11,653
728
30,396
12,145
5,074
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
kandesamar
Medusa
20
6 / 2 / 14
11,919
745
22,212
16,590
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
20
5 / 1 / 15
12,199
762
17,198
18,747
8,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
96
15
Kills
23
23
Deaths
15
43
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
5
6
1.2
L
1
3
6
1.33
W
4
4
13
2.63
W
Erlang Shen
Imustdance
Erlang Shen
2
5
18
2.2
L
Cabrakan
Juvania
Cabrakan
3
5
12
1.8
L
6
7
8
1.43
W
6
3
13
4.17
W
Medusa
kandesamar
Medusa
6
2
14
6.5
L
2
3
11
2.5
W
Chernobog
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,294
Damage
94,957
110,501
Taken
91,218
96,743
Mitigated
59,404
47,632
Healing
54,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
13,079
3,525
1,554
4,851
18,696
9,380
320
5,821
12,875
29,306
0
L
16,664
661
1,197
4,543
24,531
28,956
325
10,039
14,492
0
30,310
W
11,841
1,621
23,004
7,355
15,727
7,130
678
6,501
9,053
22,127
0
W
Erlang Shen
Imustdance
Erlang Shen
13,310
4,543
3,321
8,183
28,009
30,085
0
12,511
14,932
0
21,491
L
Cabrakan
Juvania
Cabrakan
11,576
1,439
483
5,248
28,081
34,437
272
12,729
15,352
17,357
0
L
25,566
10,706
1,060
5,189
21,017
10,051
981
7,542
13,475
0
51,735
W
30,396
2,812
1,695
2,013
12,145
5,074
1,341
4,114
7,659
48,771
0
W
Medusa
kandesamar
Medusa
22,212
7,201
1,307
1,676
16,590
8,181
1,618
6,211
9,920
0
49,252
L
12,409
2,041
14,924
8,583
18,176
13,919
56
6,106
12,070
23,539
0
W
Chernobog
17,198
7,630
2,637
3,137
18,747
8,934
1,994
7,727
10,660
0
48,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
58,540
147
Minions Killed
175
0
Camps Cleared
0
1,314,709
Distance Traveled
1,559,795
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,568
661
38
2
0
226,098
0
L
Nike
9,717
607
26
2
0
300,284
0
W
Hel
11,214
701
27
2
0
310,689
0
W
Erlang Shen
11,555
722
7
0
0
312,269
0
L
Cabrakan
10,920
683
10
1
0
256,437
0
L
Skadi
11,287
705
52
3
0
244,420
0
W
Janus
11,653
728
26
2
0
290,182
0
W
Medusa
11,919
745
54
3
0
303,537
1
L
Hel
10,180
636
21
1
0
287,470
0
W
Chernobog
12,199
762
61
4
0
343,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role