Player Matchup

Hera
Hera
DutiB7
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,362 Elo+
Party 1
Thor
Thor
Maseline
Thor
Level 21
God Stats
1W - 1L
1,573 SR
Queue Stats
10W - 10L
1,402 Elo+
Party 1
Ymir
Ymir
Vays99
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
reactedwhistle7
Hou Yi
Level 29
God Stats
3W - 4L
1,717 SR
Queue Stats
109W - 123L
1,442 Elo+
Solo
Odin
Odin
redeeye
Odin
Level 20
God Stats
2W - 1L
1,815 SR
Queue Stats
43W - 50L
1,388 Elo+
Solo
Team Averages
Level 18
1,621 SR
1,412 Elo+

VS

Team Averages
Level 19
1,537 SR
1,423 Elo+
Nemesis
Nemesis
GoreNh0res
Nemesis
Level 16
God Stats
2W - 3L
1,259 SR
Queue Stats
26W - 25L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoyalCarnage
Morgan Le Fay
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 161L
1,422 Elo+
Solo
Bellona
Bellona
juliocfr2003
Bellona
Level 5
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 2L
1,338 Elo+
Solo
Hou Yi
Hou Yi
poostainslanga
Hou Yi
Level 17
God Stats
4W - 1L
1,751 SR
Queue Stats
16W - 13L
1,529 Elo+
Solo
Jormungandr
Jormungandr
xSaturnx
Jormungandr
Level 29
God Stats
52W - 53L
1,470 SR
Queue Stats
127W - 170L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DutiB7
Hera
9
0 / 7 / 0
5,080
391
2,257
6,769
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
8
1 / 9 / 1
5,402
416
1,997
9,278
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Vays99
Ymir
8
0 / 6 / 2
5,591
430
2,930
10,475
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 0
5,979
460
5,321
8,449
2,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
redeeye
Odin
8
1 / 1 / 1
5,596
430
1,484
5,784
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoreNh0res
Nemesis
12
5 / 1 / 4
7,397
569
3,353
5,940
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
RoyalCarnage
Morgan Le Fay
13
9 / 0 / 5
8,546
657
9,395
7,111
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
juliocfr2003
Bellona
13
3 / 2 / 0
7,767
597
4,369
5,642
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 4
7,558
581
8,680
6,983
1,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
xSaturnx
Jormungandr
11
3 / 0 / 6
6,606
508
3,491
5,477
2,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
27
27
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
DutiB7
Hera
0
7
0
0
W
Nemesis
GoreNh0res
Nemesis
5
1
4
7
L
Thor
1
9
1
0.17
W
Morgan Le Fay
RoyalCarnage
Morgan Le Fay
9
0
5
11.5
L
Ymir
Vays99
Ymir
0
6
2
0.17
W
Bellona
juliocfr2003
Bellona
3
2
0
1.5
W
7
1
4
9
L
2
4
0
0.5
L
Odin
redeeye
Odin
1
1
1
1.5
W
Jormungandr
xSaturnx
Jormungandr
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,989
Damage
29,288
40,755
Taken
31,153
17,188
Mitigated
14,231
4,716
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
DutiB7
Hera
2,257
936
0
0
6,769
1,782
162
4,103
2,383
16,675
0
W
Nemesis
GoreNh0res
Nemesis
3,353
1,167
0
574
5,940
1,999
299
720
5,220
0
37,521
L
Thor
1,997
614
0
332
9,278
2,946
687
3,153
5,956
0
16,858
W
Morgan Le Fay
RoyalCarnage
Morgan Le Fay
9,395
555
0
3,255
7,111
2,486
282
1,622
5,299
43,098
0
L
Ymir
Vays99
Ymir
2,930
211
0
1,329
10,475
8,066
154
2,660
7,733
12,955
0
W
Bellona
juliocfr2003
Bellona
4,369
915
0
1,518
5,642
5,250
1,901
0
5,642
7,005
31,395
W
8,680
5,527
0
2,491
6,983
1,933
1,104
1,439
5,520
0
44,359
L
5,321
2,081
0
1,243
8,449
2,332
0
2,426
5,929
0
30,630
L
Odin
redeeye
Odin
1,484
300
0
1,812
5,784
2,062
0
408
5,376
0
15,339
W
Jormungandr
xSaturnx
Jormungandr
3,491
370
297
2,874
5,477
2,563
645
1,496
3,981
21,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
37,874
172
Minions Killed
326
0
Camps Cleared
0
1,060,259
Distance Traveled
1,185,525
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,080
391
29
2
0
231,470
4
W
Nemesis
7,397
569
73
6
0
283,248
0
L
Thor
5,402
416
39
3
0
212,928
0
W
Morgan Le Fay
8,546
657
60
5
0
247,480
1
L
Ymir
5,591
430
17
1
0
223,284
1
W
Bellona
7,767
597
88
7
0
195,753
0
W
Hou Yi
7,558
581
69
5
0
221,615
1
L
Hou Yi
5,979
460
59
5
0
232,938
6
L
Odin
5,596
430
28
2
0
159,639
0
W
Jormungandr
6,606
508
36
3
0
237,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role