Player Matchup

Izanami
Izanami
Bybop
Izanami
Level 24
God Stats
1W - 0L
1,304 SR
Queue Stats
9W - 8L
1,418 Elo+
Party 1
Odin
Odin
Dinnao
Odin
Level 13
God Stats
9W - 11L
1,291 SR
Queue Stats
32W - 28L
1,401 Elo+
Party 2
Khepri
Khepri
Kiwiezs
Khepri
Level 16
God Stats
17W - 6L
1,259 SR
Queue Stats
37W - 30L
1,468 Elo+
Party 2
Zeus
Zeus
Stephhawk
Zeus
Level 27
God Stats
1W - 2L
1,120 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 1
Loki
Loki
Terroos
Loki
Level 9
God Stats
2W - 1L
1,311 SR
Queue Stats
4W - 3L
1,482 Elo+
Party 1
Team Averages
Level 18
1,257 SR
1,444 Elo+

VS

Team Averages
Level 9
1,500 SR
1,564 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DonDeezy
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 3
Loki
Loki
Erikvonbråken
Loki
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
FridaStåhl
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 3
Osiris
Osiris
NoahRask
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bybop
Izanami
11
7 / 1 / 9
7,006
637
4,991
4,410
1,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
Dinnao
Odin
10
4 / 1 / 4
6,306
573
4,368
6,069
4,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Kiwiezs
Khepri
8
1 / 0 / 10
5,823
529
2,352
4,183
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
9
3 / 6 / 10
5,896
536
4,719
7,745
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Terroos
Loki
11
8 / 3 / 2
6,811
619
4,361
5,888
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 4 / 1
5,707
519
4,931
7,386
1,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
DonDeezy
Tsukuyomi
10
5 / 6 / 3
6,381
580
5,032
8,054
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 7 / 4
6,149
559
4,977
7,921
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
FridaStåhl
Bacchus
4
0 / 0 / 0
4,012
365
209
976
500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
NoahRask
Osiris
8
1 / 7 / 3
5,132
467
5,989
7,643
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
23
Kills
11
11
Deaths
24
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
1
0.63
W
Izanami
Bybop
Izanami
7
1
9
11.5
W
Odin
Dinnao
Odin
4
1
4
6
L
Tsukuyomi
DonDeezy
Tsukuyomi
5
6
3
1.08
L
3
7
4
0.71
L
Bacchus
FridaStåhl
Bacchus
0
0
0
0
W
Khepri
Kiwiezs
Khepri
1
0
10
6
L
Osiris
NoahRask
Osiris
1
7
3
0.36
W
Zeus
3
6
10
1.33
W
Loki
Terroos
Loki
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
21,138
28,295
Taken
31,980
13,732
Mitigated
12,405
3,766
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,931
3,101
0
1,654
7,386
1,904
0
1,647
5,739
0
21,960
W
Izanami
Bybop
Izanami
4,991
3,768
0
469
4,410
1,144
1,341
186
4,224
0
42,091
W
Odin
Dinnao
Odin
4,368
838
0
555
6,069
4,135
98
0
6,069
0
17,984
L
Tsukuyomi
DonDeezy
Tsukuyomi
5,032
1,257
0
312
8,054
3,246
554
1,605
6,449
0
21,913
L
4,977
1,426
0
917
7,921
2,797
0
1,462
6,459
0
33,145
L
Bacchus
FridaStåhl
Bacchus
209
0
0
358
976
500
0
245
731
1,864
0
W
Khepri
Kiwiezs
Khepri
2,352
332
0
1,284
4,183
3,849
246
23
4,160
8,389
0
L
Osiris
NoahRask
Osiris
5,989
2,626
0
441
7,643
3,958
44
2,112
5,531
0
18,522
W
Zeus
4,719
1,606
0
933
7,745
2,354
527
0
7,745
17,318
0
W
Loki
Terroos
Loki
4,361
1,419
0
525
5,888
2,250
0
0
5,888
0
23,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,842
Gold Earned
27,381
231
Minions Killed
173
0
Camps Cleared
0
1,073,539
Distance Traveled
913,843
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,707
519
42
4
0
179,585
2
W
Izanami
7,006
637
89
8
0
215,156
1
W
Odin
6,306
573
51
5
0
235,045
0
L
Tsukuyomi
6,381
580
38
3
0
217,541
3
L
Loki
6,149
559
59
5
0
225,937
1
L
Bacchus
4,012
365
6
1
0
80,269
0
W
Khepri
5,823
529
15
1
0
230,557
2
L
Osiris
5,132
467
28
3
0
210,511
1
W
Zeus
5,896
536
27
2
0
152,112
0
W
Loki
6,811
619
49
4
0
240,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role