Player Matchup

Da Ji
Da Ji
Alabon26
Da Ji
Level 29
God Stats
1W - 3L
1,415 SR
Queue Stats
20W - 29L
1,422 Elo+
Solo
Thanatos
Thanatos
Gujjar G7780
Thanatos
Level 4
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 5L
1,186 Elo+
Solo
Merlin
Merlin
borakes-000
Merlin
Level 28
God Stats
65W - 55L
1,476 SR
Queue Stats
199W - 208L
1,392 Elo+
Solo
Cthulhu
Cthulhu
dragonlord212
Cthulhu
Level 7
God Stats
3W - 3L
1,356 SR
Queue Stats
4W - 5L
1,215 Elo+
Solo
Medusa
Medusa
izan07
Medusa
Level 22
God Stats
1W - 1L
1,670 SR
Queue Stats
34W - 26L
1,431 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,329 Elo+

VS

Team Averages
Level 23
1,422 SR
1,329 Elo+
Fenrir
Fenrir
 
Fenrir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Guardian0611
Baron Samedi
Level 28
God Stats
7W - 12L
1,261 SR
Queue Stats
38W - 51L
1,286 Elo+
Solo
Charybdis
Charybdis
TXC-jayxx
Charybdis
Level 18
God Stats
2W - 1L
1,459 SR
Queue Stats
10W - 16L
1,339 Elo+
Solo
Sol
Sol
Vejova2116
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,202 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 29
God Stats
146W - 196L
1,389 SR
Queue Stats
152W - 215L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alabon26
Da Ji
15
2 / 4 / 4
9,517
952
6,152
9,891
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Gujjar G7780
Thanatos
14
1 / 12 / 0
8,523
852
2,867
15,304
6,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
3 / 4 / 2
10,016
1,002
17,555
14,717
5,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
15
0 / 10 / 3
9,027
903
5,747
17,476
18,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
izan07
Medusa
14
0 / 2 / 2
8,323
832
1,920
4,890
1,620
Team 1 Tickets

50

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
14 / 0 / 10
12,643
1,264
15,897
6,949
2,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Guardian0611
Baron Samedi
18
5 / 1 / 21
11,165
1,117
10,613
9,029
3,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TXC-jayxx
Charybdis
18
10 / 1 / 12
11,169
1,117
18,341
10,216
3,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 4 / 5
8,360
836
938
7,241
2,076
Sobek
17
3 / 0 / 14
11,053
1,105
8,684
7,975
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
6
Kills
32
32
Deaths
6
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
0
10
19
L
Da Ji
Alabon26
Da Ji
2
4
4
1
W
Baron Samedi
Guardian0611
Baron Samedi
5
1
21
15.5
L
Thanatos
Gujjar G7780
Thanatos
1
12
0
0.08
W
Charybdis
TXC-jayxx
Charybdis
10
1
12
16
W
0
4
5
0.63
L
Merlin
3
4
2
1
L
Cthulhu
0
10
3
0.15
L
Medusa
izan07
Medusa
0
2
2
0.5
W
Sobek
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,241
Damage
54,473
62,278
Taken
41,410
36,281
Mitigated
18,677
5,368
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,897
6,710
0
892
6,949
2,698
0
3,577
3,372
0
27,174
L
Da Ji
Alabon26
Da Ji
6,152
1,346
0
424
9,891
4,824
0
4,007
5,884
0
12,989
W
Baron Samedi
Guardian0611
Baron Samedi
10,613
1,050
1,820
4,090
9,029
3,765
0
5,166
3,863
31,726
0
L
Thanatos
Gujjar G7780
Thanatos
2,867
1,133
0
1,673
15,304
6,041
0
4,672
10,632
0
9,742
W
Charybdis
TXC-jayxx
Charybdis
18,341
10,715
0
726
10,216
3,345
0
6,485
3,731
0
38,494
W
938
608
0
161
7,241
2,076
0
3,592
3,649
1,475
0
L
Merlin
17,555
436
142
2,483
14,717
5,682
0
4,440
10,277
49,982
0
L
Cthulhu
5,747
995
0
548
17,476
18,114
0
5,654
11,822
11,276
0
L
Medusa
izan07
Medusa
1,920
687
0
98
4,890
1,620
0
1,462
3,428
0
9,875
W
Sobek
8,684
431
0
3,851
7,975
6,793
0
4,482
2,785
27,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
54,390
125
Minions Killed
187
2
Camps Cleared
4
723,447
Distance Traveled
1,017,786
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,643
1,264
43
4
0
236,696
3
L
Da Ji
9,517
952
20
2
0
178,135
0
W
Baron Samedi
11,165
1,117
54
5
0
200,059
0
L
Thanatos
8,523
852
17
2
1
134,457
3
W
Charybdis
11,169
1,117
57
6
2
185,373
0
W
Sol
8,360
836
1
0
0
157,332
3
L
Merlin
10,016
1,002
65
7
0
179,374
3
L
Cthulhu
9,027
903
12
1
0
129,222
0
L
Medusa
8,323
832
11
1
1
102,259
0
W
Sobek
11,053
1,105
32
3
2
238,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role