Player Matchup

Vamana
Vamana
SadClippersFan
Vamana
Level 83
God Stats
10W - 0L
1,490 SR
Queue Stats
51W - 39L
1,423 Elo+
Party 1
Izanami
Izanami
UCFNAV
Izanami
Level 86
God Stats
8W - 1L
1,500 SR
Queue Stats
31W - 17L
1,386 Elo+
Party 1
Ra
Ra
WetTadpole
Ra
Level 65
God Stats
9W - 4L
1,388 SR
Queue Stats
9W - 9L
1,216 Elo+
Party 1
Sylvanus
Sylvanus
drawinglessons
Sylvanus
Level 105
God Stats
9W - 5L
1,689 SR
Queue Stats
23W - 17L
1,474 Elo+
Party 1
Team Averages
Level 85
1,517 SR
1,375 Elo+

VS

Team Averages
Level 101
1,512 SR
1,411 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Alchemister13
Cernunnos
Level 117
God Stats
6W - 9L
1,508 SR
Queue Stats
32W - 46L
1,411 Elo+
Solo
Nemesis
Nemesis
JookBox
Nemesis
Level 81
God Stats
3W - 3L
1,555 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
Prince0fGold
Sun Wukong
Level 60
God Stats
14W - 28L
1,484 SR
Queue Stats
25W - 51L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,416
842
4,754
10,070
5,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
UCFNAV
Izanami
14
3 / 0 / 2
8,678
868
4,056
2,608
1,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 1
8,385
839
3,644
4,099
1,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
2 / 0 / 3
8,641
864
2,182
2,968
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 1 / 0
7,973
797
1,178
4,078
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Alchemister13
Cernunnos
13
1 / 3 / 1
7,509
751
5,107
6,176
2,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
JookBox
Nemesis
11
1 / 2 / 0
6,863
686
4,157
5,340
1,860
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Prince0fGold
Sun Wukong
10
0 / 2 / 0
6,458
646
3,243
5,237
4,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Cernunnos
Alchemister13
Cernunnos
1
3
1
0.5
L
Nemesis
JookBox
Nemesis
1
2
0
0.5
L
Sun Wukong
Prince0fGold
Sun Wukong
0
2
0
0
W
2
1
2
3
W
Izanami
UCFNAV
Izanami
3
0
2
4
W
1
1
1
1.5
W
Sylvanus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,636
Damage
13,685
19,745
Taken
20,831
11,750
Mitigated
9,864
11,112
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,178
45
15
1,392
4,078
1,499
0
1,400
2,678
37,268
0
L
Cernunnos
Alchemister13
Cernunnos
5,107
2,358
0
984
6,176
2,494
248
2,291
3,885
0
26,854
L
Nemesis
JookBox
Nemesis
4,157
1,886
0
607
5,340
1,860
0
1,083
4,257
0
13,153
L
Sun Wukong
Prince0fGold
Sun Wukong
3,243
404
234
441
5,237
4,011
0
1,923
3,314
0
14,444
W
4,754
1,624
894
4,554
10,070
5,721
378
308
9,762
1,592
18,541
W
Izanami
UCFNAV
Izanami
4,056
2,748
0
212
2,608
1,071
3,091
454
2,112
0
37,299
W
3,644
364
889
1,332
4,099
1,456
417
228
3,871
32,393
0
W
Sylvanus
2,182
333
1,333
1,898
2,968
3,502
557
879
2,047
7,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
28,803
197
Minions Killed
193
11
Camps Cleared
10
782,220
Distance Traveled
734,792
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,973
797
98
10
5
184,334
2
L
Cernunnos
7,509
751
49
5
1
148,670
0
L
Nemesis
6,863
686
26
3
3
212,155
3
L
Sun Wukong
6,458
646
20
2
1
189,633
0
W
Vamana
8,416
842
27
3
0
198,476
3
W
Izanami
8,678
868
88
9
3
199,393
2
W
Ra
8,385
839
70
7
5
187,320
2
W
Sylvanus
8,641
864
12
1
3
197,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role