Player Matchup

Ravana
Ravana
Deathstroke_073
Ravana
Level 24
God Stats
17W - 20L
1,482 SR
Queue Stats
86W - 83L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
lII-ReaPer-llI
Sun Wukong
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 102L
1,282 Elo+
Solo
Olorun
Olorun
lassi-lasso
Olorun
Level 20
God Stats
8W - 12L
1,402 SR
Queue Stats
56W - 59L
1,414 Elo+
Party 2
Artemis
Artemis
lostetes237
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,352 Elo+
Party 4
Yemoja
Yemoja
r0me7-ps
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,309 Elo+
Party 4
Team Averages
Level 22
1,477 SR
1,354 Elo+

VS

Team Averages
Level 29
1,629 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
Dam_tyr
Morgan Le Fay
Level 44
God Stats
2W - 0L
1,783 SR
Queue Stats
45W - 48L
1,486 Elo+
Party 3
Aphrodite
Aphrodite
JxstCallMeAJ
Aphrodite
Level 29
God Stats
4W - 1L
1,280 SR
Queue Stats
123W - 149L
1,421 Elo+
Party 1
Achilles
Achilles
MadCrixus
Achilles
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 14L
1,465 Elo+
Party 3
Izanami
Izanami
Serpexus
Izanami
Level 28
God Stats
14W - 1L
1,885 SR
Queue Stats
94W - 101L
1,428 Elo+
Party 1
Loki
Loki
mini_keys
Loki
Level 28
God Stats
5W - 8L
1,700 SR
Queue Stats
141W - 160L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
10,901
496
11,365
12,889
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
lII-ReaPer-llI
Sun Wukong
17
1 / 7 / 4
9,835
447
6,278
18,339
14,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
16
3 / 4 / 5
10,411
473
13,816
17,774
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
lostetes237
Artemis
15
6 / 13 / 3
10,856
493
17,780
18,926
4,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
r0me7-ps
Yemoja
7
0 / 7 / 2
6,852
311
3,306
8,399
3,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dam_tyr
Morgan Le Fay
18
4 / 4 / 1
11,807
537
13,880
13,989
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
JxstCallMeAJ
Aphrodite
16
3 / 2 / 12
11,672
531
5,275
15,915
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MadCrixus
Achilles
20
5 / 2 / 2
13,495
613
10,618
15,901
15,852
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Serpexus
Izanami
18
11 / 4 / 10
12,414
564
17,509
20,186
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
9 / 4 / 7
12,073
549
13,064
16,046
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
32
33
Deaths
16
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dam_tyr
Morgan Le Fay
4
4
1
1.13
L
6
2
6
4.5
W
Aphrodite
JxstCallMeAJ
Aphrodite
3
2
12
4.5
W
Achilles
MadCrixus
Achilles
5
2
2
3
W
Izanami
Serpexus
Izanami
11
4
10
4
L
Sun Wukong
lII-ReaPer-llI
Sun Wukong
1
7
4
0.43
L
Olorun
3
4
5
1.38
L
Artemis
lostetes237
Artemis
6
13
3
0.58
W
Loki
9
4
7
3.13
L
Yemoja
r0me7-ps
Yemoja
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,545
Damage
60,346
76,327
Taken
82,037
34,039
Mitigated
47,267
15,544
Healing
37,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dam_tyr
Morgan Le Fay
13,880
143
0
3,470
13,989
5,815
1,674
4,780
9,111
89,989
0
L
11,365
2,501
0
3,675
12,889
4,604
18
1,960
10,929
0
77,303
W
Aphrodite
JxstCallMeAJ
Aphrodite
5,275
494
6,227
10,226
15,915
12,621
1,395
6,191
9,576
29,566
0
W
Achilles
MadCrixus
Achilles
10,618
2,587
0
3,740
15,901
15,852
1,552
897
14,324
0
102,716
W
Izanami
Serpexus
Izanami
17,509
12,152
0
7,074
20,186
7,622
1,891
3,847
16,291
0
88,373
L
Sun Wukong
lII-ReaPer-llI
Sun Wukong
6,278
1,107
0
2,339
18,339
14,691
49
2,771
15,568
0
51,382
L
Olorun
13,816
4,911
514
7,180
17,774
6,607
0
6,801
10,973
68,615
5,259
L
Artemis
lostetes237
Artemis
17,780
8,691
0
1,381
18,926
4,990
884
6,430
12,496
0
51,904
W
Loki
13,064
2,443
786
5,701
16,046
5,357
155
3,447
12,599
0
69,132
L
Yemoja
r0me7-ps
Yemoja
3,306
1,036
129
326
8,399
3,147
0
1,193
7,206
13,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,855
Gold Earned
61,461
436
Minions Killed
578
0
Camps Cleared
0
1,837,864
Distance Traveled
2,204,834
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,807
537
128
6
0
447,291
3
L
Ravana
10,901
496
107
5
0
485,966
1
W
Aphrodite
11,672
531
66
3
0
426,909
3
W
Achilles
13,495
613
178
8
0
411,349
0
W
Izanami
12,414
564
129
6
0
408,227
8
L
Sun Wukong
9,835
447
86
4
0
409,611
7
L
Olorun
10,411
473
134
6
0
405,067
2
L
Artemis
10,856
493
85
4
0
333,853
0
W
Loki
12,073
549
77
4
0
511,058
0
L
Yemoja
6,852
311
24
1
0
203,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role