Player Matchup

Chronos
Chronos
JediBora
Chronos
Level 67
God Stats
0W - 2L
1,301 SR
Queue Stats
152W - 222L
1,435 Elo+
Party 1
Thanatos
Thanatos
MisterBalik
Thanatos
Level 29
God Stats
4W - 8L
1,482 SR
Queue Stats
141W - 149L
1,507 Elo+
Party 1
Khepri
Khepri
StrifeIStheBest
Khepri
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,425 Elo+
Party 1
Neith
Neith
chloegreen
Neith
Level 11
God Stats
2W - 3L
1,477 SR
Queue Stats
17W - 25L
1,324 Elo+
Party 1
Izanami
Izanami
iAteTehPie4
Izanami
Level 11
God Stats
4W - 2L
1,822 SR
Queue Stats
22W - 9L
1,804 Elo+
Solo
Team Averages
Level 27
1,516 SR
1,499 Elo+

VS

Team Averages
Level 21
1,482 SR
1,600 Elo+
Ullr
Ullr
Drowspraw
Ullr
Level 19
God Stats
8W - 7L
1,547 SR
Queue Stats
65W - 45L
1,624 Elo+
Solo
Hercules
Hercules
L2JungleBeach
Hercules
Level 28
God Stats
1W - 3L
1,574 SR
Queue Stats
98W - 72L
1,684 Elo+
Solo
Vulcan
Vulcan
SoLillo
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,653 Elo+
Solo
Thanatos
Thanatos
ZlovemyScope
Thanatos
Level 24
God Stats
6W - 7L
1,300 SR
Queue Stats
194W - 198L
1,640 Elo+
Solo
Amaterasu
Amaterasu
twistedmetal7
Amaterasu
Level 29
God Stats
16W - 19L
1,489 SR
Queue Stats
166W - 183L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JediBora
Chronos
5
0 / 4 / 0
3,424
571
803
4,211
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MisterBalik
Thanatos
3
0 / 1 / 0
3,244
541
500
1,834
382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 3 / 1
3,336
556
681
3,840
1,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
5
0 / 3 / 1
3,476
579
558
2,694
503
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Izanami
iAteTehPie4
Izanami
8
2 / 1 / 0
4,748
791
2,583
3,989
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
2 / 0 / 5
4,502
750
2,792
1,568
420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
L2JungleBeach
Hercules
7
4 / 1 / 2
4,765
794
1,981
3,669
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Vulcan
SoLillo
Vulcan
7
3 / 0 / 2
4,738
790
2,934
2,172
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ZlovemyScope
Thanatos
7
2 / 0 / 3
4,549
758
2,395
2,897
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
twistedmetal7
Amaterasu
8
1 / 2 / 0
4,365
728
1,598
3,729
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
0
5
4.5
L
Chronos
JediBora
Chronos
0
4
0
0
W
Hercules
L2JungleBeach
Hercules
4
1
2
5
L
Thanatos
MisterBalik
Thanatos
0
1
0
0
W
Vulcan
SoLillo
Vulcan
3
0
2
4
L
0
3
1
0.17
W
Thanatos
ZlovemyScope
Thanatos
2
0
3
3.5
L
Neith
0
3
1
0.17
L
Izanami
iAteTehPie4
Izanami
2
1
0
2
W
Amaterasu
twistedmetal7
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,125
Damage
11,700
16,568
Taken
14,035
4,139
Mitigated
5,520
4,844
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
2,792
1,224
0
216
1,568
420
0
180
1,388
0
20,625
L
Chronos
JediBora
Chronos
803
469
0
855
4,211
1,142
0
2,227
1,774
8,414
0
W
Hercules
L2JungleBeach
Hercules
1,981
478
0
1,680
3,669
2,051
0
441
3,228
3,391
9,794
L
Thanatos
MisterBalik
Thanatos
500
174
0
1,068
1,834
382
0
207
1,609
0
5,963
W
Vulcan
SoLillo
Vulcan
2,934
745
0
480
2,172
597
338
753
1,419
17,208
0
L
681
33
0
1,045
3,840
1,429
0
344
3,434
3,855
0
W
Thanatos
ZlovemyScope
Thanatos
2,395
434
0
3,495
2,897
974
0
110
2,787
0
20,113
L
Neith
558
356
0
371
2,694
503
0
56
2,638
0
9,153
L
Izanami
iAteTehPie4
Izanami
2,583
1,859
0
1,505
3,989
683
624
0
3,989
0
24,411
W
Amaterasu
twistedmetal7
Amaterasu
1,598
630
0
1,042
3,729
1,478
0
0
3,729
0
19,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
22,919
123
Minions Killed
183
0
Camps Cleared
0
507,109
Distance Traveled
667,014
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,502
750
40
7
0
123,960
2
L
Chronos
3,424
571
18
3
0
118,787
0
W
Hercules
4,765
794
23
4
0
124,824
1
L
Thanatos
3,244
541
14
2
0
62,724
1
W
Vulcan
4,738
790
36
6
0
130,345
1
L
Khepri
3,336
556
9
2
0
112,709
0
W
Thanatos
4,549
758
41
7
0
144,283
0
L
Neith
3,476
579
15
3
0
101,410
0
L
Izanami
4,748
791
67
11
0
111,479
1
W
Amaterasu
4,365
728
43
7
0
143,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role