Player Matchup

Sol
Sol
Acrux_Skydax
Sol
Level 27
God Stats
0W - 3L
1,508 SR
Queue Stats
3W - 7L
1,283 Elo+
Party 2
Xing Tian
Xing Tian
FCAGjoestar
Xing Tian
Level 47
God Stats
0W - 1L
1,426 SR
Queue Stats
4W - 11L
1,291 Elo+
Party 2
Izanami
Izanami
teddybinks
Izanami
Level 28
God Stats
2W - 4L
1,487 SR
Queue Stats
4W - 6L
1,411 Elo+
Party 2
Team Averages
Level 34
1,474 SR
1,328 Elo+

VS

Team Averages
Level 119
1,431 SR
1,416 Elo+
He Bo
He Bo
I DOMINUS1 I
He Bo
Level 158
God Stats
18W - 18L
1,314 SR
Queue Stats
342W - 413L
1,420 Elo+
Solo
Cabrakan
Cabrakan
Not-NoRuWd
Cabrakan
Level 92
God Stats
12W - 9L
1,479 SR
Queue Stats
61W - 79L
1,402 Elo+
Party 1
Cliodhna
Cliodhna
VxExNxDxExTTxA
Cliodhna
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 110L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,898
627
4,670
8,959
3,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
FCAGjoestar
Xing Tian
10
3 / 7 / 0
7,953
723
4,220
12,772
9,851
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
teddybinks
Izanami
12
1 / 7 / 1
7,907
719
5,339
9,739
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 9
8,841
804
6,586
6,949
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Not-NoRuWd
Cabrakan
13
6 / 2 / 10
8,945
813
12,629
11,456
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
12
6 / 1 / 11
8,486
771
9,426
5,217
1,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
19
19
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Xing Tian
FCAGjoestar
Xing Tian
3
7
0
0.43
W
7
1
9
11.5
W
Cabrakan
Not-NoRuWd
Cabrakan
6
2
10
5.5
W
Cliodhna
6
1
11
11.5
L
Izanami
teddybinks
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,229
Damage
28,641
31,470
Taken
23,622
16,372
Mitigated
11,034
3,262
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,670
1,012
0
1,619
8,959
3,107
660
4,503
4,202
15,470
0
L
Xing Tian
FCAGjoestar
Xing Tian
4,220
147
251
1,216
12,772
9,851
237
7,463
4,913
7,500
0
W
6,586
419
0
980
6,949
2,224
491
2,572
4,377
22,209
0
W
Cabrakan
Not-NoRuWd
Cabrakan
12,629
2,118
0
4,432
11,456
6,907
0
4,418
7,038
28,072
0
W
Cliodhna
9,426
1,308
0
1,868
5,217
1,903
437
2,158
3,059
0
19,138
L
Izanami
teddybinks
Izanami
5,339
3,968
0
176
9,739
3,414
621
6,609
2,854
0
27,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
26,272
95
Minions Killed
104
2
Camps Cleared
6
551,603
Distance Traveled
615,079
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,898
627
24
2
1
181,581
0
L
Xing Tian
7,953
723
6
1
0
186,232
0
W
He Bo
8,841
804
43
4
2
194,702
3
W
Cabrakan
8,945
813
40
4
3
195,661
0
W
Cliodhna
8,486
771
21
2
1
224,716
0
L
Izanami
7,907
719
65
6
1
183,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role