Player Matchup

Cthulhu
Cthulhu
DragonSenpai1304
Cthulhu
Level 18
God Stats
3W - 2L
1,614 SR
Queue Stats
17W - 14L
1,421 Elo+
Solo
Amaterasu
Amaterasu
Fanna_02
Amaterasu
Level 10
God Stats
12W - 14L
1,500 SR
Queue Stats
109W - 140L
1,260 Elo+
Party 1
Hades
Hades
JarenayaGrusha
Hades
Level 16
God Stats
37W - 44L
1,449 SR
Queue Stats
124W - 179L
1,306 Elo+
Party 1
Scylla
Scylla
Scriptise
Scylla
Level 16
God Stats
4W - 4L
1,291 SR
Queue Stats
49W - 52L
1,001 Elo+
Solo
Fenrir
Fenrir
kudrin75
Fenrir
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 105L
1,152 Elo+
Party 1
Team Averages
Level 14
1,471 SR
1,228 Elo+

VS

Team Averages
Level 9
1,502 SR
1,313 Elo+
Neith
Neith
Crystalest
Neith
Level 5
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 1L
1,126 Elo+
Party 2
Pele
Pele
IsDochEgal9833
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Athena
Athena
Simbloard
Athena
Level 5
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 1L
1,126 Elo+
Party 2
Bellona
Bellona
batsbak157
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
maitre-yorck
Janus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 224L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,164
397
4,524
9,245
6,251
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Fanna_02
Amaterasu
9
2 / 3 / 2
5,925
456
3,984
7,612
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 4 / 0
4,467
344
1,567
4,168
978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Scriptise
Scylla
9
2 / 6 / 1
5,844
450
1,528
6,561
1,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
kudrin75
Fenrir
10
3 / 6 / 0
6,178
475
3,885
7,808
2,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 1 / 3
6,091
469
2,923
3,534
1,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
17 / 0 / 3
9,338
718
13,157
7,682
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
Simbloard
Athena
11
1 / 1 / 10
6,956
535
3,989
11,856
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
batsbak157
Bellona
10
2 / 3 / 8
6,653
512
2,641
7,501
4,133
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 1
6,324
486
2,250
3,991
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
22
23
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
3
3.5
L
0
4
1
0.13
L
Amaterasu
Fanna_02
Amaterasu
2
3
2
1
W
17
0
3
18.5
L
0
4
0
0
L
Scylla
Scriptise
Scylla
2
6
1
0.42
W
Athena
Simbloard
Athena
1
1
10
6
W
Bellona
batsbak157
Bellona
2
3
8
2
L
Fenrir
kudrin75
Fenrir
3
6
0
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,488
Damage
24,960
35,394
Taken
34,564
14,386
Mitigated
17,796
3,447
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,923
1,525
0
688
3,534
1,209
1,659
2,071
1,463
0
24,795
L
4,524
590
35
666
9,245
6,251
0
2,108
7,103
21,962
0
L
Amaterasu
Fanna_02
Amaterasu
3,984
1,376
0
1,429
7,612
3,092
0
2,166
5,355
0
21,213
W
13,157
3,293
0
649
7,682
2,981
189
514
7,168
0
81,453
L
1,567
172
286
507
4,168
978
182
536
3,632
7,419
0
L
Scylla
Scriptise
Scylla
1,528
124
0
420
6,561
1,471
273
925
5,492
19,857
0
W
Athena
Simbloard
Athena
3,989
1,089
890
4,929
11,856
8,580
0
3,668
8,188
21,579
0
W
Bellona
batsbak157
Bellona
2,641
329
0
88
7,501
4,133
650
927
6,574
0
16,403
L
Fenrir
kudrin75
Fenrir
3,885
2,042
0
104
7,808
2,594
1,024
235
7,573
0
20,511
W
2,250
193
0
50
3,991
893
999
439
3,552
31,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
35,362
159
Minions Killed
315
0
Camps Cleared
0
1,095,773
Distance Traveled
1,145,041
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,091
469
62
5
0
201,196
0
L
Cthulhu
5,164
397
26
2
0
223,232
0
L
Amaterasu
5,925
456
42
3
0
256,596
0
W
Pele
9,338
718
135
10
0
263,860
1
L
Hades
4,467
344
13
1
0
138,149
0
L
Scylla
5,844
450
37
3
0
230,166
3
W
Athena
6,956
535
30
2
0
251,844
3
W
Bellona
6,653
512
31
2
0
221,047
0
L
Fenrir
6,178
475
41
3
0
247,630
1
W
Janus
6,324
486
57
4
0
207,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role