Player Matchup

Sol
Sol
MrPart
Sol
Level 18
God Stats
0W - 1L
1,348 SR
Queue Stats
1W - 9L
1,167 Elo+
Party 1
Kali
Kali
Ongola
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,167 Elo+
Party 1
Gilgamesh
Gilgamesh
Superad
Gilgamesh
Level 26
God Stats
0W - 2L
1,163 SR
Queue Stats
1W - 9L
1,167 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TaVeRenT
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,167 Elo+
Party 1
Team Averages
Level 27
1,378 SR
1,167 Elo+

VS

Team Averages
Level 63
1,463 SR
1,314 Elo+
Zhong Kui
Zhong Kui
Metrionus
Zhong Kui
Level 148
God Stats
3W - 3L
1,594 SR
Queue Stats
148W - 173L
1,587 Elo+
Solo
Cliodhna
Cliodhna
PRITIPSYKOO
Cliodhna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 46L
1,297 Elo+
Solo
Da Ji
Da Ji
VulpeaLaGaini
Da Ji
Level 28
God Stats
1W - 1L
1,364 SR
Queue Stats
6W - 10L
1,201 Elo+
Party 2
Chaac
Chaac
ogRedemption_
Chaac
Level 27
God Stats
2W - 2L
1,395 SR
Queue Stats
4W - 7L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MrPart
Sol
17
0 / 4 / 2
11,303
595
11,418
18,122
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Ongola
Kali
16
0 / 8 / 1
10,625
559
5,348
17,263
7,869
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Superad
Gilgamesh
18
3 / 4 / 1
12,353
650
13,339
32,352
24,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
TaVeRenT
Ah Muzen Cab
18
1 / 5 / 0
11,766
619
6,927
12,250
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Metrionus
Zhong Kui
20
5 / 0 / 7
14,692
773
16,541
14,667
21,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
PRITIPSYKOO
Cliodhna
19
2 / 2 / 4
13,682
720
12,207
8,223
3,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 1 / 6
14,260
751
15,263
12,347
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 1 / 8
14,807
779
23,786
20,329
27,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
21
21
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Metrionus
Zhong Kui
5
0
7
8.5
L
Sol
MrPart
Sol
0
4
2
0.25
L
Kali
Ongola
Kali
0
8
1
0.06
W
Cliodhna
PRITIPSYKOO
Cliodhna
2
2
4
2
L
Gilgamesh
Superad
Gilgamesh
3
4
1
0.88
L
Ah Muzen Cab
TaVeRenT
Ah Muzen Cab
1
5
0
0.2
W
7
1
6
10
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
67,797
79,987
Taken
55,566
43,386
Mitigated
60,998
16,883
Healing
23,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Metrionus
Zhong Kui
16,541
2,156
2,390
7,908
14,667
21,525
2,178
2,360
12,307
44,226
0
L
Sol
MrPart
Sol
11,418
2,106
0
1,455
18,122
5,644
408
1,526
16,596
47,009
2,716
L
Kali
Ongola
Kali
5,348
2,227
0
2,171
17,263
7,869
0
1,756
15,507
0
27,065
W
Cliodhna
PRITIPSYKOO
Cliodhna
12,207
1,134
0
2,710
8,223
3,981
990
1,203
7,020
0
59,183
L
Gilgamesh
Superad
Gilgamesh
13,339
4,125
599
9,669
32,352
24,954
713
8,554
23,798
382
51,105
L
Ah Muzen Cab
TaVeRenT
Ah Muzen Cab
6,927
3,393
223
2,766
12,250
4,919
520
5,735
6,515
0
51,928
W
15,263
4,313
0
1,879
12,347
7,766
786
3,280
9,067
0
48,716
W
23,786
4,767
902
7,771
20,329
27,726
1,592
5,423
14,906
0
79,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,047
Gold Earned
57,441
269
Minions Killed
340
12
Camps Cleared
18
1,332,227
Distance Traveled
1,443,315
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,692
773
81
4
1
368,027
2
L
Sol
11,303
595
73
4
0
339,702
1
L
Kali
10,625
559
27
1
1
320,529
5
W
Cliodhna
13,682
720
84
4
13
357,220
3
L
Gilgamesh
12,353
650
83
4
10
356,531
1
L
Ah Muzen Cab
11,766
619
86
5
1
315,465
1
W
Da Ji
14,260
751
64
3
3
368,624
2
W
Chaac
14,807
779
111
6
1
349,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role