Player Matchup

Yemoja
Yemoja
Templar111
Yemoja
Level 26
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 2
Nemesis
Nemesis
Toster43
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
vovanchuk190
Nu Wa
Level 12
God Stats
1W - 9L
1,128 SR
Queue Stats
2W - 14L
1,243 Elo+
Solo
Team Averages
Level 14
1,287 SR
1,329 Elo+

VS

Team Averages
Level 44
1,391 SR
1,394 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Skipess
Jormungandr
Level 29
God Stats
1W - 0L
1,410 SR
Queue Stats
7W - 11L
1,341 Elo+
Party 1
Thor
Thor
TwoCakesOneOven
Thor
Level 34
God Stats
1W - 1L
1,264 SR
Queue Stats
8W - 13L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Templar111
Yemoja
9
0 / 5 / 0
6,725
611
3,345
12,839
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Toster43
Nemesis
9
0 / 8 / 0
6,180
562
1,581
10,529
3,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 3 / 0
6,244
568
2,112
7,368
5,171
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
7 / 0 / 8
9,300
845
13,036
4,015
1,568
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Skipess
Jormungandr
13
3 / 0 / 12
8,283
753
6,132
4,716
4,497
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 10
8,641
786
8,033
6,156
2,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
16
16
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
0
8
11
W
Jormungandr
Skipess
Jormungandr
3
0
12
9
L
Yemoja
Templar111
Yemoja
0
5
0
0
L
Nemesis
Toster43
Nemesis
0
8
0
0
W
6
0
10
11
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,038
Damage
27,201
30,736
Taken
14,887
16,545
Mitigated
8,359
2,172
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,036
1,020
0
1,473
4,015
1,568
1,424
3,078
937
45,836
0
W
Jormungandr
Skipess
Jormungandr
6,132
1,230
645
771
4,716
4,497
650
1,207
3,509
28,411
0
L
Yemoja
Templar111
Yemoja
3,345
111
127
1,332
12,839
8,172
0
8,679
4,160
15,499
0
L
Nemesis
Toster43
Nemesis
1,581
806
0
629
10,529
3,202
0
6,490
4,039
0
6,970
W
8,033
1,022
0
0
6,156
2,294
0
2,148
4,008
0
22,599
L
2,112
974
0
84
7,368
5,171
0
4,265
3,103
12,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,149
Gold Earned
26,224
61
Minions Killed
161
1
Camps Cleared
9
547,893
Distance Traveled
587,863
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,300
845
92
8
3
211,500
0
W
Jormungandr
8,283
753
36
3
4
207,018
1
L
Yemoja
6,725
611
19
2
0
186,012
5
L
Nemesis
6,180
562
23
2
0
187,920
0
W
Thor
8,641
786
33
3
2
169,345
2
L
Nu Wa
6,244
568
19
2
1
173,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role