Player Matchup

Thor
Thor
Zeus12053
Thor
Level 41
God Stats
3W - 5L
1,434 SR
Queue Stats
106W - 113L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
luisitomilar
Ne Zha
Level 81
God Stats
21W - 17L
1,619 SR
Queue Stats
341W - 362L
1,572 Elo+
Party 1
Ymir
Ymir
sonspidey67
Ymir
Level 115
God Stats
1W - 1L
1,766 SR
Queue Stats
46W - 56L
1,556 Elo+
Solo
Team Averages
Level 79
1,606 SR
1,563 Elo+

VS

Team Averages
Level 70
1,605 SR
1,637 Elo+
Geb
Geb
MiningCraftable
Geb
Level 105
God Stats
5W - 5L
1,892 SR
Queue Stats
42W - 32L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
YouAreHorrible
Danzaburou
Level 88
God Stats
6W - 5L
1,667 SR
Queue Stats
42W - 33L
1,605 Elo+
Party 2
Agni
Agni
xWashTheDishesx
Agni
Level 18
God Stats
2W - 0L
1,256 SR
Queue Stats
44W - 20L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 5 / 1
6,086
609
3,554
6,588
2,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
8
0 / 7 / 0
5,585
559
3,703
8,404
3,124
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
6,108
611
2,586
12,575
10,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
8,428
843
5,029
7,551
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
YouAreHorrible
Danzaburou
12
3 / 1 / 11
7,816
782
7,735
5,526
2,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
9 / 1 / 8
8,659
866
10,971
6,246
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
17
17
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Danzaburou
YouAreHorrible
Danzaburou
3
1
11
8.5
L
Thor
1
5
1
0.3
L
Ne Zha
0
7
0
0
L
1
5
0
0.2
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,843
Damage
23,735
27,567
Taken
19,323
15,611
Mitigated
12,795
851
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,029
1,918
0
1,827
7,551
8,469
356
873
6,678
8,555
0
W
Danzaburou
YouAreHorrible
Danzaburou
7,735
4,432
0
1,372
5,526
2,082
394
1,170
4,356
0
25,624
L
Thor
3,554
1,836
0
140
6,588
2,253
0
3,726
2,684
0
16,274
L
Ne Zha
3,703
242
0
604
8,404
3,124
0
4,851
3,261
0
13,865
L
2,586
151
0
107
12,575
10,234
0
7,096
5,217
7,983
168
W
10,971
1,360
166
2,212
6,246
2,244
637
804
5,442
37,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,779
Gold Earned
24,903
68
Minions Killed
104
3
Camps Cleared
6
406,545
Distance Traveled
524,778
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,428
843
9
1
0
178,214
1
W
Danzaburou
7,816
782
39
4
2
164,222
2
L
Thor
6,086
609
17
2
2
109,200
2
L
Ne Zha
5,585
559
30
3
0
142,449
2
L
Ymir
6,108
611
21
2
1
154,896
2
W
Agni
8,659
866
56
6
4
182,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role