Player Matchup

Thanatos
Thanatos
Indrute69
Thanatos
Level 26
God Stats
32W - 29L
1,502 SR
Queue Stats
86W - 90L
1,490 Elo+
Party 2
Achilles
Achilles
Kjellis
Achilles
Level 24
God Stats
4W - 4L
1,506 SR
Queue Stats
22W - 24L
1,457 Elo+
Solo
Khepri
Khepri
Masonas26
Khepri
Level 22
God Stats
10W - 1L
1,500 SR
Queue Stats
80W - 67L
1,499 Elo+
Party 2
Tiamat
Tiamat
dovjudz
Tiamat
Level 23
God Stats
2W - 3L
1,298 SR
Queue Stats
87W - 77L
1,477 Elo+
Party 2
Izanami
Izanami
killersenjy
Izanami
Level 27
God Stats
11W - 6L
1,243 SR
Queue Stats
59W - 60L
1,409 Elo+
Solo
Team Averages
Level 24
1,410 SR
1,466 Elo+

VS

Team Averages
Level 15
1,293 SR
1,394 Elo+
Athena
Athena
Bybop
Athena
Level 23
God Stats
0W - 1L
1,306 SR
Queue Stats
9W - 8L
1,448 Elo+
Party 1
Neith
Neith
EFZMonkee
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Zeus
Zeus
Stephhawk
Zeus
Level 27
God Stats
1W - 2L
1,200 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 1
Odin
Odin
Taganrock
Odin
Level 13
God Stats
0W - 3L
1,114 SR
Queue Stats
22W - 41L
1,236 Elo+
Solo
Loki
Loki
Terroos
Loki
Level 9
God Stats
2W - 1L
1,347 SR
Queue Stats
4W - 3L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Indrute69
Thanatos
13
7 / 2 / 2
8,024
535
4,689
7,174
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
Kjellis
Achilles
15
10 / 2 / 0
9,200
613
10,321
11,129
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
Masonas26
Khepri
12
2 / 2 / 13
7,819
521
5,170
10,484
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
dovjudz
Tiamat
12
7 / 2 / 4
7,956
530
6,648
9,185
4,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
killersenjy
Izanami
14
10 / 1 / 2
8,738
583
11,662
6,198
2,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bybop
Athena
10
2 / 3 / 1
6,726
448
2,421
12,951
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
EFZMonkee
Neith
9
1 / 14 / 3
6,389
426
7,704
12,949
3,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
1 / 5 / 1
6,936
462
3,251
7,953
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
8
0 / 7 / 1
5,803
387
926
7,440
2,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Terroos
Loki
11
5 / 8 / 2
7,787
519
8,752
10,410
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
36
Kills
9
9
Deaths
37
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Bybop
Athena
2
3
1
0.83
L
Neith
EFZMonkee
Neith
1
14
3
0.18
W
Thanatos
Indrute69
Thanatos
7
2
2
4
W
Achilles
Kjellis
Achilles
10
2
0
5
W
Khepri
Masonas26
Khepri
2
2
13
4.25
L
Zeus
1
5
1
0.3
L
Odin
0
7
1
0.07
L
Loki
Terroos
Loki
5
8
2
0.75
W
Tiamat
dovjudz
Tiamat
7
2
4
4.5
W
Izanami
killersenjy
Izanami
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,490
Damage
23,054
44,170
Taken
51,703
30,263
Mitigated
22,158
17,756
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bybop
Athena
2,421
1,279
0
283
12,951
10,992
0
2,345
10,556
17,384
0
L
Neith
EFZMonkee
Neith
7,704
4,901
0
1,217
12,949
3,229
672
3,439
9,270
0
30,201
W
Thanatos
Indrute69
Thanatos
4,689
604
0
7,397
7,174
2,286
238
104
7,070
0
35,399
W
Achilles
Kjellis
Achilles
10,321
3,658
0
4,915
11,129
8,644
0
1,554
9,575
0
48,712
W
Khepri
Masonas26
Khepri
5,170
1,368
0
1,722
10,484
12,002
117
1,939
8,545
16,750
0
L
Zeus
3,251
1,354
0
1,215
7,953
2,420
948
2,627
4,848
29,867
0
L
Odin
926
496
0
429
7,440
2,016
434
810
6,169
0
14,814
L
Loki
Terroos
Loki
8,752
3,677
0
504
10,410
3,501
0
2,235
7,953
0
32,886
W
Tiamat
dovjudz
Tiamat
6,648
936
62
2,647
9,185
4,574
206
1,728
7,457
37,618
0
W
Izanami
killersenjy
Izanami
11,662
8,279
0
1,013
6,198
2,757
2,083
409
5,789
0
66,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
33,641
376
Minions Killed
228
0
Camps Cleared
0
1,373,807
Distance Traveled
1,301,595
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,726
448
28
2
0
272,796
0
L
Neith
6,389
426
50
3
0
248,529
3
W
Thanatos
8,024
535
76
5
0
261,807
2
W
Achilles
9,200
613
87
6
0
299,587
2
W
Khepri
7,819
521
17
1
0
264,106
1
L
Zeus
6,936
462
65
4
0
220,579
1
L
Odin
5,803
387
33
2
0
278,645
0
L
Loki
7,787
519
52
3
0
281,046
0
W
Tiamat
7,956
530
64
4
0
284,575
4
W
Izanami
8,738
583
132
9
0
263,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role