Player Matchup

Bakasura
Bakasura
I Sconio I
Bakasura
Level 124
God Stats
2W - 2L
1,434 SR
Queue Stats
69W - 61L
1,562 Elo+
Party 1
Sol
Sol
Limpnoodle6788
Sol
Level 66
God Stats
21W - 19L
1,518 SR
Queue Stats
78W - 65L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
RedCrustyTip
Gilgamesh
Level 131
God Stats
6W - 3L
1,849 SR
Queue Stats
75W - 74L
1,536 Elo+
Party 1
Team Averages
Level 107
1,600 SR
1,540 Elo+

VS

Team Averages
Level 38
1,608 SR
1,246 Elo+
Osiris
Osiris
Shadow_Sharkdu73
Osiris
Level 7
God Stats
0W - 1L
1,872 SR
Queue Stats
1W - 3L
1,143 Elo+
Solo
Ah Puch
Ah Puch
jamiem04
Ah Puch
Level 85
God Stats
3W - 7L
1,451 SR
Queue Stats
147W - 193L
1,407 Elo+
Party 2
Medusa
Medusa
kcarm09
Medusa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 53L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I Sconio I
Bakasura
14
14 / 4 / 10
10,531
957
11,777
11,905
4,532
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 20
8,885
808
5,341
4,343
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
RedCrustyTip
Gilgamesh
14
12 / 1 / 13
10,258
933
11,484
11,293
7,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 4
7,218
656
3,170
14,071
7,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
jamiem04
Ah Puch
11
6 / 7 / 1
8,825
802
12,425
9,848
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
kcarm09
Medusa
9
0 / 8 / 5
6,936
631
2,171
9,910
2,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
27
Kills
7
7
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
I Sconio I
Bakasura
14
4
10
4.75
W
1
2
20
5.5
W
Gilgamesh
RedCrustyTip
Gilgamesh
12
1
13
18.5
L
1
12
4
0.25
L
Ah Puch
jamiem04
Ah Puch
6
7
1
0.93
L
Medusa
kcarm09
Medusa
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
17,766
27,541
Taken
33,829
12,913
Mitigated
14,249
6,293
Healing
184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
I Sconio I
Bakasura
11,777
8,198
0
1,565
11,905
4,532
285
4,966
6,339
0
31,298
W
5,341
533
1,100
1,381
4,343
1,301
940
2,794
1,255
23,254
0
W
Gilgamesh
RedCrustyTip
Gilgamesh
11,484
4,507
0
2,247
11,293
7,080
1,583
4,375
6,616
0
30,611
L
3,170
1,447
0
53
14,071
7,679
0
1,916
10,821
0
12,502
L
Ah Puch
jamiem04
Ah Puch
12,425
701
0
0
9,848
3,842
0
1,032
8,246
32,482
0
L
Medusa
kcarm09
Medusa
2,171
1,204
0
131
9,910
2,728
0
2,393
6,907
0
5,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
22,979
137
Minions Killed
80
9
Camps Cleared
0
639,559
Distance Traveled
479,643
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,531
957
56
5
6
220,146
0
W
Sol
8,885
808
56
5
1
182,335
1
W
Gilgamesh
10,258
933
25
2
2
237,078
1
L
Osiris
7,218
656
12
1
0
177,034
0
L
Ah Puch
8,825
802
57
5
0
168,022
2
L
Medusa
6,936
631
11
1
0
134,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role