Player Matchup

Charybdis
Charybdis
ChomulagmaDaio
Charybdis
Level 29
God Stats
0W - 1L
1,342 SR
Queue Stats
14W - 13L
1,535 Elo+
Solo
Thor
Thor
MyGloriousBeard
Thor
Level 24
God Stats
5W - 8L
1,342 SR
Queue Stats
91W - 103L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
OnMaccasWIFI
Sun Wukong
Level 16
God Stats
1W - 4L
1,276 SR
Queue Stats
32W - 26L
1,451 Elo+
Solo
Izanami
Izanami
TheDankestBearr
Izanami
Level 27
God Stats
58W - 68L
1,463 SR
Queue Stats
84W - 108L
1,350 Elo+
Solo
Yemoja
Yemoja
kim833
Yemoja
Level 29
God Stats
16W - 18L
1,327 SR
Queue Stats
123W - 127L
1,455 Elo+
Solo
Team Averages
Level 25
1,350 SR
1,439 Elo+

VS

Team Averages
Level 22
1,527 SR
1,452 Elo+
Zeus
Zeus
APE CHILEMPU
Zeus
Level 18
God Stats
8W - 14L
1,394 SR
Queue Stats
33W - 38L
1,417 Elo+
Solo
Chaac
Chaac
PanteraTex
Chaac
Level 15
God Stats
3W - 3L
1,186 SR
Queue Stats
43W - 39L
1,562 Elo+
Solo
Kukulkan
Kukulkan
i-Kera
Kukulkan
Level 27
God Stats
8W - 6L
1,586 SR
Queue Stats
11W - 14L
1,388 Elo+
Solo
Fenrir
Fenrir
ismael_Dbasse
Fenrir
Level 21
God Stats
17W - 10L
1,694 SR
Queue Stats
27W - 26L
1,326 Elo+
Solo
Izanami
Izanami
recarnador
Izanami
Level 28
God Stats
5W - 5L
1,775 SR
Queue Stats
38W - 35L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChomulagmaDaio
Charybdis
20
7 / 2 / 8
15,726
1,048
25,859
15,706
5,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 13 / 8
13,463
898
12,981
30,832
11,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
OnMaccasWIFI
Sun Wukong
20
1 / 9 / 11
13,654
910
12,635
35,843
26,961
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 4 / 4
13,983
932
18,657
17,837
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
kim833
Yemoja
20
2 / 2 / 12
14,118
941
13,509
23,590
10,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 4
11,712
781
5,051
1,125
236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
20
5 / 3 / 18
15,531
1,035
27,276
33,171
54,894
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
i-Kera
Kukulkan
20
7 / 6 / 16
14,919
995
31,548
16,503
8,955
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 5 / 18
14,449
963
17,834
21,545
15,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
recarnador
Izanami
20
13 / 3 / 10
16,473
1,098
35,888
15,092
7,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
16
Kills
30
30
Deaths
17
43
Assists
66
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Charybdis
ChomulagmaDaio
Charybdis
7
2
8
5.5
L
1
13
8
0.38
L
Sun Wukong
OnMaccasWIFI
Sun Wukong
1
9
11
0.72
W
Chaac
5
3
18
4.67
L
5
4
4
1.75
W
Kukulkan
i-Kera
Kukulkan
7
6
16
2.5
W
4
5
18
2.6
L
Yemoja
kim833
Yemoja
2
2
12
4
W
Izanami
recarnador
Izanami
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,641
Damage
117,597
123,808
Taken
87,436
59,928
Mitigated
86,931
26,628
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,051
430
0
0
1,125
236
0
96
1,029
9,757
0
L
Charybdis
ChomulagmaDaio
Charybdis
25,859
13,053
0
1,024
15,706
5,589
0
4,179
11,424
0
62,132
L
12,981
2,795
0
0
30,832
11,211
0
8,454
22,009
0
38,821
L
Sun Wukong
OnMaccasWIFI
Sun Wukong
12,635
1,464
0
4,274
35,843
26,961
0
10,978
24,155
7,763
29,312
W
Chaac
27,276
7,695
0
14,012
33,171
54,894
0
7,060
26,111
0
58,844
L
18,657
15,043
400
506
17,837
5,666
0
6,755
10,649
0
45,149
W
Kukulkan
i-Kera
Kukulkan
31,548
3,633
0
1,211
16,503
8,955
0
3,593
12,910
62,540
0
W
17,834
3,558
0
588
21,545
15,046
0
2,115
19,430
0
22,361
L
Yemoja
kim833
Yemoja
13,509
2,151
15,915
4,509
23,590
10,501
0
6,233
17,040
24,968
0
W
Izanami
recarnador
Izanami
35,888
29,558
687
2,423
15,092
7,800
0
3,927
11,165
0
82,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,944
Gold Earned
73,084
294
Minions Killed
317
13
Camps Cleared
8
1,392,891
Distance Traveled
1,178,081
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,712
781
13
1
1
75,422
2
L
Charybdis
15,726
1,048
98
7
2
276,856
0
L
Thor
13,463
898
47
3
8
274,110
6
L
Sun Wukong
13,654
910
52
3
3
278,634
3
W
Chaac
15,531
1,035
81
5
3
292,166
0
L
Izanami
13,983
932
65
4
0
268,290
0
W
Kukulkan
14,919
995
71
5
2
284,055
1
W
Fenrir
14,449
963
12
1
1
276,782
1
L
Yemoja
14,118
941
32
2
0
295,001
4
W
Izanami
16,473
1,098
140
9
1
249,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role