Player Matchup

Ares
Ares
Chilljoshua2218
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 2
Agni
Agni
Level CeeJ
Agni
Level 160
God Stats
1W - 0L
1,734 SR
Queue Stats
15W - 15L
1,552 Elo+
Party 2
Chiron
Chiron
SirSpliffAlot
Chiron
Level 109
God Stats
2W - 0L
1,731 SR
Queue Stats
203W - 176L
1,462 Elo+
Solo
Hachiman
Hachiman
TAY222D4D
Hachiman
Level 124
God Stats
1W - 0L
1,724 SR
Queue Stats
2W - 1L
1,446 Elo+
Party 2
Thanatos
Thanatos
azhero19
Thanatos
Level 128
God Stats
16W - 29L
1,440 SR
Queue Stats
1,180W - 1,170L
1,510 Elo+
Solo
Team Averages
Level 109
1,626 SR
1,445 Elo+

VS

Team Averages
Level 68
1,504 SR
1,427 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
MissRedWolf
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,421 Elo+
Party 1
Bellona
Bellona
SterkVentje
Bellona
Level 28
God Stats
0W - 1L
1,617 SR
Queue Stats
5W - 7L
1,278 Elo+
Party 1
Awilix
Awilix
nixor17
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,429 Elo+
Solo
Nu Wa
Nu Wa
xXservverXx
Nu Wa
Level 59
God Stats
3W - 6L
1,402 SR
Queue Stats
326W - 278L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 17
9,979
998
12,831
14,979
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 14
8,440
844
13,657
10,101
4,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 9
8,912
891
7,053
6,934
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
TAY222D4D
Hachiman
18
9 / 1 / 9
9,957
996
17,833
9,487
4,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
azhero19
Thanatos
15
5 / 2 / 11
8,762
876
7,776
12,510
7,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 7 / 4
7,543
754
9,364
11,540
8,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
14
1 / 4 / 2
7,217
722
7,253
12,561
5,960
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SterkVentje
Bellona
13
1 / 5 / 5
6,997
700
11,850
19,253
14,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
nixor17
Awilix
14
1 / 2 / 3
7,151
715
3,240
9,264
9,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 3
7,675
768
10,484
9,562
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
23
Kills
7
9
Deaths
23
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
4
0.43
W
5
2
17
6.75
W
1
3
14
2.67
L
Chiron
1
4
2
0.5
W
3
1
9
7.5
L
Bellona
SterkVentje
Bellona
1
5
5
0.7
W
Hachiman
TAY222D4D
Hachiman
9
1
9
13.5
W
Thanatos
azhero19
Thanatos
5
2
11
5.25
L
Awilix
nixor17
Awilix
1
2
3
1.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,150
Damage
42,191
54,011
Taken
62,180
36,431
Mitigated
42,938
30,586
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,364
900
995
1,847
11,540
8,618
0
5,449
5,916
18,371
0
W
12,831
954
913
2,931
14,979
15,843
455
5,465
9,137
17,078
0
W
13,657
366
3,352
3,450
10,101
4,618
1,219
2,900
6,960
23,528
0
L
Chiron
7,253
3,501
380
3,252
12,561
5,960
0
5,668
6,718
0
21,825
W
7,053
1,411
4,275
2,495
6,934
4,638
332
4,009
2,794
0
17,522
L
Bellona
SterkVentje
Bellona
11,850
885
766
5,478
19,253
14,879
0
7,115
11,782
0
13,772
W
Hachiman
TAY222D4D
Hachiman
17,833
8,281
0
3,539
9,487
4,292
1,957
3,300
6,014
0
50,143
W
Thanatos
azhero19
Thanatos
7,776
1,371
590
9,041
12,510
7,040
855
4,174
8,204
0
12,276
L
Awilix
nixor17
Awilix
3,240
809
54
314
9,264
9,167
0
4,312
4,819
0
7,848
L
10,484
2,881
0
600
9,562
4,314
0
3,944
5,446
21,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
36,583
129
Minions Killed
97
0
Camps Cleared
0
1,040,740
Distance Traveled
922,664
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,543
754
23
2
0
176,309
0
W
Ares
9,979
998
8
1
0
209,741
3
W
Agni
8,440
844
28
3
0
216,337
0
L
Chiron
7,217
722
34
3
0
163,486
0
W
Chiron
8,912
891
24
2
0
202,753
0
L
Bellona
6,997
700
5
1
0
195,984
0
W
Hachiman
9,957
996
51
5
0
193,193
0
W
Thanatos
8,762
876
18
2
0
218,716
0
L
Awilix
7,151
715
20
2
0
203,862
3
L
Nu Wa
7,675
768
15
2
0
183,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role