Player Matchup

Cabrakan
Cabrakan
BinBagWest
Cabrakan
Level 66
God Stats
12W - 7L
1,656 SR
Queue Stats
306W - 299L
1,553 Elo+
Party 3
Ares
Ares
Caseation1
Ares
Level 42
God Stats
6W - 2L
1,690 SR
Queue Stats
161W - 106L
1,596 Elo+
Party 2
Bellona
Bellona
Hargrove1231
Bellona
Level 29
God Stats
17W - 13L
1,605 SR
Queue Stats
177W - 142L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
k1ng__sh4bz
Baron Samedi
Level 48
God Stats
2W - 1L
1,395 SR
Queue Stats
54W - 43L
1,544 Elo+
Solo
Artemis
Artemis
xTheMiggs
Artemis
Level 24
God Stats
8W - 5L
1,657 SR
Queue Stats
58W - 47L
1,561 Elo+
Party 3
Team Averages
Level 42
1,601 SR
1,538 Elo+

VS

Team Averages
Level 36
1,541 SR
1,479 Elo+
Osiris
Osiris
ElHunnyBooBoo
Osiris
Level 35
God Stats
4W - 3L
1,574 SR
Queue Stats
124W - 133L
1,569 Elo+
Party 4
Ares
Ares
PistolaPetex
Ares
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
101W - 119L
1,544 Elo+
Party 4
Nemesis
Nemesis
PocketOlemartin
Nemesis
Level 35
God Stats
6W - 4L
1,623 SR
Queue Stats
228W - 253L
1,412 Elo+
Party 1
Janus
Janus
Struthios
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,446 Elo+
Solo
Neith
Neith
elitespider21
Neith
Level 29
God Stats
114W - 107L
1,507 SR
Queue Stats
194W - 214L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BinBagWest
Cabrakan
12
4 / 1 / 3
7,279
560
5,163
7,282
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
10 / 1 / 2
8,535
657
8,228
9,359
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
Hargrove1231
Bellona
14
6 / 0 / 4
8,442
649
9,781
9,265
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
k1ng__sh4bz
Baron Samedi
13
4 / 3 / 2
7,731
595
10,394
8,726
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
xTheMiggs
Artemis
12
2 / 2 / 7
7,030
541
8,295
6,569
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,965
459
6,040
13,828
7,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 4
6,122
471
3,276
14,098
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 2
5,930
456
3,769
14,023
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Struthios
Janus
13
5 / 2 / 0
7,977
614
7,562
9,192
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 3
6,137
472
4,329
9,766
2,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
26
Kills
7
7
Deaths
26
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BinBagWest
Cabrakan
4
1
3
5.5
W
10
1
2
11
L
0
7
0
0
W
Bellona
Hargrove1231
Bellona
6
0
4
8
L
1
7
4
0.43
L
1
5
2
0.4
L
Janus
Struthios
Janus
5
2
0
2.5
L
0
5
3
0.3
W
Baron Samedi
k1ng__sh4bz
Baron Samedi
4
3
2
1.67
W
Artemis
xTheMiggs
Artemis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,861
Damage
24,976
41,201
Taken
60,907
28,213
Mitigated
26,406
16,123
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BinBagWest
Cabrakan
5,163
1,061
0
2,752
7,282
4,311
0
2,599
4,568
37,322
0
W
8,228
1,089
0
2,775
9,359
7,810
164
1,269
8,090
34,145
0
L
6,040
2,203
0
3,239
13,828
7,991
0
5,306
8,522
0
32,559
W
Bellona
Hargrove1231
Bellona
9,781
2,195
0
3,479
9,265
9,926
422
868
8,352
12,317
37,719
L
3,276
376
0
2,467
14,098
7,664
0
3,836
10,262
14,186
0
L
3,769
1,071
0
4,362
14,023
4,730
0
5,833
8,190
0
30,445
L
Janus
Struthios
Janus
7,562
189
0
3,231
9,192
3,171
0
6,374
2,818
49,154
0
L
4,329
1,909
0
3,718
9,766
2,850
184
5,471
4,295
0
37,405
W
Baron Samedi
k1ng__sh4bz
Baron Samedi
10,394
354
899
3,854
8,726
3,925
333
3,436
5,010
46,312
0
W
Artemis
xTheMiggs
Artemis
8,295
4,729
0
2,364
6,569
2,241
1,396
2,379
4,116
0
33,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
32,131
378
Minions Killed
323
0
Camps Cleared
0
1,262,477
Distance Traveled
1,240,851
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,279
560
70
5
0
265,688
1
W
Ares
8,535
657
60
5
0
250,567
6
L
Osiris
5,965
459
67
5
0
246,550
0
W
Bellona
8,442
649
102
8
0
248,173
4
L
Ares
6,122
471
18
1
0
239,115
1
L
Nemesis
5,930
456
58
4
0
272,827
1
L
Janus
7,977
614
104
8
0
270,107
3
L
Neith
6,137
472
76
6
0
212,252
4
W
Baron Samedi
7,731
595
88
7
0
263,987
6
W
Artemis
7,030
541
58
4
0
234,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role