Player Matchup

Artemis
Artemis
Lunarwvrld
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
NicklasTimm
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Pro-Shifted360
Sobek
Level 8
God Stats
1W - 1L
1,343 SR
Queue Stats
1W - 3L
1,054 Elo+
Party 2
Sun Wukong
Sun Wukong
greenkiller17
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,264 Elo+
Solo
Ra
Ra
ЗлаяТарелка
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,469 SR
1,364 Elo+

VS

Team Averages
Level 34
1,412 SR
1,348 Elo+
Gilgamesh
Gilgamesh
HuN SkilZz
Gilgamesh
Level 17
God Stats
2W - 1L
1,274 SR
Queue Stats
12W - 20L
1,244 Elo+
Party 1
Baron Samedi
Baron Samedi
Hunor420
Baron Samedi
Level 95
God Stats
42W - 67L
1,406 SR
Queue Stats
465W - 681L
1,386 Elo+
Party 1
Cerberus
Cerberus
MrCsicska5328
Cerberus
Level 18
God Stats
32W - 22L
1,587 SR
Queue Stats
34W - 26L
1,481 Elo+
Party 1
Apollo
Apollo
U ate that Q
Apollo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,397 Elo+
Party 1
Loki
Loki
iMrLoki
Loki
Level 29
God Stats
8W - 13L
1,294 SR
Queue Stats
10W - 14L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lunarwvrld
Artemis
5
1 / 4 / 0
3,626
518
2,570
3,207
435
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
NicklasTimm
Nemesis
6
2 / 4 / 0
4,152
593
1,254
4,314
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 1 / 1
3,598
514
532
2,940
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
greenkiller17
Sun Wukong
7
0 / 0 / 0
3,855
551
1,843
3,439
1,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

3
0 / 3 / 0
3,109
444
767
1,825
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HuN SkilZz
Gilgamesh
5
0 / 0 / 0
3,373
482
229
1,969
511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
Hunor420
Baron Samedi
9
6 / 2 / 0
5,378
768
3,492
4,276
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MrCsicska5328
Cerberus
7
3 / 1 / 3
4,803
686
2,052
4,173
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
7
3 / 0 / 3
4,453
636
2,915
3,440
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Loki
iMrLoki
Loki
7
0 / 0 / 0
4,208
601
2,010
3,818
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
12
12
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HuN SkilZz
Gilgamesh
0
0
0
0
W
Baron Samedi
Hunor420
Baron Samedi
6
2
0
3
L
Artemis
Lunarwvrld
Artemis
1
4
0
0.25
W
Cerberus
MrCsicska5328
Cerberus
3
1
3
4.5
L
Nemesis
NicklasTimm
Nemesis
2
4
0
0.5
L
0
1
1
0.5
W
Apollo
3
0
3
4.5
L
Sun Wukong
greenkiller17
Sun Wukong
0
0
0
0
W
Loki
iMrLoki
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,966
Damage
10,698
15,725
Taken
17,676
5,843
Mitigated
5,557
2,271
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HuN SkilZz
Gilgamesh
229
56
0
29
1,969
511
0
0
1,969
0
5,009
W
Baron Samedi
Hunor420
Baron Samedi
3,492
358
0
1,924
4,276
1,297
216
671
3,509
25,339
0
L
Artemis
Lunarwvrld
Artemis
2,570
1,326
0
160
3,207
435
0
1,014
2,193
0
6,901
W
Cerberus
MrCsicska5328
Cerberus
2,052
60
56
2,260
4,173
1,822
0
390
3,783
6,265
0
L
Nemesis
NicklasTimm
Nemesis
1,254
456
0
603
4,314
1,222
0
2,209
2,105
0
8,377
L
532
232
0
1,084
2,940
1,769
0
919
2,021
2,755
0
W
Apollo
2,915
1,366
0
1,757
3,440
928
53
142
3,298
0
21,099
L
Sun Wukong
greenkiller17
Sun Wukong
1,843
204
0
213
3,439
1,919
0
0
3,439
1,437
14,167
W
Loki
iMrLoki
Loki
2,010
646
0
1,202
3,818
999
0
206
3,612
0
21,854
L
767
387
61
150
1,825
498
182
1,402
423
4,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,340
Gold Earned
22,215
82
Minions Killed
169
0
Camps Cleared
0
584,312
Distance Traveled
605,187
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,373
482
4
1
0
126,144
0
W
Baron Samedi
5,378
768
44
6
0
118,467
0
L
Artemis
3,626
518
15
2
0
118,241
2
W
Cerberus
4,803
686
11
2
0
121,208
0
L
Nemesis
4,152
593
20
3
0
137,061
0
L
Sobek
3,598
514
5
1
0
132,574
0
W
Apollo
4,453
636
54
8
0
111,345
0
L
Sun Wukong
3,855
551
34
5
0
131,202
2
W
Loki
4,208
601
56
8
0
128,023
0
L
Ra
3,109
444
8
1
0
65,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role