Player Matchup

Hachiman
Hachiman
Unrequited_Blade
Hachiman
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,425 Elo+
Solo
Ymir
Ymir
camilomunoz_1496
Ymir
Level 7
God Stats
1W - 4L
1,326 SR
Queue Stats
25W - 30L
1,291 Elo+
Solo
Zeus
Zeus
pkc_Tendoha
Zeus
Level 26
God Stats
0W - 2L
1,326 SR
Queue Stats
73W - 89L
1,312 Elo+
Solo
Team Averages
Level 59
1,384 SR
1,343 Elo+

VS

Team Averages
Level 22
1,536 SR
1,413 Elo+
Hel
Hel
HuntingShadoWolf
Hel
Level 29
God Stats
1W - 0L
1,778 SR
Queue Stats
39W - 22L
1,617 Elo+
Solo
Artemis
Artemis
TheDownyHippo
Artemis
Level 18
God Stats
14W - 18L
1,470 SR
Queue Stats
21W - 29L
1,337 Elo+
Solo
Mercury
Mercury
ortiga-inviable9
Mercury
Level 19
God Stats
16W - 23L
1,361 SR
Queue Stats
95W - 123L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,672
567
1,278
3,883
1,133
9
0 / 3 / 0
6,203
620
1,515
9,124
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
5,998
600
5,561
4,971
1,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,419
742
6,018
4,254
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
11
3 / 0 / 4
7,037
704
4,252
3,779
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 0 / 4
7,352
735
4,001
7,086
2,466
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Artemis
3
0
4
5
L
0
3
0
0
L
0
3
0
0
W
4
0
4
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,354
Damage
14,271
17,978
Taken
15,119
10,269
Mitigated
5,597
3,390
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,018
858
3,828
3,556
4,254
1,840
328
2,161
2,093
30,326
0
W
Artemis
4,252
1,818
0
445
3,779
1,291
844
2,191
1,588
0
8,908
L
1,278
574
0
188
3,883
1,133
0
1,373
2,396
0
8,905
L
1,515
69
0
2,392
9,124
7,746
0
3,400
5,459
8,190
0
W
4,001
496
167
1,475
7,086
2,466
0
3,310
3,776
0
27,294
L
5,561
111
0
810
4,971
1,390
0
1,358
3,501
26,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,873
Gold Earned
21,808
84
Minions Killed
118
3
Camps Cleared
6
387,279
Distance Traveled
607,527
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,419
742
75
8
2
200,590
0
W
Artemis
7,037
704
17
2
1
181,672
0
L
Hachiman
5,672
567
19
2
0
88,831
0
L
Ymir
6,203
620
16
2
1
164,948
2
W
Mercury
7,352
735
26
3
3
225,265
2
L
Zeus
5,998
600
49
5
2
133,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role