Player Matchup

Agni
Agni
 
Agni
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Kyritoast
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,716 Elo+
Party 1
Ymir
Ymir
Medo12345
Ymir
Level 18
God Stats
3W - 1L
1,783 SR
Queue Stats
3W - 1L
1,716 Elo+
Party 1
Odin
Odin
iAmKytan
Odin
Level 28
God Stats
3W - 1L
1,848 SR
Queue Stats
5W - 2L
1,743 Elo+
Party 1
Cupid
Cupid
itsZaronix
Cupid
Level 22
God Stats
3W - 2L
1,527 SR
Queue Stats
4W - 4L
1,716 Elo+
Party 1
Team Averages
Level 24
1,632 SR
1,678 Elo+

VS

Team Averages
Level 25
1,654 SR
1,516 Elo+
He Bo
He Bo
Bergwijn
He Bo
Level 26
God Stats
4W - 2L
1,703 SR
Queue Stats
149W - 96L
1,607 Elo+
Solo
Ganesha
Ganesha
Giiiir
Ganesha
Level 27
God Stats
3W - 0L
1,794 SR
Queue Stats
15W - 18L
1,510 Elo+
Solo
Bakasura
Bakasura
GoldenB_sack
Bakasura
Level 27
God Stats
8W - 7L
1,608 SR
Queue Stats
281W - 321L
1,469 Elo+
Solo
Anhur
Anhur
NiesonWyatt
Anhur
Level 18
God Stats
7W - 12L
1,732 SR
Queue Stats
259W - 310L
1,488 Elo+
Solo
Scylla
Scylla
Romance12B
Scylla
Level 29
God Stats
44W - 62L
1,433 SR
Queue Stats
496W - 475L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 8 / 3
9,309
423
4,962
10,536
4,249
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
1 / 7 / 11
8,770
399
12,205
22,508
15,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
14
0 / 5 / 6
8,621
392
5,194
22,690
26,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
16
11 / 5 / 4
11,242
511
11,417
14,759
9,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
16
7 / 6 / 5
10,723
487
11,876
15,948
5,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bergwijn
He Bo
20
10 / 4 / 2
14,586
663
27,236
19,124
8,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Giiiir
Ganesha
14
0 / 7 / 9
9,174
417
9,004
13,345
11,326
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
GoldenB_sack
Bakasura
20
10 / 1 / 3
13,874
631
13,858
15,733
9,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 5 / 4
12,047
548
7,448
16,015
5,921
Scylla
Romance12B
Scylla
18
6 / 5 / 6
12,382
563
12,030
12,254
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
21
Kills
31
31
Deaths
22
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
8
3
0.44
W
He Bo
Bergwijn
He Bo
10
4
2
2.75
W
Ganesha
Giiiir
Ganesha
0
7
9
0.64
W
Bakasura
GoldenB_sack
Bakasura
10
1
3
11.5
L
Ares
1
7
11
0.93
L
Ymir
0
5
6
0.6
W
5
5
4
1.4
W
Scylla
Romance12B
Scylla
6
5
6
1.8
L
Odin
11
5
4
2.6
L
Cupid
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,654
Damage
69,576
86,441
Taken
76,471
61,804
Mitigated
39,895
13,095
Healing
25,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,962
377
0
947
10,536
4,249
0
7,379
2,673
39,754
0
W
He Bo
Bergwijn
He Bo
27,236
911
0
12,054
19,124
8,168
3,304
7,922
11,202
128,346
0
W
Ganesha
Giiiir
Ganesha
9,004
259
0
500
13,345
11,326
546
3,162
10,183
18,010
0
W
Bakasura
GoldenB_sack
Bakasura
13,858
7,900
0
7,574
15,733
9,269
1,799
3,171
12,562
0
101,369
L
Ares
12,205
1,332
0
847
22,508
15,900
0
10,128
10,811
33,238
0
L
Ymir
5,194
713
0
4,534
22,690
26,816
0
14,914
6,603
30,063
0
W
7,448
2,519
0
3,103
16,015
5,921
4,220
2,961
13,054
0
85,241
W
Scylla
Romance12B
Scylla
12,030
817
0
2,600
12,254
5,211
3,431
5,329
6,925
74,398
0
L
Odin
11,417
4,963
0
554
14,759
9,597
0
6,458
7,316
0
50,225
L
Cupid
11,876
7,035
829
5,384
15,948
5,242
220
7,576
8,096
0
52,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
62,063
335
Minions Killed
728
0
Camps Cleared
0
2,039,847
Distance Traveled
1,918,639
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,309
423
73
3
0
408,397
7
W
He Bo
14,586
663
218
10
0
345,156
2
W
Ganesha
9,174
417
4
0
0
329,238
3
W
Bakasura
13,874
631
197
9
0
532,208
4
L
Ares
8,770
399
42
2
0
429,463
4
L
Ymir
8,621
392
44
2
0
383,404
1
W
Anhur
12,047
548
157
7
0
371,169
0
W
Scylla
12,382
563
152
7
0
340,868
0
L
Odin
11,242
511
75
3
0
421,276
2
L
Cupid
10,723
487
101
5
0
397,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role