Player Matchup

Ravana
Ravana
Ares_afz2511
Ravana
Level 29
God Stats
7W - 3L
1,665 SR
Queue Stats
90W - 102L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kepler70-b
Tsukuyomi
Level 17
God Stats
14W - 15L
1,369 SR
Queue Stats
19W - 21L
1,356 Elo+
Party 1
Sylvanus
Sylvanus
THE_Soyboy420
Sylvanus
Level 17
God Stats
5W - 2L
1,923 SR
Queue Stats
59W - 42L
1,607 Elo+
Solo
Tiamat
Tiamat
TitaniumPoo
Tiamat
Level 17
God Stats
14W - 13L
1,289 SR
Queue Stats
16W - 18L
1,332 Elo+
Party 1
Ullr
Ullr
grosfessierhmm
Ullr
Level 29
God Stats
9W - 2L
1,845 SR
Queue Stats
124W - 97L
1,593 Elo+
Solo
Team Averages
Level 22
1,618 SR
1,464 Elo+

VS

Team Averages
Level 22
1,564 SR
1,447 Elo+
Fenrir
Fenrir
Blacky_jack_21
Fenrir
Level 27
God Stats
3W - 2L
1,597 SR
Queue Stats
47W - 58L
1,550 Elo+
Solo
Thor
Thor
Jakubus4183
Thor
Level 4
God Stats
1W - 3L
1,804 SR
Queue Stats
4W - 9L
1,332 Elo+
Solo
Merlin
Merlin
Noctuly-Sittylle
Merlin
Level 27
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 5L
1,299 Elo+
Solo
Charybdis
Charybdis
koaxial_Flanke
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 76L
1,607 Elo+
Solo
Athena
Athena
lilly-bimba
Athena
Level 22
God Stats
1W - 1L
1,651 SR
Queue Stats
46W - 43L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
8 / 2 / 6
13,025
592
10,948
12,417
6,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Kepler70-b
Tsukuyomi
14
3 / 7 / 7
10,016
455
7,657
13,797
4,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
THE_Soyboy420
Sylvanus
19
3 / 2 / 6
12,456
566
15,688
15,198
18,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
16
4 / 7 / 4
11,043
502
8,213
13,095
5,880
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
19 / 2 / 2
14,118
642
28,143
16,361
6,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 6
10,278
467
15,994
20,042
7,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 5
8,257
375
2,743
16,448
6,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 10 / 4
10,624
483
11,210
19,690
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
koaxial_Flanke
Charybdis
17
2 / 11 / 4
10,124
460
8,207
20,121
5,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
14
2 / 2 / 8
9,944
452
3,923
15,977
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
37
Kills
20
20
Deaths
37
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
2
6
5.5
L
9
7
6
1.71
L
1
7
5
0.5
W
Tsukuyomi
Kepler70-b
Tsukuyomi
3
7
7
0.93
L
6
10
4
0.8
W
Sylvanus
THE_Soyboy420
Sylvanus
3
2
6
3
W
Tiamat
4
7
4
0.86
W
19
2
2
10
L
Charybdis
koaxial_Flanke
Charybdis
2
11
4
0.36
L
Athena
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,649
Damage
42,077
70,868
Taken
92,278
42,318
Mitigated
34,354
22,397
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,948
3,077
0
2,728
12,417
6,802
6,230
5,073
7,344
0
90,264
L
15,994
3,420
0
3,878
20,042
7,635
84
7,331
12,711
0
50,357
L
2,743
956
0
1,156
16,448
6,127
0
5,205
11,243
0
34,708
W
Tsukuyomi
Kepler70-b
Tsukuyomi
7,657
1,634
0
2,391
13,797
4,039
0
1,708
11,958
0
32,206
L
11,210
1,153
123
1,124
19,690
4,889
698
4,829
14,821
43,965
0
W
Sylvanus
THE_Soyboy420
Sylvanus
15,688
2,850
2,753
7,136
15,198
18,955
620
1,201
13,997
73,263
17,985
W
Tiamat
8,213
359
0
2,882
13,095
5,880
786
4,158
8,937
55,680
0
W
28,143
14,363
0
4,507
16,361
6,642
4,352
3,171
13,190
0
124,786
L
Charybdis
koaxial_Flanke
Charybdis
8,207
4,213
0
2,199
20,121
5,228
195
3,447
16,674
0
79,196
L
Athena
3,923
1,752
48
2,986
15,977
10,475
0
2,135
13,842
21,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,658
Gold Earned
49,227
609
Minions Killed
362
0
Camps Cleared
0
1,985,934
Distance Traveled
1,762,533
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,025
592
142
6
0
457,574
0
L
Fenrir
10,278
467
88
4
0
401,731
5
L
Thor
8,257
375
53
2
0
302,152
0
W
Tsukuyomi
10,016
455
41
2
0
419,343
0
L
Merlin
10,624
483
61
3
0
360,009
0
W
Sylvanus
12,456
566
167
8
0
353,356
1
W
Tiamat
11,043
502
94
4
0
337,428
0
W
Ullr
14,118
642
165
8
0
418,233
5
L
Charybdis
10,124
460
128
6
0
325,495
0
L
Athena
9,944
452
32
1
0
373,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role