Player Matchup

Ravana
Ravana
Eita_Giovanaaaaa
Ravana
Level 160
God Stats
4W - 1L
1,387 SR
Queue Stats
223W - 248L
1,469 Elo+
Party 2
Neith
Neith
Ovanblack
Neith
Level 160
God Stats
3W - 1L
1,492 SR
Queue Stats
298W - 305L
1,536 Elo+
Party 2
Ra
Ra
SpinoGamerBr
Ra
Level 101
God Stats
7W - 5L
1,770 SR
Queue Stats
358W - 354L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tenebroso-69BR
Cu Chulainn
Level 124
God Stats
6W - 2L
1,485 SR
Queue Stats
80W - 105L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
dualcoutinho
Sylvanus
Level 82
God Stats
56W - 56L
1,493 SR
Queue Stats
142W - 145L
1,467 Elo+
Party 2
Team Averages
Level 125
1,525 SR
1,486 Elo+

VS

Team Averages
Level 75
1,554 SR
1,474 Elo+
Chang'e
Chang'e
King_Luuke
Chang'e
Level 82
God Stats
3W - 5L
1,492 SR
Queue Stats
267W - 304L
1,494 Elo+
Party 1
Ymir
Ymir
PereiraNF
Ymir
Level 87
God Stats
39W - 30L
1,623 SR
Queue Stats
299W - 326L
1,442 Elo+
Party 3
Bellona
Bellona
XARADAGAMEPLAYS
Bellona
Level 68
God Stats
1W - 3L
1,455 SR
Queue Stats
457W - 458L
1,510 Elo+
Party 1
Arachne
Arachne
beamerboy_p
Arachne
Level 53
God Stats
7W - 5L
1,625 SR
Queue Stats
8W - 11L
1,471 Elo+
Solo
Chronos
Chronos
hagatos17
Chronos
Level 87
God Stats
4W - 4L
1,574 SR
Queue Stats
537W - 553L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
6,692
515
4,523
7,748
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Ovanblack
Neith
12
5 / 2 / 5
7,515
578
7,920
9,196
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 4
6,947
534
5,691
6,995
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Tenebroso-69BR
Cu Chulainn
11
2 / 3 / 1
6,728
518
5,873
11,151
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
dualcoutinho
Sylvanus
10
2 / 1 / 5
6,502
500
5,592
9,301
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
King_Luuke
Chang'e
10
1 / 5 / 0
6,097
469
6,486
8,338
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
0 / 2 / 3
4,960
382
3,071
9,660
4,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 3
6,777
521
6,496
10,056
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
beamerboy_p
Arachne
11
4 / 2 / 1
6,664
513
4,340
6,794
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chronos
hagatos17
Chronos
11
3 / 4 / 2
6,599
508
6,644
6,718
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
9
9
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Chang'e
King_Luuke
Chang'e
1
5
0
0.2
W
Neith
Ovanblack
Neith
5
2
5
3.75
L
Ymir
0
2
3
0.75
W
3
0
4
5
W
Cu Chulainn
Tenebroso-69BR
Cu Chulainn
2
3
1
0.83
L
1
1
3
2.5
L
Arachne
beamerboy_p
Arachne
4
2
1
2.25
W
Sylvanus
dualcoutinho
Sylvanus
2
1
5
4.5
L
Chronos
hagatos17
Chronos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
27,037
44,391
Taken
41,566
24,565
Mitigated
18,755
19,077
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,523
986
0
1,298
7,748
3,262
0
3,912
3,836
0
30,140
L
Chang'e
King_Luuke
Chang'e
6,486
207
722
2,916
8,338
2,293
120
2,255
5,987
34,408
0
W
Neith
Ovanblack
Neith
7,920
2,912
0
1,713
9,196
3,475
873
2,672
6,524
0
49,547
L
Ymir
3,071
452
0
2,546
9,660
4,718
0
3,377
6,140
11,016
0
W
5,691
1,158
2,075
4,009
6,995
2,529
619
3,353
3,642
37,297
0
W
Cu Chulainn
Tenebroso-69BR
Cu Chulainn
5,873
1,274
0
2,204
11,151
8,220
60
1,164
9,987
0
31,818
L
6,496
2,337
0
4,040
10,056
7,053
814
2,126
7,855
0
36,074
L
Arachne
beamerboy_p
Arachne
4,340
2,955
0
2,098
6,794
2,643
0
1,900
4,834
0
33,742
W
Sylvanus
dualcoutinho
Sylvanus
5,592
925
3,023
4,755
9,301
7,079
396
4,258
5,043
21,699
4,484
L
Chronos
hagatos17
Chronos
6,644
2,400
0
517
6,718
2,048
0
945
5,759
28,121
3,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,384
Gold Earned
31,097
327
Minions Killed
271
0
Camps Cleared
0
1,234,828
Distance Traveled
1,257,822
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,692
515
56
4
0
269,732
8
L
Chang'e
6,097
469
59
5
0
255,927
6
W
Neith
7,515
578
80
6
0
222,292
1
L
Ymir
4,960
382
18
1
0
245,043
3
W
Ra
6,947
534
77
6
0
269,327
1
W
Cu Chulainn
6,728
518
62
5
0
231,597
9
L
Bellona
6,777
521
77
6
0
243,965
5
L
Arachne
6,664
513
60
5
0
266,914
0
W
Sylvanus
6,502
500
52
4
0
241,880
5
L
Chronos
6,599
508
57
4
0
245,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role