Player Matchup

Anhur
Anhur
Gh0stinng_
Anhur
Level 17
God Stats
3W - 2L
1,309 SR
Queue Stats
133W - 114L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
TamasMatyas
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,345 Elo+
Solo
Ah Puch
Ah Puch
TraumatiC119
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 206L
1,345 Elo+
Solo
Thanatos
Thanatos
XCFKSA3
Thanatos
Level 14
God Stats
10W - 9L
1,500 SR
Queue Stats
105W - 103L
1,321 Elo+
Party 2
Ra
Ra
sustriy
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,356 Elo+

VS

Team Averages
Level 10
1,450 SR
1,389 Elo+
Ymir
Ymir
Sunceray
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
buzzyfuzz1179
Olorun
Level 5
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
gogianni08
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 1
Thanatos
Thanatos
leobaleo30
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
sweenzy44
Danzaburou
Level 29
God Stats
6W - 7L
1,613 SR
Queue Stats
52W - 53L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
7 / 0 / 9
9,292
619
4,710
4,870
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TamasMatyas
Cthulhu
14
8 / 0 / 5
9,812
654
5,224
6,037
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
TraumatiC119
Ah Puch
14
23 / 0 / 18
10,268
685
15,290
8,429
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
XCFKSA3
Thanatos
13
20 / 0 / 6
9,597
640
11,502
8,832
3,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 3 / 19
7,846
523
5,321
3,840
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 14 / 0
5,017
334
670
16,116
5,028
6
0 / 13 / 1
5,043
336
1,365
11,604
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
gogianni08
Kukulkan
6
0 / 17 / 3
5,148
343
1,006
11,251
2,997
Thanatos
leobaleo30
Thanatos
7
2 / 18 / 1
6,007
400
3,691
12,960
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
sweenzy44
Danzaburou
6
0 / 3 / 1
5,309
354
3,074
4,779
1,369
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
9
63
Kills
3
3
Deaths
65
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
0
9
11.5
L
Ymir
1
14
0
0.07
W
Cthulhu
TamasMatyas
Cthulhu
8
0
5
10.5
W
Ah Puch
TraumatiC119
Ah Puch
23
0
18
32
W
Thanatos
XCFKSA3
Thanatos
20
0
6
23
L
0
13
1
0.04
L
Kukulkan
gogianni08
Kukulkan
0
17
3
0.09
L
Thanatos
leobaleo30
Thanatos
2
18
1
0.14
W
5
3
19
4.83
L
Danzaburou
sweenzy44
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,047
Damage
9,806
32,008
Taken
56,710
15,479
Mitigated
16,487
19,441
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,710
2,811
0
2,165
4,870
1,941
4,392
269
4,601
0
50,948
L
Ymir
670
272
0
0
16,116
5,028
0
7,243
8,873
8,248
0
W
Cthulhu
TamasMatyas
Cthulhu
5,224
1,205
1,050
2,575
6,037
5,775
1,278
669
5,368
51,496
0
W
Ah Puch
TraumatiC119
Ah Puch
15,290
1,633
58
3,468
8,429
3,310
2,125
844
7,585
61,550
0
W
Thanatos
XCFKSA3
Thanatos
11,502
5,849
0
9,374
8,832
3,496
2,039
682
8,150
0
47,176
L
1,365
1,050
0
953
11,604
3,136
88
4,283
7,321
11,247
0
L
Kukulkan
gogianni08
Kukulkan
1,006
721
0
0
11,251
2,997
60
6,408
4,843
4,616
0
L
Thanatos
leobaleo30
Thanatos
3,691
2,291
0
1,124
12,960
3,957
265
5,970
6,990
0
8,992
W
5,321
1,308
169
582
3,840
957
611
577
3,263
11,212
0
L
Danzaburou
sweenzy44
Danzaburou
3,074
1,017
0
1,383
4,779
1,369
132
1,931
2,848
0
16,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
26,524
389
Minions Killed
93
0
Camps Cleared
0
1,343,586
Distance Traveled
1,041,599
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,292
619
116
8
0
258,836
0
L
Ymir
5,017
334
14
1
0
216,433
0
W
Cthulhu
9,812
654
97
6
0
253,626
3
W
Ah Puch
10,268
685
96
6
0
255,452
1
W
Thanatos
9,597
640
62
4
0
328,719
0
L
Olorun
5,043
336
21
1
0
216,455
0
L
Kukulkan
5,148
343
6
0
0
234,562
0
L
Thanatos
6,007
400
15
1
0
254,477
0
W
Ra
7,846
523
18
1
0
246,953
2
L
Danzaburou
5,309
354
37
2
0
119,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role