Player Matchup

Cthulhu
Cthulhu
PURPLEshadow197
Cthulhu
Level 68
God Stats
14W - 31L
1,336 SR
Queue Stats
185W - 256L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
Papa FieRY
Kukulkan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 169L
1,369 Elo+
Party 2
Ra
Ra
The_Void33
Ra
Level 99
God Stats
10W - 8L
1,552 SR
Queue Stats
314W - 329L
1,408 Elo+
Solo
Pele
Pele
knottolf
Pele
Level 77
God Stats
2W - 1L
1,506 SR
Queue Stats
49W - 55L
1,366 Elo+
Solo
Xbalanque
Xbalanque
xXinodnaXx
Xbalanque
Level 87
God Stats
1W - 1L
1,170 SR
Queue Stats
174W - 190L
1,421 Elo+
Solo
Team Averages
Level 83
1,413 SR
1,376 Elo+

VS

Team Averages
Level 72
1,507 SR
1,416 Elo+
Ganesha
Ganesha
Das_Biest97
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,403 Elo+
Party 1
Medusa
Medusa
Luscha01
Medusa
Level 66
God Stats
5W - 1L
1,900 SR
Queue Stats
9W - 6L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
PhasenPrufer
Guan Yu
Level 86
God Stats
5W - 8L
1,291 SR
Queue Stats
539W - 582L
1,388 Elo+
Solo
Persephone
Persephone
chrismark817
Persephone
Level 97
God Stats
3W - 6L
1,401 SR
Queue Stats
291W - 324L
1,417 Elo+
Solo
Fenrir
Fenrir
xAnG3lxyv
Fenrir
Level 49
God Stats
6W - 7L
1,442 SR
Queue Stats
17W - 17L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
11,663
486
9,813
19,955
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Papa FieRY
Kukulkan
19
4 / 2 / 3
12,401
517
8,189
10,886
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 2 / 9
12,972
541
14,674
16,732
20,122
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Pele
20
11 / 3 / 0
13,738
572
14,106
20,828
8,434
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
xXinodnaXx
Xbalanque
18
1 / 5 / 6
11,915
496
9,612
16,236
6,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Das_Biest97
Ganesha
16
0 / 2 / 11
9,569
399
1,947
8,207
7,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Luscha01
Medusa
20
14 / 4 / 1
13,417
559
30,104
22,307
9,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
PhasenPrufer
Guan Yu
18
0 / 4 / 0
10,609
442
4,721
20,353
17,101
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
chrismark817
Persephone
15
3 / 5 / 1
10,630
443
9,062
12,778
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xAnG3lxyv
Fenrir
15
1 / 6 / 4
9,995
416
6,264
17,380
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
21
Kills
18
18
Deaths
21
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Das_Biest97
Ganesha
0
2
11
2.75
L
Medusa
Luscha01
Medusa
14
4
1
3.63
W
4
6
3
0.92
W
Kukulkan
Papa FieRY
Kukulkan
4
2
3
2.75
L
Guan Yu
PhasenPrufer
Guan Yu
0
4
0
0
W
1
2
9
2.75
L
Persephone
chrismark817
Persephone
3
5
1
0.7
W
Pele
11
3
0
3.67
L
Fenrir
xAnG3lxyv
Fenrir
1
6
4
0.5
W
Xbalanque
xXinodnaXx
Xbalanque
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,394
Damage
52,098
84,637
Taken
81,025
50,809
Mitigated
45,116
26,662
Healing
28,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Das_Biest97
Ganesha
1,947
236
0
740
8,207
7,682
73
4,574
3,633
17,847
0
L
Medusa
Luscha01
Medusa
30,104
19,609
0
11,264
22,307
9,477
1,001
10,362
11,945
0
127,727
W
9,813
581
432
824
19,955
9,709
1,008
846
18,870
52,138
0
W
Kukulkan
Papa FieRY
Kukulkan
8,189
485
0
1,202
10,886
6,407
1,464
4,604
6,235
86,695
0
L
Guan Yu
PhasenPrufer
Guan Yu
4,721
1,048
160
6,340
20,353
17,101
518
6,706
13,647
0
76,548
W
14,674
2,831
1,544
9,628
16,732
20,122
0
1,210
15,522
96,388
0
L
Persephone
chrismark817
Persephone
9,062
710
0
3,593
12,778
4,324
468
4,116
8,657
59,743
0
W
Pele
14,106
3,111
0
9,472
20,828
8,434
48
3,396
17,384
0
108,051
L
Fenrir
xAnG3lxyv
Fenrir
6,264
1,360
0
5,972
17,380
6,532
0
7,048
10,332
0
50,797
W
Xbalanque
xXinodnaXx
Xbalanque
9,612
4,991
0
3,560
16,236
6,137
559
619
15,617
0
91,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,689
Gold Earned
54,220
687
Minions Killed
552
0
Camps Cleared
0
2,260,097
Distance Traveled
2,032,989
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,569
399
8
0
0
407,384
4
L
Medusa
13,417
559
206
9
0
439,316
7
W
Cthulhu
11,663
486
79
3
0
431,679
1
W
Kukulkan
12,401
517
147
6
0
424,554
4
L
Guan Yu
10,609
442
145
6
0
411,164
3
W
Ra
12,972
541
164
7
0
460,855
9
L
Persephone
10,630
443
109
5
0
300,197
4
W
Pele
13,738
572
144
6
0
520,691
6
L
Fenrir
9,995
416
84
4
0
474,928
4
W
Xbalanque
11,915
496
153
6
0
422,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role