Player Matchup

Cerberus
Cerberus
Fakstranger
Cerberus
Level 27
God Stats
9W - 3L
1,524 SR
Queue Stats
17W - 11L
1,448 Elo+
Party 1
Olorun
Olorun
NatsuEND6
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,475 Elo+
Solo
Kukulkan
Kukulkan
NormalQ
Kukulkan
Level 26
God Stats
1W - 1L
1,302 SR
Queue Stats
17W - 15L
1,407 Elo+
Party 1
King Arthur
King Arthur
TAMFUU
King Arthur
Level 21
God Stats
3W - 5L
1,340 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 1
Neith
Neith
ZainSwag
Neith
Level 20
God Stats
15W - 9L
1,665 SR
Queue Stats
23W - 19L
1,533 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,445 Elo+

VS

Team Averages
Level 16
1,545 SR
1,523 Elo+
Cthulhu
Cthulhu
BadBanana8
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 45L
1,277 Elo+
Solo
Danzaburou
Danzaburou
Bambalf
Danzaburou
Level 11
God Stats
11W - 10L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Party 3
Scylla
Scylla
DirtyRights
Scylla
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 46L
1,731 Elo+
Party 2
Raijin
Raijin
Faineance
Raijin
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
53W - 63L
1,632 Elo+
Party 3
Loki
Loki
moistybutt
Loki
Level 18
God Stats
9W - 6L
1,724 SR
Queue Stats
62W - 52L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fakstranger
Cerberus
20
7 / 6 / 28
14,715
1,051
17,540
23,026
32,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
NatsuEND6
Olorun
20
6 / 3 / 17
13,443
960
20,342
13,030
5,542
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
NormalQ
Kukulkan
20
14 / 1 / 14
15,778
1,127
29,211
9,142
3,912
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TAMFUU
King Arthur
20
9 / 7 / 23
15,494
1,107
21,031
23,572
11,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Neith
ZainSwag
Neith
20
5 / 6 / 20
13,875
991
23,446
14,490
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadBanana8
Cthulhu
20
1 / 17 / 12
13,988
999
17,174
40,079
43,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Bambalf
Danzaburou
20
3 / 5 / 11
13,033
931
12,297
20,122
5,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
9 / 8 / 9
14,792
1,057
23,920
18,194
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Faineance
Raijin
19
1 / 6 / 11
12,273
877
8,548
18,614
5,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 10
14,965
1,069
15,684
20,139
5,455
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
76
41
Kills
23
23
Deaths
41
102
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadBanana8
Cthulhu
1
17
12
0.41
L
Danzaburou
Bambalf
Danzaburou
3
5
11
1.7
L
Scylla
9
8
9
1.69
L
Raijin
Faineance
Raijin
1
6
11
1.08
W
Cerberus
Fakstranger
Cerberus
7
6
28
3.5
W
Olorun
NatsuEND6
Olorun
6
3
17
4.83
W
Kukulkan
NormalQ
Kukulkan
14
1
14
21
W
King Arthur
TAMFUU
King Arthur
9
7
23
2.93
W
Neith
ZainSwag
Neith
5
6
20
2.5
L
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,570
Damage
77,623
83,260
Taken
117,148
58,746
Mitigated
63,689
16,153
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadBanana8
Cthulhu
17,174
844
0
200
40,079
43,197
0
27,089
12,935
61,680
0
L
Danzaburou
Bambalf
Danzaburou
12,297
3,355
0
2,204
20,122
5,424
0
11,494
8,628
0
35,689
L
Scylla
23,920
4,632
0
8
18,194
4,200
0
8,403
9,672
46,181
0
L
Raijin
Faineance
Raijin
8,548
1,387
0
806
18,614
5,413
0
9,882
8,732
21,435
0
W
Cerberus
Fakstranger
Cerberus
17,540
1,143
0
1,327
23,026
32,015
0
12,981
10,045
29,599
0
W
Olorun
NatsuEND6
Olorun
20,342
10,583
3,568
5,606
13,030
5,542
0
8,273
4,757
43,224
0
W
Kukulkan
NormalQ
Kukulkan
29,211
3,876
0
1,263
9,142
3,912
0
6,184
2,958
57,440
0
W
King Arthur
TAMFUU
King Arthur
21,031
3,727
0
2,046
23,572
11,489
0
14,015
9,557
0
43,544
W
Neith
ZainSwag
Neith
23,446
8,607
0
2,343
14,490
5,788
0
8,189
6,301
0
55,780
L
15,684
4,539
0
629
20,139
5,455
0
10,225
9,810
0
30,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,305
Gold Earned
69,051
282
Minions Killed
250
7
Camps Cleared
8
1,273,474
Distance Traveled
1,301,541
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,988
999
99
7
0
234,331
1
L
Danzaburou
13,033
931
53
4
1
265,827
0
L
Scylla
14,792
1,057
55
4
0
246,996
1
L
Raijin
12,273
877
23
2
1
246,816
0
W
Cerberus
14,715
1,051
35
3
1
268,357
1
W
Olorun
13,443
960
50
4
1
240,390
1
W
Kukulkan
15,778
1,127
78
6
0
254,868
1
W
King Arthur
15,494
1,107
48
3
3
277,275
1
W
Neith
13,875
991
71
5
2
232,584
2
L
Loki
14,965
1,069
20
1
6
307,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role