Player Matchup

Persephone
Persephone
LilBigValk95
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,329 Elo+
Solo
Jing Wei
Jing Wei
Raylan2010
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
dramatic-goat77
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
oskr5721
Cu Chulainn
Level 6
God Stats
2W - 8L
1,269 SR
Queue Stats
2W - 9L
1,242 Elo+
Solo
Ymir
Ymir
willdutra09
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,454 SR
1,414 Elo+

VS

Team Averages
Level 24
1,533 SR
1,288 Elo+
Cliodhna
Cliodhna
Justcallmesir900
Cliodhna
Level 15
God Stats
2W - 2L
1,656 SR
Queue Stats
25W - 30L
1,335 Elo+
Solo
Bastet
Bastet
Unicorndust6345
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,049 Elo+
Solo
Ymir
Ymir
ontdooid-familie
Ymir
Level 23
God Stats
14W - 20L
1,424 SR
Queue Stats
39W - 57L
1,301 Elo+
Solo
Artemis
Artemis
sobralmag
Artemis
Level 29
God Stats
24W - 20L
1,586 SR
Queue Stats
134W - 130L
1,444 Elo+
Solo
Osiris
Osiris
xRLx4759
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 99L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LilBigValk95
Persephone
14
10 / 7 / 3
9,891
582
14,174
12,025
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Raylan2010
Jing Wei
11
1 / 10 / 3
6,743
397
4,729
12,399
3,331
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
4,701
277
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
oskr5721
Cu Chulainn
14
1 / 0 / 1
7,730
455
4,668
9,646
7,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 9 / 2
8,213
483
2,994
14,211
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
9,797
576
3,798
9,068
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 7 / 5
8,990
529
9,360
11,453
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

13
5 / 7 / 11
8,853
521
8,622
13,304
8,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
sobralmag
Artemis
16
5 / 3 / 1
9,863
580
5,130
7,165
2,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
xRLx4759
Osiris
13
2 / 0 / 3
8,476
499
5,991
7,638
4,895
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
16
Kills
24
26
Deaths
18
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Persephone
LilBigValk95
Persephone
10
7
3
1.64
L
Jing Wei
Raylan2010
Jing Wei
1
10
3
0.25
W
8
7
5
1.5
L
0
0
0
0
W
5
7
11
1.5
L
Cu Chulainn
oskr5721
Cu Chulainn
1
0
1
1.5
W
Artemis
sobralmag
Artemis
5
3
1
1.83
L
4
9
2
0.56
W
Osiris
xRLx4759
Osiris
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,565
Damage
32,901
48,281
Taken
48,628
26,221
Mitigated
24,441
9,202
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,798
108
0
2,122
9,068
4,203
0
2,741
6,173
0
74,737
L
Persephone
LilBigValk95
Persephone
14,174
1,829
631
4,535
12,025
3,231
369
3,507
8,511
36,879
0
L
Jing Wei
Raylan2010
Jing Wei
4,729
3,686
0
509
12,399
3,331
49
1,654
10,745
0
25,250
W
9,360
3,682
0
1,466
11,453
4,422
825
5,965
5,037
0
33,693
L
0
0
0
0
0
0
0
0
0
0
0
W
8,622
2,633
0
766
13,304
8,173
680
4,128
8,795
17,366
0
L
Cu Chulainn
oskr5721
Cu Chulainn
4,668
479
0
2,168
9,646
7,356
596
1,387
8,259
8,020
29,456
W
Artemis
sobralmag
Artemis
5,130
3,846
0
1,644
7,165
2,748
6,372
2,491
4,576
0
54,976
L
2,994
1,015
0
1,359
14,211
12,303
0
2,071
12,140
17,686
0
W
Osiris
xRLx4759
Osiris
5,991
2,244
0
0
7,638
4,895
549
2,413
4,665
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
45,979
191
Minions Killed
393
0
Camps Cleared
0
1,182,728
Distance Traveled
1,486,582
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,797
576
139
8
0
338,728
0
L
Persephone
9,891
582
67
4
0
287,295
2
L
Jing Wei
6,743
397
34
2
0
296,807
1
W
Bastet
8,990
529
61
4
0
322,457
0
L
Neith
4,701
277
0
0
0
17,335
0
W
Ymir
8,853
521
17
1
0
262,814
0
L
Cu Chulainn
7,730
455
67
4
0
306,627
1
W
Artemis
9,863
580
114
7
0
249,042
0
L
Ymir
8,213
483
23
1
0
274,664
2
W
Osiris
8,476
499
62
4
0
313,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role