Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bolbeck
Rama
Level 135
God Stats
8W - 4L
1,488 SR
Queue Stats
273W - 263L
1,574 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LuckyDaBoss
Cu Chulainn
Level 125
God Stats
1W - 0L
1,694 SR
Queue Stats
37W - 37L
1,541 Elo+
Solo
Ra
Ra
Thales07
Ra
Level 112
God Stats
1W - 1L
1,616 SR
Queue Stats
191W - 194L
1,578 Elo+
Party 2
Geb
Geb
iGDelusion
Geb
Level 88
God Stats
2W - 1L
1,519 SR
Queue Stats
130W - 118L
1,556 Elo+
Solo
Team Averages
Level 119
1,563 SR
1,550 Elo+

VS

Team Averages
Level 119
1,510 SR
1,570 Elo+
Chaac
Chaac
DAMMNAndross
Chaac
Level 85
God Stats
8W - 8L
1,669 SR
Queue Stats
161W - 150L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
PLATIN2
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 143L
1,540 Elo+
Party 1
Chang'e
Chang'e
Reykovich
Chang'e
Level 123
God Stats
4W - 4L
1,532 SR
Queue Stats
234W - 203L
1,617 Elo+
Party 3
Kuzenbo
Kuzenbo
Soratis
Kuzenbo
Level 88
God Stats
6W - 4L
1,671 SR
Queue Stats
208W - 197L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Veykiou
Danzaburou
Level 144
God Stats
0W - 2L
1,179 SR
Queue Stats
27W - 26L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
3 / 3 / 18
11,149
743
13,274
26,355
34,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Bolbeck
Rama
19
9 / 3 / 8
11,990
799
25,715
19,113
9,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LuckyDaBoss
Cu Chulainn
19
7 / 5 / 15
12,473
832
23,691
34,004
28,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 3 / 17
11,211
747
13,598
13,153
11,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 16
11,836
789
12,385
22,137
24,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 13
10,576
705
18,553
24,509
34,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
PLATIN2
Nu Wa
20
9 / 3 / 7
11,929
795
21,988
13,429
7,022
Chang'e
Reykovich
Chang'e
16
4 / 6 / 4
10,144
676
16,895
17,870
8,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Soratis
Kuzenbo
16
1 / 6 / 13
10,679
712
12,875
22,192
35,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Veykiou
Danzaburou
17
1 / 3 / 11
10,364
691
22,316
17,142
8,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
65
24
Kills
17
17
Deaths
24
74
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
3
18
4
W
Rama
Bolbeck
Rama
9
3
8
4.33
L
2
6
13
1.42
W
Cu Chulainn
LuckyDaBoss
Cu Chulainn
7
5
15
2.9
L
Nu Wa
PLATIN2
Nu Wa
9
3
7
4.17
L
Chang'e
Reykovich
Chang'e
4
6
4
1
L
Kuzenbo
Soratis
Kuzenbo
1
6
13
1.25
W
1
3
17
3.17
L
Danzaburou
Veykiou
Danzaburou
1
3
11
2.17
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,663
Damage
92,627
114,762
Taken
95,142
107,931
Mitigated
94,662
57,250
Healing
31,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
13,274
3,826
551
6,793
26,355
34,065
968
9,416
16,372
23,370
0
W
Rama
Bolbeck
Rama
25,715
21,837
496
6,093
19,113
9,549
4,413
10,203
8,550
0
48,855
L
18,553
2,407
710
5,264
24,509
34,454
498
7,206
17,303
1,085
32,946
W
Cu Chulainn
LuckyDaBoss
Cu Chulainn
23,691
2,444
3,876
12,303
34,004
28,904
264
16,002
17,692
6,842
48,092
L
Nu Wa
PLATIN2
Nu Wa
21,988
4,882
1,495
1,611
13,429
7,022
1,861
6,675
6,754
46,928
0
L
Chang'e
Reykovich
Chang'e
16,895
206
7,312
4,041
17,870
8,747
1,058
7,730
10,140
25,172
0
L
Kuzenbo
Soratis
Kuzenbo
12,875
3,930
873
1,523
22,192
35,558
749
11,122
11,070
18,082
0
W
13,598
1,172
15,346
5,432
13,153
11,158
1,116
6,787
5,994
49,997
0
L
Danzaburou
Veykiou
Danzaburou
22,316
10,927
2,793
6,107
17,142
8,881
1,046
9,177
7,965
0
38,041
W
12,385
1,401
2,783
3,577
22,137
24,255
737
10,032
11,975
20,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,659
Gold Earned
53,692
198
Minions Killed
138
0
Camps Cleared
0
1,327,079
Distance Traveled
1,266,304
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,149
743
17
1
0
245,845
5
W
Rama
11,990
799
54
4
0
244,442
0
L
Chaac
10,576
705
37
2
0
250,488
0
W
Cu Chulainn
12,473
832
43
3
0
294,889
1
L
Nu Wa
11,929
795
44
3
0
247,429
4
L
Chang'e
10,144
676
17
1
0
268,894
0
L
Kuzenbo
10,679
712
7
0
0
247,302
3
W
Ra
11,211
747
68
5
0
268,046
0
L
Danzaburou
10,364
691
33
2
0
252,191
1
W
Geb
11,836
789
16
1
0
273,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role