Player Matchup

Yemoja
Yemoja
IBLISKING117
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Thor
Thor
Real_13__
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TePaseoOe
Ymir
Level 28
God Stats
2W - 4L
1,240 SR
Queue Stats
42W - 45L
1,243 Elo+
Solo
Charybdis
Charybdis
Th3Travesty
Charybdis
Level 24
God Stats
6W - 3L
1,547 SR
Queue Stats
80W - 72L
1,386 Elo+
Solo
Cerberus
Cerberus
XxN0L1M1T410xX
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,457 SR
1,426 Elo+

VS

Team Averages
Level 15
1,471 SR
1,275 Elo+
Cliodhna
Cliodhna
Deadshot9123
Cliodhna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
YousefAltaher
Tsukuyomi
Level 27
God Stats
42W - 50L
1,185 SR
Queue Stats
545W - 574L
1,370 Elo+
Solo
Cthulhu
Cthulhu
darkflamedghost
Cthulhu
Level 10
God Stats
1W - 0L
1,808 SR
Queue Stats
2W - 6L
1,036 Elo+
Solo
Jing Wei
Jing Wei
nunocruz1979
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
xxdiego10-
Charybdis
Level 7
God Stats
5W - 5L
1,363 SR
Queue Stats
18W - 22L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 7 / 1
5,665
436
4,080
10,535
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
4
2 / 5 / 1
4,959
381
2,158
3,591
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
1 / 3 / 2
6,136
472
1,197
8,908
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Th3Travesty
Charybdis
15
9 / 2 / 0
8,918
686
9,128
8,953
3,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
6
0 / 11 / 2
5,091
392
2,405
13,953
5,259
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Deadshot9123
Cliodhna
11
6 / 3 / 3
7,630
587
6,709
5,976
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
YousefAltaher
Tsukuyomi
12
4 / 1 / 8
7,517
578
6,448
7,368
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 3
6,793
523
2,736
9,568
4,926
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
nunocruz1979
Jing Wei
7
2 / 5 / 7
6,084
468
816
6,021
1,449
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
xxdiego10-
Charybdis
14
16 / 1 / 3
9,850
758
14,956
9,567
2,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
13
Kills
28
28
Deaths
14
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Deadshot9123
Cliodhna
6
3
3
2.5
L
Yemoja
1
7
1
0.21
L
Thor
2
5
1
0.5
L
Ymir
1
3
2
0.67
L
Charybdis
Th3Travesty
Charybdis
9
2
0
4.5
L
Cerberus
0
11
2
0.09
W
Tsukuyomi
YousefAltaher
Tsukuyomi
4
1
8
8
W
0
4
3
0.38
W
Jing Wei
nunocruz1979
Jing Wei
2
5
7
1.1
W
Charybdis
xxdiego10-
Charybdis
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,968
Damage
31,665
45,940
Taken
38,500
22,949
Mitigated
12,689
6,116
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Deadshot9123
Cliodhna
6,709
848
0
328
5,976
1,354
1,828
841
5,135
0
30,771
L
Yemoja
4,080
591
81
314
10,535
7,043
84
645
9,890
21,532
0
L
Thor
2,158
1,643
0
66
3,591
1,028
0
252
3,339
0
7,089
L
Ymir
1,197
203
0
1,357
8,908
6,356
186
0
8,908
11,877
0
L
Charybdis
Th3Travesty
Charybdis
9,128
5,577
0
2,889
8,953
3,263
2,324
1,505
7,448
0
64,065
L
Cerberus
2,405
673
0
1,409
13,953
5,259
49
334
13,619
13,053
0
W
Tsukuyomi
YousefAltaher
Tsukuyomi
6,448
1,900
0
3,227
7,368
2,074
0
1,842
5,526
0
37,177
W
2,736
551
0
2,801
9,568
4,926
407
1,098
8,470
33,337
0
W
Jing Wei
nunocruz1979
Jing Wei
816
816
0
360
6,021
1,449
33
2,415
3,606
0
7,927
W
Charybdis
xxdiego10-
Charybdis
14,956
10,020
0
1,740
9,567
2,886
3,181
2,060
7,507
0
48,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
37,874
227
Minions Killed
286
0
Camps Cleared
0
999,109
Distance Traveled
1,247,418
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,630
587
56
4
0
257,122
0
L
Yemoja
5,665
436
27
2
0
204,839
2
L
Thor
4,959
381
11
1
0
115,073
0
L
Ymir
6,136
472
15
1
0
239,031
3
L
Charybdis
8,918
686
127
10
0
235,636
0
L
Cerberus
5,091
392
47
4
0
204,530
1
W
Tsukuyomi
7,517
578
57
4
0
272,209
1
W
Cthulhu
6,793
523
70
5
0
240,958
0
W
Jing Wei
6,084
468
17
1
0
203,548
2
W
Charybdis
9,850
758
86
7
0
273,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role