Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chewwy_22
Odin
Level 67
God Stats
6W - 2L
1,652 SR
Queue Stats
18W - 18L
1,493 Elo+
Party 1
Izanami
Izanami
Jwilliamson_ovo
Izanami
Level 59
God Stats
2W - 2L
1,462 SR
Queue Stats
4W - 3L
1,624 Elo+
Party 1
Tiamat
Tiamat
OptimumMeteor11
Tiamat
Level 41
God Stats
1W - 3L
1,165 SR
Queue Stats
143W - 182L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
iAmYungZeus
Zhong Kui
Level 68
God Stats
7W - 6L
1,538 SR
Queue Stats
140W - 150L
1,440 Elo+
Solo
Team Averages
Level 57
1,463 SR
1,480 Elo+

VS

Team Averages
Level 80
1,479 SR
1,445 Elo+
Hou Yi
Hou Yi
Cadbury94
Hou Yi
Level 145
God Stats
50W - 45L
1,462 SR
Queue Stats
424W - 436L
1,437 Elo+
Solo
Ah Puch
Ah Puch
King_Ed02
Ah Puch
Level 62
God Stats
7W - 3L
1,652 SR
Queue Stats
31W - 27L
1,480 Elo+
Solo
Thoth
Thoth
OutboundApple79
Thoth
Level 61
God Stats
6W - 14L
1,292 SR
Queue Stats
346W - 399L
1,452 Elo+
Solo
Cupid
Cupid
PloppingPixels
Cupid
Level 69
God Stats
16W - 17L
1,570 SR
Queue Stats
142W - 134L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Uncle__Grumpus
Sun Wukong
Level 61
God Stats
7W - 8L
1,421 SR
Queue Stats
116W - 130L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
0 / 1 / 0
10,608
707
0
752
211
Heavy Mace

Heavy Mace

+30
Physical Power

Odin
20
3 / 4 / 11
14,494
966
23,871
29,685
35,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 5 / 3
15,999
1,067
22,559
20,898
10,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
0 / 13 / 9
13,211
881
10,248
28,829
13,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
iAmYungZeus
Zhong Kui
20
3 / 10 / 7
14,065
938
34,983
33,215
35,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cadbury94
Hou Yi
20
11 / 1 / 17
14,965
998
27,599
24,552
12,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
King_Ed02
Ah Puch
20
3 / 2 / 19
14,021
935
20,797
11,722
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 5 / 16
13,475
898
11,585
20,138
7,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
8 / 4 / 15
14,778
985
23,179
14,301
6,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Uncle__Grumpus
Sun Wukong
20
8 / 3 / 17
14,436
962
25,227
26,464
26,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
15
Kills
33
33
Deaths
15
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
W
Hou Yi
Cadbury94
Hou Yi
11
1
17
19.5
L
Odin
3
4
11
2.13
L
9
5
3
2.1
W
Ah Puch
King_Ed02
Ah Puch
3
2
19
6.25
L
0
13
9
0.35
W
3
5
16
2.2
W
8
4
15
3.88
W
Sun Wukong
Uncle__Grumpus
Sun Wukong
8
3
17
5.5
L
Zhong Kui
iAmYungZeus
Zhong Kui
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,661
Damage
108,387
113,379
Taken
97,177
95,050
Mitigated
58,545
16,279
Healing
26,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
129
752
211
0
140
612
0
1,355
W
Hou Yi
Cadbury94
Hou Yi
27,599
14,837
0
4,086
24,552
12,702
0
13,434
10,754
0
49,511
L
Odin
23,871
1,274
0
1,505
29,685
35,870
0
5,904
23,781
8,205
37,392
L
22,559
17,777
0
2,836
20,898
10,599
0
4,677
16,221
0
60,703
W
Ah Puch
King_Ed02
Ah Puch
20,797
586
0
562
11,722
5,135
0
6,077
5,446
54,636
0
L
10,248
1,022
93
2,618
28,829
13,282
0
10,019
18,810
43,015
0
W
11,585
1,733
2,518
6,368
20,138
7,926
0
10,020
9,750
25,265
0
W
23,179
13,727
2,361
2,378
14,301
6,658
0
7,625
6,340
0
57,170
W
Sun Wukong
Uncle__Grumpus
Sun Wukong
25,227
5,199
957
6,916
26,464
26,124
0
11,713
13,574
141
46,253
L
Zhong Kui
iAmYungZeus
Zhong Kui
34,983
4,382
132
8,966
33,215
35,088
0
11,769
21,446
69,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,377
Gold Earned
71,675
323
Minions Killed
291
6
Camps Cleared
9
1,093,228
Distance Traveled
1,238,693
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,608
707
1
0
1
23,113
0
W
Hou Yi
14,965
998
54
4
0
278,414
1
L
Odin
14,494
966
42
3
2
319,604
1
L
Izanami
15,999
1,067
116
8
2
244,533
0
W
Ah Puch
14,021
935
83
6
2
263,947
0
L
Tiamat
13,211
881
75
5
0
260,382
0
W
Thoth
13,475
898
35
2
3
200,122
0
W
Cupid
14,778
985
68
5
4
227,380
0
W
Sun Wukong
14,436
962
51
3
0
268,830
0
L
Zhong Kui
14,065
938
89
6
1
245,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role