Player Matchup

Cliodhna
Cliodhna
HLGxWOLF2014
Cliodhna
Level 88
God Stats
4W - 4L
1,523 SR
Queue Stats
22W - 22L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
KingAverett
Gilgamesh
Level 81
God Stats
34W - 37L
1,436 SR
Queue Stats
289W - 393L
1,356 Elo+
Solo
Hel
Hel
Mayshawnn
Hel
Level 64
God Stats
2W - 3L
1,546 SR
Queue Stats
127W - 168L
1,342 Elo+
Solo
Artemis
Artemis
Smelling Cap
Artemis
Level 42
God Stats
2W - 2L
1,560 SR
Queue Stats
139W - 206L
1,229 Elo+
Party 3
Bacchus
Bacchus
mcmeta1
Bacchus
Level 43
God Stats
8W - 9L
1,548 SR
Queue Stats
158W - 235L
1,315 Elo+
Party 3
Team Averages
Level 64
1,522 SR
1,329 Elo+

VS

Team Averages
Level 60
1,472 SR
1,377 Elo+
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ArmyJawbreaker
Loki
Level 63
God Stats
5W - 10L
1,390 SR
Queue Stats
165W - 188L
1,402 Elo+
Party 2
Hera
Hera
EliteWolves5678
Hera
Level 85
God Stats
3W - 3L
1,635 SR
Queue Stats
216W - 207L
1,413 Elo+
Party 2
Cabrakan
Cabrakan
Sku11Reaper08
Cabrakan
Level 25
God Stats
4W - 8L
1,334 SR
Queue Stats
80W - 101L
1,317 Elo+
Party 2
Ymir
Ymir
Xenotrile
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 60L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HLGxWOLF2014
Cliodhna
15
1 / 7 / 3
9,574
435
12,467
20,298
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KingAverett
Gilgamesh
1
0 / 2 / 0
4,234
192
0
1,348
154
19
2 / 5 / 0
11,183
508
6,407
19,448
7,342
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Smelling Cap
Artemis
14
7 / 13 / 5
9,799
445
15,960
22,069
5,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
mcmeta1
Bacchus
14
4 / 5 / 7
10,157
462
6,329
25,022
21,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
11 / 4 / 6
12,297
559
14,702
18,534
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 0 / 7
12,627
574
8,589
13,850
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 9
12,945
588
31,432
11,571
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Sku11Reaper08
Cabrakan
16
5 / 2 / 4
10,546
479
6,005
13,363
28,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
14
3 / 7 / 11
10,569
480
10,870
19,715
18,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
14
Kills
32
32
Deaths
14
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
4
6
3.5
W
3
0
7
6.5
W
10
1
9
14.5
L
Cliodhna
HLGxWOLF2014
Cliodhna
1
7
3
0.36
L
Gilgamesh
KingAverett
Gilgamesh
0
2
0
0
L
2
5
0
0.4
W
Cabrakan
Sku11Reaper08
Cabrakan
5
2
4
3.5
L
Artemis
Smelling Cap
Artemis
7
13
5
0.73
W
Ymir
3
7
11
1.21
L
Bacchus
mcmeta1
Bacchus
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
71,598
88,185
Taken
77,033
41,486
Mitigated
64,185
18,188
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,702
12,173
0
7,432
18,534
7,289
4,801
2,263
16,271
0
83,516
W
8,589
4,486
0
5,870
13,850
5,868
3,162
1,414
12,436
0
112,143
W
31,432
7,020
204
5,679
11,571
4,667
3,016
3,741
7,830
110,819
0
L
Cliodhna
HLGxWOLF2014
Cliodhna
12,467
747
0
3,509
20,298
6,995
0
8,087
11,571
0
67,327
L
Gilgamesh
KingAverett
Gilgamesh
0
0
0
0
1,348
154
0
1,348
0
0
0
L
6,407
814
1,236
7,340
19,448
7,342
976
11,531
7,459
99,367
0
W
Cabrakan
Sku11Reaper08
Cabrakan
6,005
998
57
1,536
13,363
28,250
1,192
1,360
12,003
22,241
0
L
Artemis
Smelling Cap
Artemis
15,960
12,755
588
2,200
22,069
5,899
273
9,549
12,369
0
42,446
W
Ymir
10,870
1,697
375
2,487
19,715
18,111
813
4,129
13,921
31,932
0
L
Bacchus
mcmeta1
Bacchus
6,329
1,488
834
2,481
25,022
21,096
225
16,079
8,479
25,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,947
Gold Earned
58,984
389
Minions Killed
540
0
Camps Cleared
0
1,434,034
Distance Traveled
1,900,472
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,297
559
132
6
0
368,000
2
W
Loki
12,627
574
163
7
0
408,029
0
W
Hera
12,945
588
164
7
0
407,672
1
L
Cliodhna
9,574
435
115
5
0
390,020
0
L
Gilgamesh
4,234
192
0
0
0
0
0
L
Hel
11,183
508
186
8
0
354,913
1
W
Cabrakan
10,546
479
42
2
0
365,890
2
L
Artemis
9,799
445
59
3
0
300,893
0
W
Ymir
10,569
480
39
2
0
350,881
5
L
Bacchus
10,157
462
29
1
0
388,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role