Player Matchup

Cthulhu
Cthulhu
Bandersmash
Cthulhu
Level 131
God Stats
3W - 0L
1,545 SR
Queue Stats
73W - 61L
1,545 Elo+
Party 1
Horus
Horus
BiasWhale
Horus
Level 111
God Stats
1W - 0L
1,729 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 1
Discordia
Discordia
C_N_B22
Discordia
Level 69
God Stats
74W - 60L
1,511 SR
Queue Stats
248W - 265L
1,373 Elo+
Solo
Scylla
Scylla
KingMarshallII1
Scylla
Level 126
God Stats
21W - 14L
1,563 SR
Queue Stats
120W - 89L
1,459 Elo+
Solo
Cliodhna
Cliodhna
supaaapika
Cliodhna
Level 84
God Stats
8W - 8L
1,572 SR
Queue Stats
346W - 365L
1,421 Elo+
Solo
Team Averages
Level 104
1,584 SR
1,418 Elo+

VS

Team Averages
Level 102
1,495 SR
1,427 Elo+
Freya
Freya
Ablon1993
Freya
Level 149
God Stats
28W - 29L
1,519 SR
Queue Stats
44W - 54L
1,476 Elo+
Solo
Hercules
Hercules
Fromabboovee
Hercules
Level 22
God Stats
2W - 3L
1,574 SR
Queue Stats
26W - 47L
1,373 Elo+
Solo
Cliodhna
Cliodhna
HadeseWorshipper
Cliodhna
Level 120
God Stats
5W - 7L
1,686 SR
Queue Stats
86W - 74L
1,382 Elo+
Solo
Cernunnos
Cernunnos
SilvaScopes_
Cernunnos
Level 109
God Stats
1W - 1L
1,532 SR
Queue Stats
13W - 10L
1,537 Elo+
Solo
Mulan
Mulan
WAlkoBlackBlade
Mulan
Level 109
God Stats
10W - 18L
1,166 SR
Queue Stats
30W - 43L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bandersmash
Cthulhu
16
3 / 2 / 19
10,239
853
14,736
14,753
19,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
BiasWhale
Horus
16
3 / 2 / 16
9,803
817
6,881
12,390
12,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
C_N_B22
Discordia
17
7 / 1 / 8
10,765
897
8,168
5,183
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 3 / 5
10,849
904
6,949
8,859
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
supaaapika
Cliodhna
16
3 / 1 / 6
9,436
786
9,375
7,327
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ablon1993
Freya
15
3 / 5 / 3
9,299
775
8,430
11,705
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Fromabboovee
Hercules
7
0 / 0 / 0
4,554
380
0
0
0
15
3 / 6 / 3
9,164
764
6,468
11,344
3,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SilvaScopes_
Cernunnos
15
2 / 6 / 3
9,281
773
9,405
11,228
3,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 3
8,301
692
6,584
18,232
6,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
24
Kills
9
9
Deaths
24
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
Ablon1993
Freya
3
5
3
0.9
W
Cthulhu
Bandersmash
Cthulhu
3
2
19
6.25
W
Horus
BiasWhale
Horus
3
2
16
5.5
W
Discordia
C_N_B22
Discordia
7
1
8
11
L
Hercules
Fromabboovee
Hercules
0
0
0
0
L
3
6
3
0.75
W
8
3
5
3.5
L
Cernunnos
SilvaScopes_
Cernunnos
2
6
3
0.58
L
1
7
3
0.36
W
Cliodhna
supaaapika
Cliodhna
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
30,887
48,512
Taken
52,509
41,324
Mitigated
18,699
14,680
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ablon1993
Freya
8,430
2,509
0
2,445
11,705
4,109
0
6,915
4,383
29,855
0
W
Cthulhu
Bandersmash
Cthulhu
14,736
853
1,334
1,271
14,753
19,796
447
2,540
12,213
34,220
0
W
Horus
BiasWhale
Horus
6,881
3,226
4,382
5,546
12,390
12,930
850
2,236
10,154
27
15,613
W
Discordia
C_N_B22
Discordia
8,168
224
394
709
5,183
1,888
1,349
1,317
3,866
35,171
0
L
Hercules
Fromabboovee
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
6,468
662
708
1,373
11,344
3,829
0
6,684
4,457
0
27,139
W
6,949
863
0
846
8,859
3,210
28
1,092
7,767
26,425
0
L
Cernunnos
SilvaScopes_
Cernunnos
9,405
3,998
0
1,469
11,228
3,768
200
4,890
5,952
0
30,003
L
6,584
317
29
3,669
18,232
6,993
0
9,987
7,519
0
18,770
W
Cliodhna
supaaapika
Cliodhna
9,375
0
0
198
7,327
3,500
2,169
1,441
5,886
0
31,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
40,599
276
Minions Killed
210
9
Camps Cleared
5
1,144,975
Distance Traveled
791,143
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,299
775
50
4
4
203,338
3
W
Cthulhu
10,239
853
58
5
1
257,018
0
W
Horus
9,803
817
16
1
1
238,692
0
W
Discordia
10,765
897
82
7
4
234,679
6
L
Hercules
4,554
380
0
0
0
0
0
L
Cliodhna
9,164
764
51
4
0
210,594
2
W
Scylla
10,849
904
60
5
1
187,261
1
L
Cernunnos
9,281
773
68
6
1
178,302
2
L
Mulan
8,301
692
41
3
0
198,909
0
W
Cliodhna
9,436
786
60
5
2
227,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role