Player Matchup

Anubis
Anubis
St0rm1X
Anubis
Level 67
God Stats
8W - 2L
1,937 SR
Queue Stats
99W - 115L
1,422 Elo+
Party 1
Fafnir
Fafnir
Vegakaos
Fafnir
Level 62
God Stats
21W - 20L
1,473 SR
Queue Stats
82W - 97L
1,416 Elo+
Party 1
Neith
Neith
saltyTobseN
Neith
Level 16
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 2L
1,165 Elo+
Party 1
Team Averages
Level 48
1,560 SR
1,334 Elo+

VS

Team Averages
Level 19
1,442 SR
1,308 Elo+
Jormungandr
Jormungandr
Bluemaverick202
Jormungandr
Level 26
God Stats
2W - 6L
1,381 SR
Queue Stats
7W - 18L
1,403 Elo+
Party 2
Pele
Pele
SussyBaka69
Pele
Level 14
God Stats
1W - 2L
1,441 SR
Queue Stats
3W - 12L
1,236 Elo+
Party 2
Izanami
Izanami
cheeseycarrot
Izanami
Level 18
God Stats
12W - 11L
1,505 SR
Queue Stats
19W - 40L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
St0rm1X
Anubis
15
14 / 0 / 7
10,020
911
18,982
8,974
3,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Vegakaos
Fafnir
13
5 / 0 / 12
9,720
884
7,336
7,810
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 2 / 16
8,751
796
9,331
4,859
1,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bluemaverick202
Jormungandr
9
0 / 6 / 0
6,094
554
4,342
13,370
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 2
6,456
587
3,891
11,146
2,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
10
2 / 9 / 0
7,160
651
3,624
15,147
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
22
Kills
2
2
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bluemaverick202
Jormungandr
0
6
0
0
W
Anubis
St0rm1X
Anubis
14
0
7
17.5
L
0
7
2
0.14
W
Fafnir
Vegakaos
Fafnir
5
0
12
11
L
Izanami
2
9
0
0.22
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
11,857
21,643
Taken
39,663
12,105
Mitigated
11,920
11,453
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bluemaverick202
Jormungandr
4,342
1,247
0
460
13,370
6,404
0
8,637
4,733
13,737
0
W
Anubis
St0rm1X
Anubis
18,982
1,476
0
6,681
8,974
3,975
150
1,704
7,270
51,744
0
L
3,891
378
0
1,040
11,146
2,404
0
7,511
3,635
0
12,191
W
Fafnir
Vegakaos
Fafnir
7,336
886
51
3,382
7,810
6,463
219
1,187
6,623
14,312
0
L
Izanami
3,624
2,153
0
520
15,147
3,112
0
10,706
4,441
0
17,789
W
9,331
4,940
0
1,339
4,859
1,667
1,447
1,627
3,232
0
30,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
19,710
124
Minions Killed
64
8
Camps Cleared
2
570,231
Distance Traveled
483,059
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,094
554
25
2
1
159,119
0
W
Anubis
10,020
911
63
6
5
176,109
3
L
Pele
6,456
587
12
1
1
172,492
0
W
Fafnir
9,720
884
15
1
2
217,133
0
L
Izanami
7,160
651
27
2
0
151,448
0
W
Neith
8,751
796
46
4
1
176,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role