Player Matchup

Chaac
Chaac
AllySunac
Chaac
Level 24
God Stats
1W - 1L
1,562 SR
Queue Stats
57W - 60L
1,384 Elo+
Solo
Kali
Kali
BAHANDER-BR
Kali
Level 27
God Stats
5W - 3L
1,536 SR
Queue Stats
194W - 209L
1,369 Elo+
Solo
Neith
Neith
Supalonely
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
danse_lf
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Ra
Ra
liquido-criador
Ra
Level 25
God Stats
5W - 12L
1,292 SR
Queue Stats
204W - 209L
1,514 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,494 Elo+

VS

Team Averages
Level 11
1,500 SR
1,354 Elo+
Mercury
Mercury
JDS2425
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
988 Elo+
Solo
King Arthur
King Arthur
OpMKTdaVIVO
King Arthur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,509 Elo+
Solo
Ra
Ra
VinnEeRxt
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
crowd-tame722
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,357 Elo+
Solo
Zeus
Zeus
this-NodZ
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AllySunac
Chaac
15
6 / 1 / 7
9,928
523
6,540
8,432
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
8 / 3 / 12
10,809
569
6,622
13,207
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
13
9 / 6 / 5
9,240
486
9,212
9,704
3,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
3 / 3 / 13
9,109
479
4,170
11,139
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
17 / 0 / 5
12,604
663
31,317
7,669
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JDS2425
Mercury
7
0 / 21 / 2
5,997
316
457
15,940
4,234
King Arthur
OpMKTdaVIVO
King Arthur
13
4 / 3 / 4
8,313
438
7,403
16,221
15,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 12 / 0
5,432
286
710
10,023
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 2
7,768
409
1,444
13,989
7,464
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
9
4 / 8 / 5
7,193
379
6,510
15,881
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
43
Kills
9
13
Deaths
45
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
AllySunac
Chaac
6
1
7
9.5
W
8
3
12
4.67
L
Mercury
JDS2425
Mercury
0
21
2
0.05
L
King Arthur
OpMKTdaVIVO
King Arthur
4
3
4
2
W
Neith
9
6
5
1.92
L
0
12
0
0
L
1
1
2
2
W
Ymir
3
3
13
3.17
W
17
0
5
19.5
L
Zeus
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
16,524
50,151
Taken
72,054
32,812
Mitigated
35,007
12,786
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AllySunac
Chaac
6,540
466
0
1,983
8,432
9,253
759
737
7,695
0
43,284
W
6,622
4,743
0
4,951
13,207
6,292
387
529
12,644
0
69,082
L
Mercury
JDS2425
Mercury
457
262
0
0
15,940
4,234
0
3,326
12,301
0
4,524
L
King Arthur
OpMKTdaVIVO
King Arthur
7,403
555
0
20
16,221
15,939
112
9,651
6,254
0
42,083
W
Neith
9,212
5,648
0
1,362
9,704
3,937
3,642
2,785
6,919
0
39,208
L
710
256
0
45
10,023
2,671
0
8,135
1,702
6,590
0
L
1,444
522
0
765
13,989
7,464
0
5,186
8,027
32,231
0
W
Ymir
4,170
546
0
785
11,139
9,774
430
3,483
7,656
15,183
0
W
31,317
1,363
339
3,366
7,669
3,556
5,237
1,018
6,573
117,693
0
L
Zeus
6,510
1,324
0
1,895
15,881
4,699
0
8,281
7,405
17,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
34,703
432
Minions Killed
189
0
Camps Cleared
0
1,752,863
Distance Traveled
1,141,352
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,928
523
70
4
0
376,936
0
W
Kali
10,809
569
105
6
0
373,769
1
L
Mercury
5,997
316
7
0
0
270,595
0
L
King Arthur
8,313
438
86
5
0
259,664
0
W
Neith
9,240
486
69
4
0
289,496
0
L
Ra
5,432
286
13
1
0
87,296
0
L
Athena
7,768
409
58
3
0
352,414
2
W
Ymir
9,109
479
17
1
0
337,409
0
W
Ra
12,604
663
171
9
0
375,253
3
L
Zeus
7,193
379
25
1
0
171,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role