Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jakubus4183
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,421 Elo+
Solo
Thanatos
Thanatos
Szymokop
Thanatos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,519 Elo+
Solo
Ares
Ares
yonnnn03
Ares
Level 27
God Stats
1W - 1L
2,051 SR
Queue Stats
40W - 42L
1,491 Elo+
Solo
Team Averages
Level 20
1,610 SR
1,486 Elo+

VS

Team Averages
Level 17
1,561 SR
1,476 Elo+
Serqet
Serqet
AmightyStorm124
Serqet
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
141W - 105L
1,534 Elo+
Solo
Chaac
Chaac
Buzzhug
Chaac
Level 18
God Stats
2W - 4L
1,166 SR
Queue Stats
199W - 218L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Matschauge23
Morgan Le Fay
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 17L
1,549 Elo+
Solo
Loki
Loki
Rezores
Loki
Level 18
God Stats
3W - 3L
1,897 SR
Queue Stats
37W - 25L
1,527 Elo+
Solo
Sol
Sol
TamasMatyas
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 3 / 2
6,537
503
8,723
11,011
8,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
1
0 / 0 / 0
3,919
301
0
0
0
9
2 / 6 / 1
5,717
440
2,082
7,926
1,799
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Szymokop
Thanatos
11
4 / 4 / 2
7,092
546
5,662
10,876
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
1 / 2 / 0
5,850
450
3,586
9,369
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
7,816
601
5,856
10,230
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Buzzhug
Chaac
12
6 / 2 / 1
7,432
572
8,371
9,340
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Matschauge23
Morgan Le Fay
11
1 / 3 / 1
6,682
514
4,068
5,447
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Rezores
Loki
12
4 / 1 / 1
7,012
539
5,644
6,138
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 2
6,740
518
5,218
7,084
2,356
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
15
15
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
2
1
L
Xbalanque
 
Xbalanque
0
0
0
0
W
4
1
5
6.5
W
Chaac
Buzzhug
Chaac
6
2
1
3.25
L
2
6
1
0.42
W
Morgan Le Fay
Matschauge23
Morgan Le Fay
1
3
1
0.5
W
Loki
Rezores
Loki
4
1
1
4.5
L
Thanatos
Szymokop
Thanatos
4
4
2
1.25
W
0
2
2
0.5
L
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,053
Damage
29,157
39,182
Taken
38,239
21,108
Mitigated
14,809
13,347
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,723
2,098
0
3,370
11,011
8,952
14
1,498
9,084
30,303
0
L
Xbalanque
 
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
5,856
1,613
0
5,142
10,230
3,562
0
2,960
7,270
0
50,339
W
Chaac
Buzzhug
Chaac
8,371
2,264
0
3,557
9,340
5,273
198
5,127
4,213
2,360
34,578
L
2,082
555
98
1,431
7,926
1,799
0
1,806
6,120
16,002
0
W
Morgan Le Fay
Matschauge23
Morgan Le Fay
4,068
489
0
1,590
5,447
1,787
834
2,034
3,413
40,853
0
W
Loki
Rezores
Loki
5,644
1,517
0
2,028
6,138
1,831
416
1,345
4,793
0
35,635
L
Thanatos
Szymokop
Thanatos
5,662
1,972
0
6,178
10,876
4,247
0
2,579
8,217
0
36,712
W
5,218
1,939
0
3,167
7,084
2,356
1,186
2,925
4,159
42,956
0
L
Ares
3,586
151
0
2,270
9,369
6,110
0
3,757
5,288
24,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
35,682
177
Minions Killed
388
0
Camps Cleared
0
938,625
Distance Traveled
1,278,304
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,537
503
42
3
0
259,695
5
L
Xbalanque
3,919
301
0
0
0
0
0
W
Serqet
7,816
601
97
7
0
304,427
2
W
Chaac
7,432
572
72
6
0
263,875
2
L
Ra
5,717
440
35
3
0
183,900
0
W
Morgan Le Fay
6,682
514
69
5
0
220,934
2
W
Loki
7,012
539
69
5
0
280,422
1
L
Thanatos
7,092
546
72
6
0
236,228
0
W
Sol
6,740
518
81
6
0
208,646
2
L
Ares
5,850
450
28
2
0
258,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role