Player Matchup

Sylvanus
Sylvanus
Rat_Rat_2-0
Sylvanus
Level 62
God Stats
2W - 1L
1,681 SR
Queue Stats
220W - 240L
1,372 Elo+
Solo
Danzaburou
Danzaburou
ToxicXmudkiP
Danzaburou
Level 125
God Stats
18W - 23L
1,480 SR
Queue Stats
168W - 175L
1,407 Elo+
Solo
Tiamat
Tiamat
hopefulmarmot
Tiamat
Level 65
God Stats
18W - 13L
1,562 SR
Queue Stats
292W - 331L
1,375 Elo+
Solo
Thanatos
Thanatos
i_am_brainlesss
Thanatos
Level 66
God Stats
2W - 4L
1,167 SR
Queue Stats
281W - 284L
1,367 Elo+
Solo
Hercules
Hercules
notanraapido
Hercules
Level 119
God Stats
5W - 3L
1,690 SR
Queue Stats
74W - 110L
1,360 Elo+
Solo
Team Averages
Level 87
1,516 SR
1,376 Elo+

VS

Team Averages
Level 118
1,487 SR
1,369 Elo+
Gilgamesh
Gilgamesh
Callmeeli6384
Gilgamesh
Level 96
God Stats
0W - 2L
1,250 SR
Queue Stats
96W - 108L
1,360 Elo+
Solo
Cliodhna
Cliodhna
MackMoneyLB_HOWL
Cliodhna
Level 109
God Stats
5W - 10L
1,450 SR
Queue Stats
350W - 398L
1,346 Elo+
Solo
Ganesha
Ganesha
RatedMonoMatt
Ganesha
Level 107
God Stats
4W - 3L
1,590 SR
Queue Stats
352W - 372L
1,404 Elo+
Solo
Izanami
Izanami
Suffakate12
Izanami
Level 147
God Stats
13W - 14L
1,475 SR
Queue Stats
268W - 259L
1,367 Elo+
Party 1
He Bo
He Bo
YouLyin
He Bo
Level 130
God Stats
3W - 2L
1,672 SR
Queue Stats
123W - 120L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Rat_Rat_2-0
Sylvanus
11
2 / 3 / 3
7,007
539
6,379
12,363
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ToxicXmudkiP
Danzaburou
11
3 / 2 / 1
7,086
545
8,497
8,511
2,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 2
7,649
588
3,993
6,226
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
4 / 2 / 0
7,468
574
3,743
8,521
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
notanraapido
Hercules
13
2 / 0 / 2
7,609
585
3,841
7,810
4,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Callmeeli6384
Gilgamesh
11
0 / 3 / 0
6,596
507
4,607
6,909
3,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 3 / 1
6,924
533
6,527
7,155
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
9
0 / 3 / 3
5,998
461
3,643
11,971
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Suffakate12
Izanami
11
2 / 3 / 2
6,446
496
7,924
8,901
2,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
YouLyin
He Bo
11
0 / 1 / 1
6,522
502
4,127
5,588
1,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
12
Kills
7
7
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Callmeeli6384
Gilgamesh
0
3
0
0
L
5
3
1
1.83
W
Sylvanus
Rat_Rat_2-0
Sylvanus
2
3
3
1.17
L
Ganesha
0
3
3
0.5
L
Izanami
Suffakate12
Izanami
2
3
2
1
W
Danzaburou
ToxicXmudkiP
Danzaburou
3
2
1
1.75
L
He Bo
YouLyin
He Bo
0
1
1
0.5
W
1
0
2
2
W
Thanatos
4
2
0
2
W
Hercules
notanraapido
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
26,828
43,431
Taken
40,524
20,782
Mitigated
18,224
21,921
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Callmeeli6384
Gilgamesh
4,607
1,411
0
1,484
6,909
3,822
0
0
6,909
0
30,528
L
6,527
1,191
0
939
7,155
1,847
0
1,260
5,799
0
31,754
W
Sylvanus
Rat_Rat_2-0
Sylvanus
6,379
2,852
1,239
4,392
12,363
8,633
433
2,503
9,860
17,643
0
L
Ganesha
3,643
741
612
4,299
11,971
8,644
285
4,152
7,777
18,480
0
L
Izanami
Suffakate12
Izanami
7,924
5,392
0
2,372
8,901
2,153
941
2,241
6,660
0
44,065
W
Danzaburou
ToxicXmudkiP
Danzaburou
8,497
3,124
0
1,752
8,511
2,291
1,642
1,518
6,993
0
48,520
L
He Bo
YouLyin
He Bo
4,127
221
0
3,054
5,588
1,758
64
2,373
3,007
39,141
0
W
3,993
660
0
2,749
6,226
2,910
328
2,894
3,332
46,702
0
W
Thanatos
3,743
603
0
8,133
8,521
2,779
0
855
7,666
0
39,634
W
Hercules
notanraapido
Hercules
3,841
1,377
0
3,656
7,810
4,169
0
0
7,810
0
33,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
32,486
376
Minions Killed
316
0
Camps Cleared
0
1,258,425
Distance Traveled
1,328,881
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,596
507
63
5
0
281,608
0
L
Cliodhna
6,924
533
54
4
0
271,036
5
W
Sylvanus
7,007
539
32
2
0
220,388
2
L
Ganesha
5,998
461
10
1
0
260,399
2
L
Izanami
6,446
496
96
7
0
261,938
2
W
Danzaburou
7,086
545
79
6
0
239,920
3
L
He Bo
6,522
502
93
7
0
253,900
1
W
Tiamat
7,649
588
100
8
0
252,541
1
W
Thanatos
7,468
574
77
6
0
271,618
4
W
Hercules
7,609
585
88
7
0
273,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role