Player Matchup

Hades
Hades
JaxxedOut96
Hades
Level 27
God Stats
20W - 17L
1,527 SR
Queue Stats
66W - 54L
1,451 Elo+
Solo
Fenrir
Fenrir
NothinButWaffles
Fenrir
Level 17
God Stats
13W - 18L
1,224 SR
Queue Stats
105W - 119L
1,358 Elo+
Solo
Nike
Nike
ShelbyContr0ller
Nike
Level 21
God Stats
2W - 5L
1,110 SR
Queue Stats
99W - 107L
1,367 Elo+
Solo
Bellona
Bellona
SiEgE iS LIFe72
Bellona
Level 9
God Stats
4W - 7L
1,729 SR
Queue Stats
139W - 158L
1,384 Elo+
Solo
Hachiman
Hachiman
spyke1097_ttv
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,427 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,398 Elo+

VS

Team Averages
Level 31
1,522 SR
1,414 Elo+
Geb
Geb
Its a TraP x
Geb
Level 28
God Stats
14W - 15L
1,421 SR
Queue Stats
28W - 29L
1,383 Elo+
Solo
Fenrir
Fenrir
Jotaro_Calvo
Fenrir
Level 8
God Stats
12W - 6L
1,726 SR
Queue Stats
15W - 22L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
KingAverett
Gilgamesh
Level 28
God Stats
41W - 27L
1,419 SR
Queue Stats
177W - 186L
1,403 Elo+
Solo
Hera
Hera
leogamer42078
Hera
Level 89
God Stats
3W - 2L
1,548 SR
Queue Stats
309W - 329L
1,451 Elo+
Party 1
Neith
Neith
shteguza
Neith
Level 4
God Stats
4W - 3L
1,499 SR
Queue Stats
5W - 7L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,604
506
4,632
12,434
5,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 5 / 4
9,314
548
7,178
12,789
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 2
8,126
478
7,417
11,283
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 2
8,139
479
3,460
12,172
10,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
spyke1097_ttv
Hachiman
11
0 / 4 / 2
7,205
424
3,739
11,306
3,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,362
492
5,863
9,747
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
15
5 / 3 / 9
9,127
537
8,484
10,852
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
KingAverett
Gilgamesh
2
0 / 0 / 0
3,554
209
0
0
0
16
6 / 2 / 7
9,578
563
12,744
9,807
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
shteguza
Neith
15
8 / 6 / 5
9,942
585
9,097
10,185
3,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
22
23
Deaths
15
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
3
4
2
1
W
Fenrir
5
3
9
3.17
W
Gilgamesh
KingAverett
Gilgamesh
0
0
0
0
L
6
5
4
1.6
L
4
4
2
1.25
L
0
6
2
0.17
W
6
2
7
4.75
W
Neith
shteguza
Neith
8
6
5
1.75
L
Hachiman
spyke1097_ttv
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,426
Damage
36,188
59,984
Taken
40,591
28,113
Mitigated
17,186
9,695
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,863
723
0
1,793
9,747
3,621
56
677
9,070
35,345
0
L
4,632
343
160
5,190
12,434
5,199
465
5,615
6,405
36,765
0
W
Fenrir
8,484
1,163
0
2,394
10,852
7,151
176
1,538
9,314
563
37,962
W
Gilgamesh
KingAverett
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
7,178
402
0
458
12,789
5,051
125
1,485
11,172
0
41,910
L
7,417
2,098
0
931
11,283
4,499
0
4,497
6,464
0
45,623
L
3,460
1,435
0
1,283
12,172
10,307
1,331
1,088
11,008
0
45,473
W
12,744
3,327
0
1,303
9,807
3,350
222
1,933
7,874
61,467
0
W
Neith
shteguza
Neith
9,097
5,236
0
2,668
10,185
3,064
3,530
484
9,701
0
47,573
L
Hachiman
spyke1097_ttv
Hachiman
3,739
1,929
0
1,673
11,306
3,057
401
4,978
5,952
0
31,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
40,563
379
Minions Killed
315
0
Camps Cleared
0
1,523,305
Distance Traveled
1,380,480
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,362
492
52
3
0
383,217
2
L
Hades
8,604
506
81
5
0
268,800
0
W
Fenrir
9,127
537
63
4
0
375,583
1
W
Gilgamesh
3,554
209
0
0
0
0
0
L
Fenrir
9,314
548
75
4
0
356,865
0
L
Nike
8,126
478
75
4
0
311,979
1
L
Bellona
8,139
479
93
5
0
304,860
1
W
Hera
9,578
563
113
7
0
351,267
3
W
Neith
9,942
585
87
5
0
270,413
0
L
Hachiman
7,205
424
55
3
0
280,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role