Player Matchup

Izanami
Izanami
Elnogracioso
Izanami
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hera
Hera
Paulsh227367
Hera
Level 7
God Stats
4W - 5L
1,425 SR
Queue Stats
28W - 37L
1,257 Elo+
Solo
Hel
Hel
XFantacyX
Hel
Level 14
God Stats
4W - 5L
1,139 SR
Queue Stats
5W - 7L
1,100 Elo+
Solo
Tsukuyomi
Tsukuyomi
ezús
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
lopille
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 11
1,413 SR
1,371 Elo+

VS

Team Averages
Level 17
1,453 SR
1,319 Elo+
Izanami
Izanami
SIN_lml
Izanami
Level 12
God Stats
68W - 67L
1,562 SR
Queue Stats
101W - 112L
1,405 Elo+
Solo
Charybdis
Charybdis
gandjeto
Charybdis
Level 14
God Stats
20W - 25L
1,254 SR
Queue Stats
39W - 49L
1,343 Elo+
Solo
Artemis
Artemis
jimi1000
Artemis
Level 17
God Stats
95W - 93L
1,488 SR
Queue Stats
99W - 99L
1,421 Elo+
Solo
Mulan
Mulan
lily-may2209
Mulan
Level 15
God Stats
2W - 3L
1,462 SR
Queue Stats
26W - 50L
1,239 Elo+
Solo
Osiris
Osiris
trafalgar114
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elnogracioso
Izanami
20
28 / 5 / 15
20,430
1,459
56,484
17,630
8,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 13 / 21
12,662
904
13,238
24,210
9,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 3 / 22
12,868
919
7,638
11,598
11,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ezús
Tsukuyomi
20
8 / 7 / 27
15,519
1,109
26,148
20,598
9,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
lopille
Cthulhu
20
10 / 6 / 30
16,036
1,145
23,438
30,840
37,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SIN_lml
Izanami
20
4 / 11 / 14
13,818
987
14,083
22,759
8,480
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
gandjeto
Charybdis
20
10 / 9 / 14
15,587
1,113
42,313
29,360
11,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
jimi1000
Artemis
20
11 / 8 / 12
15,842
1,132
26,859
19,815
6,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 7 / 18
13,139
939
5,237
30,000
30,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
20
7 / 12 / 18
14,256
1,018
12,607
31,870
29,085
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
110
47
Kills
34
34
Deaths
47
115
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elnogracioso
Izanami
28
5
15
7.1
W
1
13
21
0.88
L
Izanami
SIN_lml
Izanami
4
11
14
1
W
0
3
22
3.67
W
Tsukuyomi
ezús
Tsukuyomi
8
7
27
3.07
L
Charybdis
gandjeto
Charybdis
10
9
14
1.89
L
Artemis
jimi1000
Artemis
11
8
12
2.13
L
2
7
18
1.57
W
Cthulhu
lopille
Cthulhu
10
6
30
4.17
L
Osiris
7
12
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,946
Damage
101,099
104,876
Taken
133,804
76,849
Mitigated
85,883
19,334
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elnogracioso
Izanami
56,484
34,728
0
1,539
17,630
8,521
0
0
17,630
0
96,595
W
13,238
5,304
0
674
24,210
9,632
0
0
24,210
17,766
0
L
Izanami
SIN_lml
Izanami
14,083
8,439
0
0
22,759
8,480
0
8,901
13,858
0
40,818
W
7,638
0
11,284
3,573
11,598
11,621
0
0
11,598
22,309
0
W
Tsukuyomi
ezús
Tsukuyomi
26,148
5,513
0
1,850
20,598
9,444
0
0
20,598
0
46,593
L
Charybdis
gandjeto
Charybdis
42,313
31,562
0
7,487
29,360
11,102
0
11,017
18,343
0
82,353
L
Artemis
jimi1000
Artemis
26,859
17,679
0
2,060
19,815
6,994
0
6,502
13,313
0
48,998
L
5,237
947
0
59
30,000
30,222
0
8,269
21,731
0
14,548
W
Cthulhu
lopille
Cthulhu
23,438
1,519
84
330
30,840
37,631
0
0
30,840
40,627
0
L
Osiris
12,607
5,909
278
183
31,870
29,085
0
9,625
22,245
0
30,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,515
Gold Earned
72,642
231
Minions Killed
231
3
Camps Cleared
6
1,193,881
Distance Traveled
1,177,302
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
20,430
1,459
98
7
0
233,135
0
W
Hera
12,662
904
13
1
0
188,019
0
L
Izanami
13,818
987
52
4
0
226,568
0
W
Hel
12,868
919
38
3
2
261,359
0
W
Tsukuyomi
15,519
1,109
37
3
1
270,941
0
L
Charybdis
15,587
1,113
81
6
1
217,535
0
L
Artemis
15,842
1,132
40
3
2
214,097
0
L
Mulan
13,139
939
19
1
1
228,971
0
W
Cthulhu
16,036
1,145
45
3
0
240,427
0
L
Osiris
14,256
1,018
39
3
2
290,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role