Player Matchup

Ra
Ra
AlbinoPrism9920
Ra
Level 2
God Stats
6W - 7L
1,500 SR
Queue Stats
362W - 344L
1,500 Elo+
Solo
Bastet
Bastet
Eriiel_-
Bastet
Level 21
God Stats
5W - 3L
1,708 SR
Queue Stats
37W - 46L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
Founi31
Baron Samedi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jmendes2388
Jing Wei
Level 18
God Stats
1W - 1L
1,269 SR
Queue Stats
40W - 44L
1,281 Elo+
Solo
Gilgamesh
Gilgamesh
LilBigValk95
Gilgamesh
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,301 Elo+
Solo
Team Averages
Level 12
1,496 SR
1,380 Elo+

VS

Team Averages
Level 13
1,500 SR
1,361 Elo+
Ra
Ra
Harvey_BirdmanMD
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
MrHuJJA
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PanteraTex
Ne Zha
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 108L
1,439 Elo+
Solo
Ymir
Ymir
Unicorndust6345
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,125 Elo+
Solo
Fenrir
Fenrir
crxddytaee
Fenrir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 11
11,933
702
18,663
10,990
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Eriiel_-
Bastet
15
8 / 1 / 9
9,600
565
4,912
9,837
4,138
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Founi31
Baron Samedi
11
2 / 6 / 7
7,784
458
4,158
10,944
4,999
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Jmendes2388
Jing Wei
12
4 / 2 / 5
8,228
484
5,993
7,689
4,494
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LilBigValk95
Gilgamesh
6
1 / 0 / 0
6,312
371
572
1,950
682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
6,692
394
4,754
8,372
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MrHuJJA
Neith
1
1 / 2 / 0
5,138
302
162
1,132
177
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
PanteraTex
Ne Zha
13
2 / 4 / 0
7,786
458
4,366
10,932
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 2
7,129
419
2,321
15,905
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
crxddytaee
Fenrir
10
3 / 9 / 1
6,981
411
6,344
12,016
4,757
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
30
Kills
7
9
Deaths
31
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
15
0
11
20.5
W
Bastet
Eriiel_-
Bastet
8
1
9
12.5
W
Baron Samedi
Founi31
Baron Samedi
2
6
7
0.92
L
1
10
1
0.15
W
Jing Wei
Jmendes2388
Jing Wei
4
2
5
3.25
W
Gilgamesh
LilBigValk95
Gilgamesh
1
0
0
1
L
Neith
MrHuJJA
Neith
1
2
0
0.5
L
Ne Zha
PanteraTex
Ne Zha
2
4
0
0.5
L
0
6
2
0.17
L
Fenrir
crxddytaee
Fenrir
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
17,947
41,410
Taken
48,357
19,459
Mitigated
25,431
14,052
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,663
3,023
1,779
7,800
10,990
5,146
1,216
2,108
8,760
111,724
0
W
Bastet
Eriiel_-
Bastet
4,912
1,690
0
82
9,837
4,138
2,613
768
9,023
0
46,134
W
Baron Samedi
Founi31
Baron Samedi
4,158
1,057
83
3,566
10,944
4,999
147
2,234
8,684
24,033
0
L
4,754
889
96
590
8,372
2,877
228
3,487
4,785
25,046
0
W
Jing Wei
Jmendes2388
Jing Wei
5,993
3,698
0
134
7,689
4,494
803
1,607
5,918
0
28,149
W
Gilgamesh
LilBigValk95
Gilgamesh
572
158
0
608
1,950
682
0
0
1,950
0
6,280
L
Neith
MrHuJJA
Neith
162
162
0
20
1,132
177
20
0
1,132
0
580
L
Ne Zha
PanteraTex
Ne Zha
4,366
1,845
0
3,257
10,932
7,473
816
2,583
8,251
0
43,699
L
2,321
646
0
754
15,905
10,147
250
10,088
5,485
27,514
0
L
Fenrir
crxddytaee
Fenrir
6,344
1,970
0
790
12,016
4,757
0
5,940
5,883
0
20,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
33,726
372
Minions Killed
239
0
Camps Cleared
0
1,417,314
Distance Traveled
1,150,028
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,933
702
188
11
0
366,045
0
W
Bastet
9,600
565
82
5
0
350,999
0
W
Baron Samedi
7,784
458
32
2
0
306,151
1
L
Ra
6,692
394
64
4
0
235,936
1
W
Jing Wei
8,228
484
51
3
0
309,628
0
W
Gilgamesh
6,312
371
19
1
0
84,491
0
L
Neith
5,138
302
1
0
0
48,512
0
L
Ne Zha
7,786
458
89
5
0
301,019
0
L
Ymir
7,129
419
48
3
0
281,146
0
L
Fenrir
6,981
411
37
2
0
283,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role