Player Matchup

Nemesis
Nemesis
An1no1imxD
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 2
Olorun
Olorun
Fexor99
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,567 Elo+
Party 2
Kali
Kali
Sugiputa
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 2
Cliodhna
Cliodhna
atomrakete1337
Cliodhna
Level 29
God Stats
6W - 16L
1,485 SR
Queue Stats
139W - 138L
1,518 Elo+
Solo
Zeus
Zeus
jonThe3
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,736 Elo+
Party 2
Team Averages
Level 17
1,497 SR
1,526 Elo+

VS

Team Averages
Level 23
1,629 SR
1,548 Elo+
Fenrir
Fenrir
Chucasa
Fenrir
Level 12
God Stats
4W - 4L
1,427 SR
Queue Stats
16W - 18L
1,411 Elo+
Solo
Merlin
Merlin
MiniOwl
Merlin
Level 16
God Stats
10W - 5L
1,771 SR
Queue Stats
13W - 5L
1,696 Elo+
Party 1
Susano
Susano
Willepk
Susano
Level 17
God Stats
4W - 3L
1,895 SR
Queue Stats
16W - 10L
1,651 Elo+
Party 1
Erlang Shen
Erlang Shen
Zaanee
Erlang Shen
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
devilbebete
Kukulkan
Level 7
God Stats
11W - 7L
1,554 SR
Queue Stats
32W - 37L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
An1no1imxD
Nemesis
18
3 / 11 / 8
12,391
1,033
10,730
19,540
7,211
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Fexor99
Olorun
20
11 / 5 / 9
15,842
1,320
23,405
18,455
6,810
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
20
1 / 13 / 12
12,281
1,023
10,528
22,786
9,442
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
19
6 / 5 / 6
12,999
1,083
9,379
13,378
5,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
jonThe3
Zeus
20
3 / 13 / 15
13,226
1,102
9,418
17,540
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chucasa
Fenrir
16
0 / 0 / 2
9,240
770
98
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MiniOwl
Merlin
20
13 / 5 / 22
15,201
1,267
20,401
16,895
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Willepk
Susano
20
12 / 7 / 26
15,720
1,310
25,385
17,474
7,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Zaanee
Erlang Shen
20
14 / 8 / 21
13,914
1,160
19,288
18,413
11,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
devilbebete
Kukulkan
20
8 / 4 / 21
13,951
1,163
19,602
12,908
5,271
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
139
24
Kills
47
47
Deaths
24
50
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nemesis
An1no1imxD
Nemesis
3
11
8
0.64
W
Fenrir
Chucasa
Fenrir
0
0
2
1
L
Olorun
Fexor99
Olorun
11
5
9
3.1
W
Merlin
MiniOwl
Merlin
13
5
22
4.8
L
Kali
1
13
12
0.54
W
Susano
Willepk
Susano
12
7
26
3.57
W
Erlang Shen
Zaanee
Erlang Shen
14
8
21
3.06
L
Cliodhna
6
5
6
1.8
W
Kukulkan
devilbebete
Kukulkan
8
4
21
4.63
L
Zeus
jonThe3
Zeus
3
13
15
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,460
Damage
84,774
91,699
Taken
65,690
34,260
Mitigated
30,110
11,704
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
An1no1imxD
Nemesis
10,730
4,830
0
1,348
19,540
7,211
0
8,807
10,733
0
32,838
W
Fenrir
Chucasa
Fenrir
98
0
0
0
0
0
0
0
0
0
408
L
Olorun
Fexor99
Olorun
23,405
13,795
339
7,349
18,455
6,810
0
6,484
11,971
61,438
0
W
Merlin
MiniOwl
Merlin
20,401
1,361
0
1,384
16,895
6,469
0
5,924
10,971
59,983
0
L
Kali
10,528
5,878
0
2,044
22,786
9,442
0
11,458
11,328
0
29,992
W
Susano
Willepk
Susano
25,385
3,589
0
0
17,474
7,290
0
9,843
7,631
0
37,600
W
Erlang Shen
Zaanee
Erlang Shen
19,288
9,259
0
57
18,413
11,080
0
11,974
6,439
0
24,504
L
Cliodhna
9,379
582
0
51
13,378
5,064
0
5,342
8,036
0
24,902
W
Kukulkan
devilbebete
Kukulkan
19,602
2,663
203
455
12,908
5,271
0
5,082
7,826
58,090
0
L
Zeus
jonThe3
Zeus
9,418
2,117
0
573
17,540
5,733
0
7,912
9,628
34,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,739
Gold Earned
68,026
241
Minions Killed
225
11
Camps Cleared
6
1,164,064
Distance Traveled
873,771
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,391
1,033
45
4
1
229,559
1
W
Fenrir
9,240
770
0
0
0
30,921
1
L
Olorun
15,842
1,320
79
7
3
232,157
1
W
Merlin
15,201
1,267
94
8
1
203,642
1
L
Kali
12,281
1,023
28
2
3
264,867
1
W
Susano
15,720
1,310
28
2
1
218,525
0
W
Erlang Shen
13,914
1,160
10
1
3
198,604
0
L
Cliodhna
12,999
1,083
42
4
1
249,909
1
W
Kukulkan
13,951
1,163
93
8
1
222,079
0
L
Zeus
13,226
1,102
47
4
3
187,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role