Player Matchup

Da Ji
Da Ji
CallmeTroll471
Da Ji
Level 24
God Stats
1W - 1L
1,725 SR
Queue Stats
51W - 46L
1,525 Elo+
Solo
Cthulhu
Cthulhu
CorvinusxVarric
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1
Ullr
Ullr
LaysBaked
Ullr
Level 29
God Stats
19W - 23L
1,602 SR
Queue Stats
58W - 53L
1,586 Elo+
Solo
Neith
Neith
Romzi89
Neith
Level 16
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 13L
1,816 Elo+
Party 1
Bellona
Bellona
UgandianSpear
Bellona
Level 4
God Stats
2W - 2L
1,871 SR
Queue Stats
2W - 2L
1,774 Elo+
Solo
Team Averages
Level 20
1,683 SR
1,685 Elo+

VS

Team Averages
Level 23
1,512 SR
1,551 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Leftfisher
Hercules
Level 28
God Stats
5W - 12L
1,574 SR
Queue Stats
284W - 255L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShimadaEcho
Tsukuyomi
Level 27
God Stats
12W - 11L
1,487 SR
Queue Stats
88W - 98L
1,466 Elo+
Solo
Izanami
Izanami
Surosv1
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,411
441
1,230
5,147
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 0
3,920
392
2,460
7,550
3,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
11
2 / 1 / 1
6,015
602
4,289
5,781
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Romzi89
Neith
7
1 / 8 / 0
4,365
437
1,637
5,671
787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
9
0 / 3 / 0
4,736
474
1,900
6,153
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 12
6,318
632
4,307
5,883
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
 
Poseidon
10
2 / 1 / 0
6,145
615
1,642
3,673
813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Leftfisher
Hercules
10
3 / 0 / 0
6,229
623
3,374
5,350
4,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ShimadaEcho
Tsukuyomi
9
2 / 2 / 1
5,439
544
1,952
4,338
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Surosv1
Izanami
12
13 / 0 / 3
8,064
806
9,271
5,066
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
21
21
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
12
7
W
Poseidon
 
Poseidon
2
1
0
2
L
0
3
1
0.17
L
0
6
0
0
L
Ullr
2
1
1
2.5
W
Hercules
Leftfisher
Hercules
3
0
0
3
L
Neith
Romzi89
Neith
1
8
0
0.13
W
Tsukuyomi
ShimadaEcho
Tsukuyomi
2
2
1
1.25
W
Izanami
Surosv1
Izanami
13
0
3
14.5
L
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,516
Damage
20,546
30,302
Taken
24,310
11,795
Mitigated
12,631
6,328
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,307
1,247
0
2,367
5,883
4,338
0
979
4,904
17,284
0
W
Poseidon
 
Poseidon
1,642
199
0
699
3,673
813
0
0
3,673
39,191
0
L
1,230
318
0
497
5,147
1,583
0
811
4,336
0
15,176
L
2,460
354
21
1,045
7,550
3,937
0
2,213
5,337
12,185
0
L
Ullr
4,289
895
0
2,017
5,781
1,777
0
1,911
3,870
0
41,913
W
Hercules
Leftfisher
Hercules
3,374
1,254
0
3,150
5,350
4,621
512
227
5,123
7,367
23,624
L
Neith
Romzi89
Neith
1,637
769
0
223
5,671
787
0
1,365
4,306
0
9,566
W
Tsukuyomi
ShimadaEcho
Tsukuyomi
1,952
473
0
1,803
4,338
1,145
0
30
4,308
0
20,381
W
Izanami
Surosv1
Izanami
9,271
6,179
0
1,785
5,066
1,714
33
1,451
3,615
0
46,295
L
Bellona
1,900
629
0
2,525
6,153
3,711
0
791
5,362
3,121
16,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
32,195
202
Minions Killed
339
0
Camps Cleared
0
857,360
Distance Traveled
949,178
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,318
632
23
2
0
189,498
2
W
Poseidon
6,145
615
86
9
0
197,831
2
L
Da Ji
4,411
441
40
4
0
189,785
2
L
Cthulhu
3,920
392
15
2
0
173,522
0
L
Ullr
6,015
602
88
9
0
171,719
3
W
Hercules
6,229
623
75
8
0
201,883
5
L
Neith
4,365
437
21
2
0
158,999
1
W
Tsukuyomi
5,439
544
53
5
0
184,191
0
W
Izanami
8,064
806
102
10
0
175,775
1
L
Bellona
4,736
474
38
4
0
163,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role