Player Matchup

Ganesha
Ganesha
MechantCorbac
Ganesha
Level 59
God Stats
3W - 3L
1,349 SR
Queue Stats
80W - 89L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
OokamiToraKami
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 61L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Shawddore
Gilgamesh
Level 159
God Stats
3W - 4L
1,380 SR
Queue Stats
183W - 134L
1,657 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WØØXAŸ
Tsukuyomi
Level 81
God Stats
1W - 2L
1,666 SR
Queue Stats
85W - 74L
1,638 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
erthia
Morgan Le Fay
Level 158
God Stats
19W - 11L
1,708 SR
Queue Stats
716W - 434L
1,727 Elo+
Party 1
Team Averages
Level 97
1,521 SR
1,611 Elo+

VS

Team Averages
Level 86
1,659 SR
1,754 Elo+
Loki
Loki
BetterjungIewin
Loki
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
143W - 22L
1,921 Elo+
Party 2
Sun Wukong
Sun Wukong
GrandGénie
Sun Wukong
Level 119
God Stats
1W - 0L
1,715 SR
Queue Stats
95W - 39L
1,774 Elo+
Party 2
Rama
Rama
Mαlibu
Rama
Level 160
God Stats
2W - 2L
1,591 SR
Queue Stats
51W - 32L
1,721 Elo+
Party 2
Ares
Ares
Sanctifié
Ares
Level 54
God Stats
36W - 26L
1,657 SR
Queue Stats
404W - 357L
1,670 Elo+
Party 2
Merlin
Merlin
izzackk
Merlin
Level 68
God Stats
8W - 3L
1,831 SR
Queue Stats
277W - 179L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
7
0 / 4 / 0
4,281
428
2,214
10,260
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
OokamiToraKami
Heimdallr
7
0 / 6 / 0
4,196
420
1,984
7,472
1,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Shawddore
Gilgamesh
10
3 / 2 / 0
5,847
585
3,778
7,702
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
WØØXAŸ
Tsukuyomi
10
2 / 2 / 0
5,619
562
5,054
7,687
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
erthia
Morgan Le Fay
9
0 / 5 / 1
5,028
503
5,151
7,758
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
6,687
669
6,768
5,666
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
GrandGénie
Sun Wukong
11
2 / 2 / 0
6,053
605
6,332
9,122
4,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Mαlibu
Rama
10
4 / 1 / 7
6,245
625
8,765
4,928
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 1 / 8
5,610
561
5,030
7,684
5,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
izzackk
Merlin
11
2 / 1 / 5
6,231
623
4,517
4,585
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
19
19
Deaths
5
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Sun Wukong
GrandGénie
Sun Wukong
2
2
0
1
L
Ganesha
0
4
0
0
W
Rama
Mαlibu
Rama
4
1
7
7.5
L
Heimdallr
OokamiToraKami
Heimdallr
0
6
0
0
W
4
1
8
8
L
Gilgamesh
Shawddore
Gilgamesh
3
2
0
1.5
L
Tsukuyomi
WØØXAŸ
Tsukuyomi
2
2
0
1
L
Morgan Le Fay
erthia
Morgan Le Fay
0
5
1
0.1
W
Merlin
izzackk
Merlin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
31,412
40,879
Taken
31,985
13,626
Mitigated
14,726
7,014
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,768
2,119
0
2,680
5,666
1,877
0
2,247
3,419
0
38,060
W
Sun Wukong
GrandGénie
Sun Wukong
6,332
1,523
0
3,871
9,122
4,937
0
0
9,122
0
35,909
L
Ganesha
2,214
563
0
1,112
10,260
4,233
0
2,681
7,515
10,582
0
W
Rama
Mαlibu
Rama
8,765
6,977
0
1,663
4,928
1,467
24
1,324
3,604
0
40,312
L
Heimdallr
OokamiToraKami
Heimdallr
1,984
1,095
0
693
7,472
1,593
0
1,848
5,624
0
12,644
W
5,030
350
225
1,151
7,684
5,003
0
1,770
5,914
14,901
0
L
Gilgamesh
Shawddore
Gilgamesh
3,778
1,225
0
1,048
7,702
3,357
0
2,679
4,931
0
24,444
L
Tsukuyomi
WØØXAŸ
Tsukuyomi
5,054
1,841
0
2,426
7,687
2,230
0
0
7,687
0
29,069
L
Morgan Le Fay
erthia
Morgan Le Fay
5,151
566
40
1,695
7,758
2,213
0
1,979
5,575
30,521
0
W
Merlin
izzackk
Merlin
4,517
227
0
376
4,585
1,442
250
2,024
2,561
34,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
30,826
212
Minions Killed
325
0
Camps Cleared
0
959,150
Distance Traveled
1,008,636
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,687
669
78
8
0
232,727
4
W
Sun Wukong
6,053
605
79
8
0
195,350
0
L
Ganesha
4,281
428
11
1
0
188,483
3
W
Rama
6,245
625
76
8
0
191,281
2
L
Heimdallr
4,196
420
32
3
0
190,128
2
W
Ares
5,610
561
14
1
0
196,361
1
L
Gilgamesh
5,847
585
59
6
0
198,121
2
L
Tsukuyomi
5,619
562
51
5
0
204,200
5
L
Morgan Le Fay
5,028
503
59
6
0
178,218
4
W
Merlin
6,231
623
78
8
0
192,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role